User:Themsen/TT3-1: Difference between revisions

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=Description=
=Description=
What: Using conway's game of Life to write about my views on M. Heidegger's "The Thing". Conway's Game of life proposedly simulates cellular life, 'chaos', according to 4 simple rules. It is one of the pioneering applications of evolutionary algorithms.
*What: Using conway's game of Life to write about my views on M. Heidegger's "The Thing". Conway's Game of life proposedly simulates cellular life, 'chaos', according to 4 simple rules. It is one of the pioneering applications of evolutionary algorithms.
How: As I write the simulation is static, and when I press play what I've written interacts with the rest of the environment, like Archimedes writing in the sand. The first try we more similar to the latter where I let my thoughts fly while playing with the game.
*How: As I write the simulation is static, and when I press play what I've written interacts with the rest of the environment, like Archimedes writing in the sand. The first try we more similar to the latter where I let my thoughts fly while playing with the game.
Why: I found the media object to be a so-called anti-heideggerian thing. The media object, in this case, simulates life and death according to what we perceive as life. By simulating life we objectify it to a greater degree: first, from the perspective of the object doing the simulating, and second, according to the form we have set for the simulation.
*Why: I found the media object to be a so-called anti-heideggerian thing. The media object, in this case, simulates life and death according to what we perceive as life. By simulating life we objectify it to a greater degree: first, from the perspective of the object doing the simulating, and second, according to the form we have set for the simulation.


=Video recordings=
=Video recordings=

Revision as of 16:39, 19 April 2015

Description

  • What: Using conway's game of Life to write about my views on M. Heidegger's "The Thing". Conway's Game of life proposedly simulates cellular life, 'chaos', according to 4 simple rules. It is one of the pioneering applications of evolutionary algorithms.
  • How: As I write the simulation is static, and when I press play what I've written interacts with the rest of the environment, like Archimedes writing in the sand. The first try we more similar to the latter where I let my thoughts fly while playing with the game.
  • Why: I found the media object to be a so-called anti-heideggerian thing. The media object, in this case, simulates life and death according to what we perceive as life. By simulating life we objectify it to a greater degree: first, from the perspective of the object doing the simulating, and second, according to the form we have set for the simulation.

Video recordings

| conwaytry1 with mouse-writing

| conway2 with written transcript while mouse-writing

Text transcript

References

M. Heidegger, The Thing Game of Life