Camera Research
Here's a render combining all the techniques: https://www.youtube.com/watch?v=aG5rezlNED0
Material Scanning
To do the material scanning you take multiple photos, each time rotating the light around the material. I used Substance Designer to create the maps from the 8 photographs. Here's a video of the 3d material: https://youtu.be/5jxMMC0yeJ4
Image based lighting
Some HDRI capture tests with the Samsung Gear 360 camera. I tried taking manually bracketed exposures, but this did introduce some extra stitching artifacts.
Camera Tracking
Performing 3d tracking on handheld iPhone footage.
See video here: https://youtu.be/MXz6JbxsmbQ
Photogrammetry
I photo-scanned my boot using a DSLR with a circular polarising lens filter, and a cross-polarised flash. I used RealityCapture to reconstruct the 3d model.
Photogrammetry Results
A 360 render of the scanned boot: https://youtu.be/5jxMMC0yeJ4