User:Mania/Project That May or May Not Be Made template: Difference between revisions

From XPUB & Lens-Based wiki
 
(42 intermediate revisions by 2 users not shown)
Line 1: Line 1:
== Fences and borders ==
__TOC__


== Fences and borders - proposition 1 ==




'''What is it?'''
 
'''What is it? - propisition 1'''


Project about fences and bordesr in poublic space.
Project about fences and bordesr in poublic space.
[[File:Moj-ogrodeczek-przyblokowy-jego-skromne-ramy-stanowia-klon-kanadyjski-i-lipa.jpg|thumb]]
[[File:Gates.png|thumb]]
[[File:Moj-ogrodeczek-przyblokowy-jego-skromne-ramy-stanowia-klon-kanadyjski-i-lipa.jpg|thumb|left]]
[[File:Fences small.jpg|thumb]]
[[File:Fences small.jpg|thumb]]
Line 33: Line 36:
'''Rapid prototypes'''
'''Rapid prototypes'''


Paper prototype
Paper prototype
Interaction between people from both sides. In order to engage with the instalation you need someone from the other side.
there is a swing that requires people from both sides to play, there is a "telephone receiver" so you can hear sounds that someone is sending from th eother side, answer to the question from one side is on the other side, and so on...
[[File:Bothsides.jpg|thumb]]
 
 
[[File:Swing1.jpg|thumb|center]]
[[File:Swing2.jpg|thumb|center]]
[[File:Window 1side1.jpg|thumb|center]]
[[File:Window2.jpg|thumb|center]]
 


'''Previous practice'''
'''Previous practice'''
Reference to previous spetial projects, research will include organising walks woith people and collecective drawings.
 
Reference to previous spetial projects,  
 
research will include organising walks woith people and collecective drawings.
[[File:Najdluzszy-blok-mieszkalny-w-polsce.jpg|thumb|left]]
'''Relation to a wider context'''
'''Relation to a wider context'''
- The context of determining areas and boundaries in urban space and housing complexes.
- Interest in the phenomenon of residential architecture ,for instance  the wave-shaped block (Pol. falowiec)  in Gdańsk.
- The context of determining areas and boundaries in urban space and housing complexes.
- common spaces, communication, functionality.
-  What role is imposed  on users by such architecture?
- Interest in the phenomenon of residential architecture ,for instance  the wave-shaped block (Pol. falowiec)  in Gdańsk
- common spaces, communication, functionality
-  What role is imposed  on users by such architecture?
- equal access to public space  
- equal access to public space  




[[File:Najdluzszy-blok-mieszkalny-w-polsce.jpg|thumb]]
 




Line 55: Line 78:
Interaction between people from both sides. In order to engage with the instalation you need someone from the other side.
Interaction between people from both sides. In order to engage with the instalation you need someone from the other side.


== Quick proposal - children book==
 
'''inspirations, propositions from others:'''
 
https://sabukaru.online/articles/to-share-a-cup-of-tea-with-pierre-sernet
 
nolli map
 
psychogeography
 
== Quick proposal - children book - proposition 2==




Line 63: Line 95:
A children's book explaining how photography works… with different pieces you can build a camera obcura. And accompanying website for parents explaining how not to ruin the experience of the book for kids…  
A children's book explaining how photography works… with different pieces you can build a camera obcura. And accompanying website for parents explaining how not to ruin the experience of the book for kids…  


Why make it?
Book that includes parts that can be used to build a camera obsura, or a book itself can be unfolded and become a camera ...
 
 
 
'''Why make it?'''


Becasuse it looks like  some children's books are designed not for children but for parents, to buy them.
Becasuse it looks like  some children's books are designed not for children but for parents, to buy them.
Line 75: Line 111:
Rapid prototypes  
Rapid prototypes  


Previous practice  
Previous practice


'''Relation to a wider context'''  
'''Relation to a wider context'''  
Line 89: Line 125:


