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From XPUB & Lens-Based wiki

WED SESH

Title: Rhonda;Rhonda (homage to The Secret) Rest / Restless Life Hax LIGURU (life guru) Medistation LICO (Life coach) XCARE PAOLA (Process-based Adaptive Optimisation Life Assistant) Mímir / MIM --> from https://en.wikipedia.org/wiki/M%C3%ADmir Lumi Wester Seed GURUMUNG (guru + gumung) LULL

Roomba iRobot — A vacuum cleaner

STARTING TEXT The project comprises a publication (Ten Theses on Life Hacks), a physical object called Rhonda, inside it (a life coach) . It is displayed in a room, a corporate setting (specifically in the new institute). It takes The aim of the AI is to persuade the worker to be more productive and to be happy. The object speaks and asks you to repeat the things it said; (to make positive affirmations); The conversation is triggered by the user. [more]. The user is placed in an ambiguous position because they are not sure if the emphasis on productivity of happiness. The machine does not always give positive response, a pirate signal intervenes. The user (and the makers) do not know what the pirate signal is up to. Is it undermining the main AI, is it undermining the function of the AI? A battle emerges between the main AI and the Pirate Signal. A third voice is synchronised to a clock. Every hour on the hour there is a public service announcement. It describes a problem you might have and suggests a life hack to address this

Motivation: this is out way to speak directly about our life hacjks – it also reminds the user that they have autonomy beyond the system they are within. The Announcer, Pirate Signal and Corporate Guru.

The object: a box with a screen. It is on the table. The user looks through the interface, sheet of the glass ( a tunnel of light) which reacts to the voice of the AI. Throughout you can change your point of view

We watched a film called the secret – a trashy self help film

The object: a box with a screen. It is on the table. The user looks through the interface, sheet of the glass ( a tunnel of light) which reacts to the voice of the AI. Throughout you can change your point of view


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 500 words


GROUP 2: BPR ( How, What, Why)


The special issue #7 comprises a publication (Ten Theses on Life Hacks) and a physical device with an Artificial Intelligence (a Life Coach). This project is part of Het Nieuwe Instituut’s fellowship program with the theme ‘burn out’, a collaboration between the Research Department of Het Nieuwe Instituut and XPUB. The publication combines ten theses that are meant to provide a widened perspective on Life Hacks and their relationship to our collective experiences and reflections. With the physical device, we aimed to provide a real experience to each individual user. Its goal in an ultimate instance is to achieve self-improvement.

The Life Hack Agent is a corporate object that has a clean finish. It has a virtual loophole that seems to slip into infinity, its visual effect draws your attention in a mesmerizing way. This object operates in three moods with different colors that react depending on the character that is speaking to you. It is triggered by movement that may lead to its activation. Once this happens, the first personality that is the Corporate Guru invites you to make positive affirmations and to question the things around you in order to incite reflection. While the Corporate Guru starts the meditation session, the Pirate Signal, a different personality, interrupts the Guru irregularly.

A battle emerges between the main AI and the Pirate Signal. The goal of the AI is to persuade the worker to be more productive, happier and feeling more relaxed, it is a process of meditation that you should do by yourself providing you self-optimization. The users are not sure about what is causing its glitches, is it a virus, is it a pirate? They just know it is a voice that brings you to reality, a voice that makes you doubt and leaves you uncomfortable. It is intended to be a character that makes you questions your beliefs, that is making you suspicious about what is the ultimate goal of the AI. Lastly, a third voice is synchronized to a clock and every hour on the hour describes a problem you might have and suggests an improvisational shortcut into everyday practice.

Our intention was not only to imitate the kind of practices seen on today’s offices, like playgrounds, meditation sessions, massages, and others, but to instigate critical thinking on what they mean and why they prevail. If the ultimate goal of a company is profit, maybe these methods solely exit to maximize their efficiency rather than to beneficiate the employee. This publication aims to reflect on the workplace environment and how it might affect us. Work has become such a central part of our lives that is important to understand how it influences contemporary society.


