User:Tancre/2/project proposal: Difference between revisions

From XPUB & Lens-Based wiki
< User:Tancre‎ | 2
Line 59: Line 59:
Bataille - Introduction to Sade (from 'literature and evil' - 1957)<br>
Bataille - Introduction to Sade (from 'literature and evil' - 1957)<br>
Foucault - [[User:Tancre/readings/APrefaceToTransgression | A Preface To Transgression]] (1963)
Foucault - [[User:Tancre/readings/APrefaceToTransgression | A Preface To Transgression]] (1963)
<small>'''conceptual art & software art'''</small> <br>
Kossuth - Art after philosophy (1969)

Revision as of 22:27, 22 September 2019

Project Proposal Draft

What do you want to make?
Continuing my research on consciousness (The dot, Wittgenstein's Tractatus) and my experimentations with software (creative coding, A text within a map), the final outcome would be a mix of experiments with interfaces and digital devices, with the aim to trigger an existential state of consciousness by unpacking software's complexity and showing how it permits to mirror our mind (digital existentialism?) and understanding it outside of us.

The different experimentations should highlight particular arguments (discussed in the thesis), for example:

  • language > unpack the layers of language in the software
  • space > allow exploring infinite space in a finite object
  • eroticism > how the dissolution of the subject-object relation happens in the subject-interface-object relation
  • gameplay > experiments in net art
  • control > digital devices controlled by sensors
  • perception > multisensorial stimulation
  • ...

A bit of theoretical background... The hardware, through a maze of layers of language, produces a proto-subjectivity in the software, and in the same way, the body produces a complete subjectivity (consciousness) in the mind. This quasi-isomorphic relation permits to transfer parts of our mind in the software environment, in particular, the illusion? of infinite space inhabited by dynamic and interactive objects that we can observe and play with.
Before the digital age our mind was limited to a static (subject-object) relation to the external reality, with software and interfaces our mind reaches a new level of expansion (subject-interface-object) relation to the outside world (an expansion that through the ubicomp will reach the 'everyware'.
I'm interested in research this new condition from the existential consciousness triggers by machines in humans (digital existentialism), instead of the mainstream and fiction idea of the AI.

How do you plan to make it?

  • close reading of relevant texts and network of thoughts between them / mapping concepts + commentaries
  • write texts to define this digital existentialism and my specifics interests in it (critique of AI / iperself / software studies / ...)
  • experiments with UI (CLI, GUI, ZUI])
  • experiments with capture human communication then mapped to move something else, always in a multisensorial stimulation approach (mapping movements, sounds, buttons, facial recognition etc..) + (arduino or raspberry pi for feedback)
  • experiments with how machines are being developed to recognize (words, emotions ...)
  • ...

What is your timetable?

Why do you want to make it?

Who can help you and how?

Relations

To previous practice

  • the dot - in particular on the concept of space
  • wittgenstein's tractatus - in particular linguistic games and logiacl strucutres
  • a map within a text (SI8) - experiment with ZUI and mapping thoughts
  • thoughts on the book's condition in the digital age (SI9) - 'living text' and 'in-timeness' of the book as extension of a static world of the mind into a dynamic and interactive one

To a larger context

too many..

Main References

Other arguments:

AI
turing - computing machinery and intelligence (1950)
dreyfuss - Alchemy and AI (1965) / What Computers Can't Do (1972) / Mind over Machine (1986)

Subject-object relation (Psychoanalysis, Eroticism & Limit Experience)
Freud - Three essays on the theory of sexuality (1905) / Civilization and its discontent (1930)
Lacan - (from seminars)
Bataille - Introduction to Sade (from 'literature and evil' - 1957)
Foucault - A Preface To Transgression (1963)

conceptual art & software art
Kossuth - Art after philosophy (1969)