A website - looks almost like a mannual, super simple steps to follow almost like how to build a ikea furniture
A website - looks almost like a mannual, super simple steps to follow almost like how to build a ikea furniture
==How to turn a room into a camera obscura? - proposition 3 ==
'''What is it? (physical description )'''
- A big camera obscura instalation to which you can walk in  -> transforming a room (for example acquarium on 4th floor) into a camera obscura.
- Several smaller cameras made from different objects for instance cans
- Publication bringing together photographs made in the process
'''Why make it?'''
But why to do it if we are surrounded by high tech tools to take photographs?We may take things for granted, we click play and we have music playing, we click the button on our smartphones and we take a picture. But what really enables the image to be preserved? I use the everyday objects as tools for playing with wanders of physical world and explaing concepts that are difficult to understand when stated verbally.
Explain while actively demonstrating how a camera obscura works and how objects such as a folded piece of paper, can or a box, can tap into properties of light to produce a photograph.
Any kind of dark room can become a camera obscura , if you block out the ligh completely and only cut a small opening to allow light to come in.
'''Workflow'''
Organise a workshop - 'make your own camera obscura '
Experiment with DIY cameras
Work on a publication to gather the whole material
Final instalation- how to turn a room into a camera obcsura
'''Rapid prototypes''' 
Light enters the box through a lens set into the opening and projects an image onto the opposite surface. The image is upside-down and backwards.
Step 1: Gather your supplies.
Step 2: Make the screen. Cut the piece of white paper to fit one side of your box; use the tape to attach it to the inside.
Step 3: Make some holes!
Step 4: Close it up, tape it shut.
Step 5: Try it out!
'''<br />Previous practice'''
'''Relation to a wider context'''
Learning by doing
playing with wanders of physical world
What we choose to capture ( Remembering and forgeting)
Archival practice
see also: https://monoskop.org/images/3/34/Crary_Jonathan_Techniques_of_the_Observer_1990.pdf
==In the city there's a thousand things I want to say to you - proposition 4==
<blockquote>
"In the city there's a thousand things I want to say to you"
- The Jam, In the City (1997) </blockquote>
[[File:Reading the city .jpg|thumb|center|400x400px]]
'''Concept:'''
The project starts from a concept that an urban environment can be read, analyzed and criticized as a text. By aimlessly wandering and drifting we can name exactly what we see. List making can make very explicit what is missing, and who is not present or what is succesfully hidden.
If the city can be read it can also be annotated, and it's an inspiring concept for me. Posters, newspapers, graffittis, clothing, performances in public squares serve as footnotes, annotations with very diverse comments.
'''What is it?''' (physical description )
Its a device to read the city and to write it anew. It has a shape of binacular or a tube, its subtle and can be carried with you and accompanny your walk.
The build in sensors send information to the browser, that generates a walking script for you based on the previuosly selected character. Therefore a person interacting with the device can step outside of themselfe and expeirence the space from the perspective of other. It's not meant to explore new routes, but rather to engage with a familiar space within a very differnt context.
Words that could transmit a unique perspective of a given person on a particular space. —-> They act as a guide through the space.
There are diffrent types of walks and routes:
• The daily route
• The adventurous route
• The route you never walked before
• The route to clear your mind
• The evening slow walk
• The Sunday stroll
• The routine route
• The route to the nerest supermarket
• The safer route
• The visitor route
• The local route
• The I’m not in a hurry route
• The date walk
Choose a route, and a character[[File:Tube device.png|thumb|center|400x400px]]
Another part of the project is a wearable walking suit, with several parts that can be diconneceted, and exchanged with other pedestrians, encouraging to talk to starngers. Words printed on suit serves as a walking manifesto.
Im fascinated by  printed matter, so I would also like to have a riso printed publication with many walking scripts. Or a Collection of tiny zines.
'''Why make it?'''
In a smart city ruled by obsession with perfection, maintenence and efficiency, how do we measure to whom those spaces are serving? And who decide what is the norm? This project is an attemp to find new forms of observing the city, to understand who is present in a particular space and what are their real needs and desires? What kind of city do we accualy want?
'''Workflow'''
'''Rapid prototypes'''
'''Previous practice'''
'''Relation to a wider context'''
==Neighbourhood lab==
*Maps to get lost - an envelope project
*Workshops -
*Neighbourhood as a learning environment
*Glossary: Essentail part of participatory projects. Trying to understand what do we mean by different terms
*A walk - a simple walk is a bridge to trust building
UNDRAWING THE NEIGHBOURHOOD WITH CHILDREN
'''Who produces knowledge on the city?'''
* Collective learning
* Projects with children - its not about teaching them something but together with them create a knowledge about a city
* Produce and share knowledge on their neighbourhood and complex urban issues, in collaboration with adults
* Creative formats as legitimate research output
'''Methodology'''
* What do we know?- collective counter maps of the neighbourhood
* What do we want to learn about?- exploratory walks(observation in the street ; sonic, visual map) ,map, etnographic research in the neighbourhood(interviews, drawings, photo, audio, and more)
* What do we want to share from what we have learnt?
reflection circles, drawing after the interviews as an analytical tool telling the stories, stop motion, collective maps, exhibition, tour, musical album
'''How children visualise the cities of today and tommorrow?'''
The main qestion: what is the human heritage - children asking people
Kids recording interviews, talking with people in local shops

Latest revision as of 14:36, 15 May 2024

Fences and borders - proposition 1

What is it? - propisition 1

Project about fences and bordesr in poublic space.

Gates.png
Moj-ogrodeczek-przyblokowy-jego-skromne-ramy-stanowia-klon-kanadyjski-i-lipa.jpg
Fences small.jpg

It will be an instalations which would be a result of a field research, analysing functionality of forms encountered in public space with a focus on delineating territories and borders in urban space.

Accompanying publication with a reserach process, that has the same shape as imstalation.


Why make it?

In Poland, gated communities were a promise of paradise. Some people still want to separate themselves, but there are also different expectations towards the city, the need for a more public space than a privatized one.