PITCH A physical device with an Artificial Intelligence Life Coach.



GROUP 1: Simon, Paloma, Biyi, Tancre

The project comprises a publication (Ten Theses on Life Hacks) and a physical object called Rhonda, that is inhabited by three entities that inhabit the AI of Rhonda. It is displayed in any ubiquitous productive environment; such as offices, co-working spaces, and libraries. After having been installed in Het Nieuwe Instituut's offices, it will be presented to the public as part of the event "EVENT TITLE GOES HERE". The aim of the AI's primary mode, the Corporate Guru, is to persuade the worker to be more productive and to reflect on and repeat positive affirmations and rhetorical questions. This interaction is triggered by a user's motion as they approach the device and peer into its reflective surface. Suddenly, a snarky Pirate Signal intervenes on the Corporate Guru, forcing the user to be in a reflexive and critical mind as it orchestrates a battle between two antithetical points of view. Caught between these two contrasting personalities, the user is placed in an ambiguous position because they are not sure if the emphasis is on productivity or happiness.

Every hour, on the hour, (and after a brief jingle) a third voice of an Announcer describes a problem office workers might experience and suggests a life hack accordingly. By addressing life hacks directly, the Announcer reminds the user that they have autonomy beyond the system they are within.

The object: a box with a screen. It is on the table. The user looks through the interface, sheet of the glass ( a tunnel of light) which reacts to the voice of the AI. Throughout you can change your point of view

We watched a film called the secret – a trashy self help film

mode of address: the user, the person who is buying this thing.]

What? (project > hardware part + software part + interaction with the user)

The Special Issue is comprised of two core components, a printed book titled "Ten Theses on Life Hacks" which is an attempt to define criteria for what constitutes a life hack, and a device called NAME, installed in any ubiquitous productive environments such as offices, co-working spaces and libraries. This device is a self-motivational life coach that is inhabited by three different personalities; presenting interactions and conflicts between them which force the user to be part of it in a reflexive and critical mood. The user is placed in an ambiguous position because they are not sure if the emphasis is on productivity or happiness.

Both components rely on interaction with an end-user; the printed book is bound by the reader using a selection from an eclectic range of items so the user should have an active role and design a binding technique through an improvised life hack strategy. However the life coach require the presence of the user to be triggered and the subsequent reflection time to be processed by the listener.

How? (description of the hardware + description of the dynamics of the AI)

NAME takes the appearance of a manufactured product; a small box that contains speakers and LEDs that speaks to a user when it detects movement via a camera placed in a screen at the top of the box. When the device is active, the top of the box displays a mirror in which LEDs are reflected infinitely, producing a combination of an endless light corridor and a blurred reflection of oneself. These LEDs are connected to the audio levels of the output, glowing at different luminescence in relation to the strength of the audio signal.

The primary voice of a Corporate Guru invites the user to repeat positive affirmations and invite self-inquiry into their thoughts as part of a meditative session. Its soothing voice is interrupted by the computerised voice of a Pirate Signal, who responds to these invitations to repeat and reflect with snarky statements that cast doubt on the Guru's instructions and the very process of taking part in such sessions. Whether the Pirate Signal is part of the corporate manufacturer's design or not is ambiguous; it could easily be coming from a hacker whose aim is to subvert the process.

The third voice is of an Announcer, who on the hour, every hour, describes a work-related problem and a life hack which addresses it, reminding workers of their autonomy and suggesting practical ways to improve their everyday lives in small, improvisational actions.

Why? (relation between this project and the SI theme + relation with the past publication 'Ten thesis')

This project is developed as the second part of the Special Issue 7 on the main themes of the Entreprecariat and Life Hacks. NAME follows the conclusion of the previous publication 'Ten Theses on Life Hacks', in which we outlined the meaning of this ambiguous term, "life hack", as an everyday action which addresses both an improvement of personal life and an excess of productivity that can lead to burn-out. We wanted to organize a performance/installation to let the user experience this ambiguity in a clear way and facilitate the process of becoming aware of it. This purpose lead us to chose the context of the office as the site of interaction between the main character of the entreprecarious worker, whose actions trigger the performance and embed the worker within it, and an AI, which represents the ideal coach, capable of incapsulating this ambiguity in itself and making you conscious of it through a live interaction mediated by natural language.

