XPUB Curriculum

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Revision as of 15:45, 10 October 2016 by Aymeric Mansoux (talk | contribs)

Overall course structure

The Experimental Publishing (XPUB) study path of the Media Design and Communication Master is structured at three levels.

Special Issues

Each Trimester, core staff of the XPUB course and the students work together to make a publication on a specific theme, and in collaboration with partners of the course. The object that is published is not limited to print media, it can be a vinyl, a software, a combination of different things, etc. The organisation, tools, and workflows are reset every trimester to both allow the rotation of roles within this publishing experiment, but also permit to explore novel collaborative methods. To be sure, the making of these publications can therefore follow traditional division of labour relevant a particular publishing industry (editorial board, graphic designers, production and distribution teams, etc), but can also become an artistic medium in itself (algorithmic publishing, crowdsourced content, constraint and system art inspired games and rules, etc). Last but not least, a modest fixed budget is allocated to the project, and making efficient use of this limited resource is an important aspect of the challenge.

Special Issues 2016/2017



Contextualisation

XPUB is not about


Self-directed Research