NetAudio
Netaudio
Trying to prototype a net audio exchange - a matrix of audio channels
netjack2
- part of jackd2
- https://github.com/jackaudio/jackaudio.github.com/wiki/WalkThrough_User_NetJack2
- meant for LAN
server
- start jackd server
- load network manager:
jack_load netmanager
- options
jack_load netmanager -i "-h"
client
- start Jack server running under the net backend:
jackd -R -d net
- use client soundcard
jack_load audioadapter
Parameters:
-R
real time-S
AsyncParameters
jackd -d net –help
Parameters for driver 'net' (all parameters are optional): -a, --multicast_ip Multicast Address (default: 225.3.19.154) -p, --udp_net_port UDP port (default: 19000) -M, --mtu MTU to the master (default: 1500) -C, --input_ports Number of audio input ports (default: 2) -P, --output_ports Number of audio output ports (default: 2) -i, --midi_in_ports Number of midi input ports (default: 0) -o, --midi_out_ports Number of midi output ports (default: 0) -n, --client_name Name of the jack client (default: 'hostname') -t, --transport_sync Sync transport with master's (default: 1) -m, --mode Slow, Normal or Fast mode. (default: slow)
FOR WAN: jack_netsource
DESCRIPTION jack_netsource The Master side of a netjack connection. Represents the slave jackd -dnet in the master jack graph. Most connection parameters are configured via the net‐ source, and the slave will set itself up according to the commandline option given to jack_netsource. Netjack allows low latency audio connections over general IP networks. When using celt for compression, it is even possible to establish transatlantic links, with latencies not much over the actual ping time. But the main usecase is of course a LAN, where it can achieve one jack period of latency.
On server:
- Start jack_netsource
jack_netsource -H 10.0.1.6
- Load network manager with address
jack_load netmanager -i "-a 10.0.1.6"
On Client:
- start Jack server running under the net backend with address of server:
jackd -R -d net -a 10.0.1.6
- send audio to jack “mpv somefile.mp3 -ao jack –jack-port=system:playback_1 system:playback_2 –loop 0”
- Go back to server and connect client-hostname:jack_connect to system:playback_1
jack_connect hammerhead:from_slave_1 system:playback_1