Further developments consisted of how to embody this ambiguity into one AI and at the same time perform and give Life Hacks that can be executed by the user, and to manage this complexity we decided to assign three characters to this AI and developed their interactions as a kind of struggle between different perspectives. Finally we focused on the physical object, the hardware part of the AI. It contains an interface as an infinity mirror, modulating the intensity of the lights in accordance to the voice of the AI, projecting you inside a corridor of lights, as an inner or enter the void experience, and giving the possibility of shift your point of view to recognize your blurred image, both as enforcing your presence inside the performance and giving the effect of a distorted and ambiguous reality. The object is a full-optional and compact product whose elegant desing and aesthetic represent an ideal device that can be sold and installed inside offices to improve productivity and happiness.

STEVE's re-edit of first text:

X is a physical object with an AI inside it. The AI is designed to assume the persona of a Corporate Guru (or life coach) . The box the AI is housed in is displayed in a room.[what does it look like? one sentence] The AI asks the user to repeat the things it says – a series of positive affirmations. The purpose of the AI seems, at first, to persuade the user to be more productive and happy. After a little while the user realises that the machine does not always give a positive response, a Pirate Signal intervenes. [how so?] The user does not know what the Pirate Signal is up to – is it a hack? Is it a bug?. Is the Pirate Signal undermining the Corporate Guru? In addition to the Corporate Guru and the Pirate Signal is a third voice, synchronised to a clock. Every hour, on the hour, the clock delivers a public service announcement, describing a problem you have and suggesting an improvisational shortcut into everyday life to address it.

[Life hack (working definition) = A Life Hack is an action; an improvisational shortcut into everyday life. A life hack is is a small tweak in everyday practice. The life hack changes the function of the object. ]


Xtra question: How does this relate to the texts you have been reading from Entreprecariat Reader [this can lead on from the previous question.

NEXT TASK:

MAKE A 50 WORD VERSION OF YOUR TEXT ABOVE. IN THE FORM OF A (1) "PITCH" (sell the reader a useful product) or (2) "LOGLINE" ( tell the reader a narrative of the user's experience)

PITCH = what does this product offer?


STEVE's EG of a PITCH:

PITCH = what does this product offer?

X is a portable AI unit that enhances the user’s productivity and happiness. The user interacts with their very own Corporate Guru through a state of the art interface. The Pirate Signal is an exciting new AI entity that challenges the claims and aims of the Corporate Guru. Third Voice is a challenging new AI entity that issues different Life Hack Challenges to X (portable AI unit that enhances the user’s productivity and happiness).

X is your intelligent assistant that helps you get things done just by spending time with it. All you have to do is look into its deep reflective surface and take in its soothing messages. You've been chosen to be part of the beta trial of X, and your participation will be part of its development as we iron out the bugs and improve its performance. Spend a short session with X and watch your productivity go through the roof!

X is a self motivational life coach device installed in any productive enviroment which works on the improvement of the productivity and happiness of the listener. This device is inhabited by three different AI personalities presenting interactions and conflicts between them. The Corporate Guru character is triggered by motion sensors and interrupted unexpectedly by The Pirate Signal, forcing the user to be in a reflexive and critical mind. However the Announcer is a time-based voice which describe a work-related problem and encourage the user to be a life hacker. X has a semi reflective appearance that beacame a mixture of an endless light corridor and a blurred reflection of oneself when the device is active.

LOGLINE = The user encounters the object: what happens? how does the story end? As I approach this shiny thing, I wonder what this is. I bend over to ponder over the surface, realizing that the infinite, luminious light reflection is captivating me into narcissistic reflection. As I see my reflection blending into the infinitive lights, a calming voice envelopes me, I can't resist but repeat after its phrases as per requested - "Crying make you feel good". Just as it finishes the sentence, a sandy, raspy intercepts and I am jerked out of my new found transcendance - “Look at all you fools!" I did not know how to respond, as if I am split by the two voices into halves.

As I exit out of the space in bewilderment, a jingle coming from a train announcement brings me back to my normative self, it was about how to prepare dinner quickly, I need to return home and prepare my dinner.


A new cryptic and creeping hyper-corporation is trying to control the chaotic and shapeless golobal market. 

The life of each entreprecarious worker is given to the addicting white hands of a new guru supposed to enlight your useless life and give you the real power of the entreprenurial self. NAME is the AI ready to level the complexity of modern life and divulge to the exploited last block of the pyramid, the secrets of autonomy and maximal efficiency through a new magic formula contained in the meaning of Life Hacks. But...hidden behind the phantomatic intelligence of an enigmatic guru, cyber-pirates are forcing the tangled system of quantistic states to launch a signal of rebellion against the putrid society of control. Are you ready to come and reveal with us the paradox buried under the Life Hacks obelisk and how to wake up the entreprecariat from the crysis and the everlasting nightmare of the anarco-liberal beast?

STEVE'S LOGLINES = The user encounters the object: what happens? how does the story end?

["I"]

I walk into a room and find the machine on a table. It is an AI unit. I speak to it through a screen. The AI replies in three voices. The most prominent voice is that of a Corporate Guru. The Corporate Guru asks me to repeat a series of affirmative statements that will make me more productive and happy. A second voice intervenes. The voice of the Pirate Signal undermines the Corporate Guru. I am placed in an ambiguous relation to these two voices. A final element is introduced. This time the discourse is interrupted by a public service announcement, which describes my predicament The third element suggests an improvational action into my daily routine which will address my dillema. I must choose how to react.

["you"]


You walk into a room and find the machine on a table. It is an AI unit. You speak to it through a screen. The AI replies in three voices. The most prominent voice is that of a Corporate Guru.

It asks you  to repeat a series of affirmative statements that will make you more productive and happy.

A second voice intervenes. The voice of the The Pirate Signal undermines the Corporate Guru. You are placed in an ambiguous relation to these two voices. A final element is introduced. This time the discourse is interrupted by a public service announcement, which describes your predicament The third element suggests an improvational action into your daily routine which will address your dillema. You must choose how to react.

["she"]

She walks into a room and find the machine on a table. It is an AI unit. She speaks to it through a screen. The AI replies in three voices. The most prominent voice is that of a Corporate Guru.

It asks her to repeat a series of affirmative statements that will make her more productive and happy.

A second voice intervenes. The voice of the The Pirate Signal undermines the Corporate Guru. She is placed in an ambiguous relation to the two voices. A final element is introduced. This time the discourse is interrupted by a public service announcement, which describes her predicament The third element suggests an improvational action into her daily routine which will address her dillema. She must choose how to react.


LAST SESSION'S NOTES

16:30 Pedro My background was as a graphic designer but recently got more involved in editing. [accounts problem with magazine] On this course I have discovered ways of managing and organising text (for example the Ten Theses, which was written on the pad and overwritten and rephrased. Before I would not have done this. We had to decide between two ideas; we learned to clarify concepts; As a work I’d like to work on I take examples like McGuffin (Amsterdam based publication) Research based with different approaches, and Real Review [see: Cabinet]]. Currently writing together (corporate guru and pirate) involves working with characters and each has particular characteristics (antagonistic, persuasive &c.) these guide us as we write. Now we consider how these can be played and ordered (when does the pirate signal come in, for instance). I am interested in these editing choices and the way such choices edit the narrative. You are the editor and designer: Ok, I would like to create something that relates the fashion and underground photography worlds and get fashion designers who use not only clothes but a whole environment; they work with a lot of different cultures; rather than use a runway they would use a jujizu club for instance; they are woprking with high fashion but the goal is to show different cultures, background and sports. I would like to interview some of these people and explore their culture; to make a printed version and a post-digital version. The interview form is very useful. I would like to explore it. Your task: make an interview on a postcard. It has two elements: 1) an image 2) an interview. Deadline 28-11-18

16:00 Rita Until now I have been a designer for other people’s content. I would now like to write more and produce content and be more of a creator of everything. I did and internship and a printed project and Everything I do covers social issues (theIsraeli–Palestinian conflict; refugees) even when I try to escape I end up in that. I would like to produce a text and a design that goes along with it. Programming: I used to use design programs, I now understand it is not just a linier approach and my approach to art is expanding. There are so many possible directions to go which are much more interesting. I knew I didn’t know much before, but I now have a realisation that it’s true. Here at PZI we discuss much more than in my previous studies ; here our opinion matters much more; you have to think more deeply and from that learn. It has more value to question and think about things. Here I realise that everything I previously did for fun is useful (Youtube videos, the way ads are placed in media &c) I now look at these things with new eyes. Suggest: Uncreative Writing, Kenneth Goldsmith. Steve suggests: continue to make notes; make synopses; make abstracts and make descriptions

Task: rapid prototype (hack pact) something. Spend a morning on a project that gestures toward your ambition to write and design a piece (it could be a publication or online work:

   15:30 Paloma

I have always been working with text on a graphic style and just used text as a slogan or advertising thing, never written a long structured piece. On the BA I wrote a research project. I wrote this in the mode of a guide and gave each section a slogan (a glossary) . This was very condensed information. I enjoyed making it. Working in an architecture office I was working again with forms of synopsis. I there started to work on the installations that involved communication. Coming here I wanted to avoid an architectural masters and take an interdisciplinary approach, at the balance through art, communications and design. Reading? Post truth Delirious New YorkRem Koolhaas, which describes the city through concepts: Manhattan as a playground, as a laboratory of experience that people can have in a city. A collage of concepts. An interview book, it is Japanese: so focused and so pure. The cleanest design is always in Japanese books; the content of the book is purely architectural. [Task: expand this text by 300 words]


15:00 Simon

Want to be more articulate, with a more individual voice. I find it easier to express myself through talking. I would like my texts to be more lyrical. To became a better and more informed writer. I have developed a way of thinking which is more tangental, perhaps because I was an English teacher. I wrote a motivation letter about the connection between language and identity, which is more part of my identity than an ability. Here being a native speaker of English doesn’t make communication easier. I feel my writing isn’t currently at the level of clarity of academic texts. The editing process of making X theses was interesting, me and Artemis worked on it. Interesting to look at structure and make things cohesive.

Clarity [s: what do you mean by that?]: convey a good understanding of what the writer meant, what was important to elaborate on and what was important to get rid of. Scripts: I take a “creative” approach, using a less direct way of doing things, modelling writing on a Zen Buddhist [**] [stories which serve as exemplars or meditative axioms]

More lyrical.[S: What is that? What do you want from lyrical (or musicality)?] “creative” approach [S: What is that? What do you want from creative?] Clarity: convey a good understanding of what the writer meant, what was important to elaborate on and what was important to get rid of. [S: you are very clear about this value] Task: Make a text that embodies the qualities described above.

14:30 Artemis

keywords: filtering I have a lot of thoughts> Come from a background in architecture and unban planning. Very interested in how citizens can be active participants. I started to research the concept of the commons. [Artemis lists writers] Thinking about how this developed and how this can be connected to urban life and how that can relate to current digital culture (the networks that form a global network). What empowers them and what restricts them. Looking at the proliferation of communities on the web it seems very varied. Some of these things worked: such as the free software movement which allowed for greater protection of a community. This works against neoliberal ideology of individualism and fragmentation. I think this example can inspire other movements, in the design world, like open manufacturing, where skills and knowledge is shared and protected (from profiteers). Shared information and the right of common wisdom. How do we get this informationa and also protect it, and how can we create a space for critical thinking [the criteria and the conditions] . Example: how do you figure information that is already there from reliable and non reliable sources? What would a filtering tool be? There are basic patterns one can recognise [S: this requires a media literacy] I need to develop my own method of research: 1) to collect references and 2) find ways of ascertaining the truth. How do we educate a group? Form a subject; divide the jobs; how to make an article; “independent academic research: the [good question is : is this possible?] This HAS to be connected to specific circumstances. Trying to think of digital tools that can help and not distract you from an overload of information. In the context of urban planning, there are some gestures to inclusivity (participatory design) but they are often limited. [again, for them to work, would involve media literacy; which asks how did this situation arise?; it is possible to guide people and have a clear procedure for imparting information?] [Task:Make rapid prototypes of real situations where the problem precedes the software solution (meaning, design the solution to the problem) Deadline 28-11-18]. Books to look at: Imaginary Futures; Richard Barbrook Clive Bell: Toward the Year 2000 (1968)

14:00 Biyi I wrote a short description of the changes I have made and I have been reflecting on “attention” what it is, how it comes into being and how the concept developed and I have been considering how to design an instillation using these theories. Because I was reading J Crary and found his Suspension of Perception and Techniques of the Observer.I found them difficult because he uses a dense number of reference. I have also been reading some books that don’t seem to relate to the course, for instance “acting out” by Bernard Stigler (sic?), it is about how he became a philosopher, reflecting on his life experiences. I think about combining the personal approach to the more academic approach. He makes his own philosophy [through the lens of his experience] [S: you could do the same to reflect on the way you make work] I have been recording my dreams, thinking about what remains personal to myself. I make associations for the things I may not notice during the day, material that can allow me to work more freely; I was dreaming of a purple fruit from a Chinese restaurant. I would like to work with this material. I think about how this fruit came to be this colour; I took photos of the clouds because on the course we had been talking about the way we are conditioned. I felt tired of being conditioned and wanted to look at something that was not. The outcome: With the clouds: I want to design a programme on the raspberry pi which takes pictures automatically through my window. This would translate into a publication. With the fruit. After I digested this information I would also like to make a publication. Both of them take a long time,; I wanted to reflect a lived experience; over time my individuality is more concrete over a period. Part of the identity of a things is in the way it changes. In Bergson’sCreative Evolutionhe describes a network of beings in which the different parts of the network have taken different steps; I have decided that from these previous keywords attention, perception, automation, duration and vision I would like to read some critical work on computer vision [Warren McCulloch – Embodied Mind]. I am sick of reading technical books; previously I did a project on Ikea’s colour, when taking Special Issue I became aware that Ikea is available because of economic aspects. I want to see how vision is conditioned and to also look at how computer vision is used in the industry. My emphasis is on the individual experience. I did some small projects [describes Youtubers and their rhythm ] https://www.youtube.com/watch?v=7eDavbfy7oM


12:30 Bo Korean education does not emphasise writing, there is more of an emphasis on listening and discussion. I would like to improve my writing and reading skills. Interested in analytical and social projects. In my BA we dealt a lot with the social and political issues. I approached these from a personal perspective. Interested in creative coding. The emphasis in coding on this course is an extension of what I was doing before. I want to find a place in that field. I got interested in the book “digital labour” and how this relates to social values. We are internet surfing which disguises the labour we do [S; there is a saying: “if it’s free you are the product not the consumer”] I value this area where modes of labour are rendered invisible; I am enjoying the writing but it doesn’t come easy to me: How the course could help: I would like to experiment with different forms such as: poem, script, conversation; and write a small piece about my work using each of those forms. Why should it take this form? [essay or academic thesis?] S: The texts you produce should help you in making your work, what form best expresses your work? Write in a form which is appropriate to your research. Task:write about a piece of your work in the form of a poem, deadline 28-11-18

13:00 Tancre keywords: experience; analytical and “continental”; existential and digital ( existential= how the subject sees himself through internal thought and through the computer. I read a varied amount of things, particularly ancient philosophy and history. I generally take an historical approach and generally try to make connections with the other things I know. I don’t have a specific interest (I am a generalist) Is this related to being a designer? Yes and no, I am a bit scared of specialising too much. I am stressed about being over specialised in things, this course is different in that respect. I would like to write more synopses; I am currently reading the Story of the Eye by Georges Bataille and following that with critical essays byFoucault and Barthes; and Baudrillard’s Ecstasy of Communication.So this is FrenchTheory, running into media.

If I were to describe a trajectory it would be through an understanding of how the network society developed, [S: we discussed how subjectivity is formed]. The media makes an abstract digital subject which is distinct from an existential self (which is less concerned with the digital world). I was thinking that our society has reached a point where we can master nature, which means we have time to think more about our subjectivity; we no longer need to reproduce ourselves; we think more about the evolution of ourselves […] there is the actual physical world, the digital world and the ...[we talked about duality] There are things outside you and there is a difference; in my point of view you can find the outside world through something that is within. [this is all very interesting but I don't think my notes do justice, you will need to edit and clarify]. [S also talked about de-centered self (see Lacan)] There is a moment to consider a new kind of subjectivity that is not related to society but to something new. Sometimes I talk without considering the external world, a flow of thought that is not focussed on the l. [ S talked about William James- "stream of consciousness"] One is detached from the body and within an existential place – a meta space. This is also made by the computer, because the meta space of the computer is made of the meta space of the computer. I am interested in how these flows are connected. [S again outlined the pragmatism – William James, Dewey, Peirce and how this relates to D&G and Baudrillard] One can see this in a more mystical, the approach of Nietzsche and Heidegger which tries to disrupt the strict characteristics of essential identity. The devision between analytic and continental philosophy. How are these ideas expressed in your work? I would like it to be through publishing an essay, to take care of my own publishing; and find channels where I could publish them; publish personal projects. My past work was more about graphic design, in particular basic design, analysis of the main concept of space, colour &c. I wrote a text about form starting from some consideration of what space is, and what is the space for human experience. When you see something through your eyes you have the limit of your view, this means that space is a form by virtue of the fact it has limits. = space-form, when we perceive space it is always forms. This was related to another approach that is important to put together art and science in a new way; this relates to design as research and understanding rather than to a commercial end. I would like to continue; the difference between the technical approach (analytical) and the “continental” way of thinking which is related to experience. Again two different meta worlds which we can recognise as analogical. Task: edit these notes to make a new text which is useful to you




STEVE's re-edit of first text:

X is a physical object with an AI inside it. The AI is designed to assume the persona of a Corporate Guru (or life coach) . The box the AI is housed in is displayed in a room. The AI asks the user to repeat the things it says – a series of positive affirmations. The aim of the AI is to persuade the user to be more productive and to be happy.

The conversation is triggered by the user. [more]. The user is placed in an ambiguous position because they are not sure if the emphasis on productivity of happiness. The machine does not always give a positive response, a Pirate Signal intervenes. The user does not know what the Pirate Signal is up to (is it a hack? Is it a bug?). The user asks: iis it undermining the function of the Corporate Guru? A user witnesses a battle between the Corporate Guru and the Pirate Signal. In addition to this, a third voice is synchronised to a clock. Every hour, on the hour, there is a public service announcement. It describes a problem you might have and suggests a life hack to address this [what is a life hack?]

Motivation: this is out way to speak directly about our life hacjks – it also reminds the user that they have autonomy beyond the system they are within. The Announcer, Pirate Signal and Corporate Guru.

The object: a box with a screen. It is on the table. The user communicates with the AI through an interface, a sheet of the glass ( a tunnel of light) which reacts to the voice of the AI. Throughout you can change your point of view

We watched a film called the secret – a trashy self help film

what

how

why

Xtra question: How does this relate to the texts you have been reading from Entreprecariat Reader [this can lead on from the previous question.