Workflow

First trimester, research and writing Secon trimestre prototyping, testing, ( by this time writing fonished) 3 trimester - building



Rapid prototypes

Paper prototype Interaction between people from both sides. In order to engage with the instalation you need someone from the other side. there is a swing that requires people from both sides to play, there is a "telephone receiver" so you can hear sounds that someone is sending from th eother side, answer to the question from one side is on the other side, and so on...

Bothsides.jpg


Swing1.jpg
Swing2.jpg
Window 1side1.jpg
Window2.jpg


Previous practice

Reference to previous spetial projects,

research will include organising walks woith people and collecective drawings.


Najdluzszy-blok-mieszkalny-w-polsce.jpg

Relation to a wider context

- The context of determining areas and boundaries in urban space and housing complexes.

- Interest in the phenomenon of residential architecture ,for instance the wave-shaped block (Pol. falowiec) in Gdańsk

- common spaces, communication, functionality

- What role is imposed on users by such architecture?

- equal access to public space



Choices made

Interaction between people from both sides. In order to engage with the instalation you need someone from the other side.


inspirations, propositions from others:

https://sabukaru.online/articles/to-share-a-cup-of-tea-with-pierre-sernet

nolli map

psychogeography

Quick proposal - children book - proposition 2

What is it?

A children's book explaining how photography works… with different pieces you can build a camera obcura. And accompanying website for parents explaining how not to ruin the experience of the book for kids…

Book that includes parts that can be used to build a camera obsura, or a book itself can be unfolded and become a camera ...


Why make it?

Becasuse it looks like some children's books are designed not for children but for parents, to buy them.


Workflow

Timetable

Rapid prototypes

Previous practice

Relation to a wider context

- Explaining how things works

- Learning by doing


Choices made

Task book, to make, build things and play

A website - looks almost like a mannual, super simple steps to follow almost like how to build a ikea furniture


How to turn a room into a camera obscura? - proposition 3

What is it? (physical description )

- A big camera obscura instalation to which you can walk in -> transforming a room (for example acquarium on 4th floor) into a camera obscura.

- Several smaller cameras made from different objects for instance cans - Publication bringing together photographs made in the process

Why make it?

But why to do it if we are surrounded by high tech tools to take photographs?We may take things for granted, we click play and we have music playing, we click the button on our smartphones and we take a picture. But what really enables the image to be preserved? I use the everyday objects as tools for playing with wanders of physical world and explaing concepts that are difficult to understand when stated verbally.

Explain while actively demonstrating how a camera obscura works and how objects such as a folded piece of paper, can or a box, can tap into properties of light to produce a photograph. Any kind of dark room can become a camera obscura , if you block out the ligh completely and only cut a small opening to allow light to come in.


Workflow

Organise a workshop - 'make your own camera obscura '

Experiment with DIY cameras

Work on a publication to gather the whole material

Final instalation- how to turn a room into a camera obcsura



Rapid prototypes

Light enters the box through a lens set into the opening and projects an image onto the opposite surface. The image is upside-down and backwards.

Step 1: Gather your supplies.

Step 2: Make the screen. Cut the piece of white paper to fit one side of your box; use the tape to attach it to the inside.

Step 3: Make some holes!

Step 4: Close it up, tape it shut.

Step 5: Try it out!


Previous practice

Relation to a wider context

Learning by doing

playing with wanders of physical world

What we choose to capture ( Remembering and forgeting)

Archival practice


see also: https://monoskop.org/images/3/34/Crary_Jonathan_Techniques_of_the_Observer_1990.pdf


In the city there's a thousand things I want to say to you - proposition 4


"In the city there's a thousand things I want to say to you"

- The Jam, In the City (1997)


Reading the city .jpg


Concept:

The project starts from a concept that an urban environment can be read, analyzed and criticized as a text. By aimlessly wandering and drifting we can name exactly what we see. List making can make very explicit what is missing, and who is not present or what is succesfully hidden. If the city can be read it can also be annotated, and it's an inspiring concept for me. Posters, newspapers, graffittis, clothing, performances in public squares serve as footnotes, annotations with very diverse comments.


What is it? (physical description )

Its a device to read the city and to write it anew. It has a shape of binacular or a tube, its subtle and can be carried with you and accompanny your walk.


The build in sensors send information to the browser, that generates a walking script for you based on the previuosly selected character. Therefore a person interacting with the device can step outside of themselfe and expeirence the space from the perspective of other. It's not meant to explore new routes, but rather to engage with a familiar space within a very differnt context.

Words that could transmit a unique perspective of a given person on a particular space. —-> They act as a guide through the space.

There are diffrent types of walks and routes:

• The daily route

• The adventurous route

• The route you never walked before

• The route to clear your mind

• The evening slow walk

• The Sunday stroll

• The routine route

• The route to the nerest supermarket

• The safer route

• The visitor route

• The local route

• The I’m not in a hurry route

• The date walk

Choose a route, and a character

Tube device.png

Another part of the project is a wearable walking suit, with several parts that can be diconneceted, and exchanged with other pedestrians, encouraging to talk to starngers. Words printed on suit serves as a walking manifesto.


Im fascinated by  printed matter, so I would also like to have a riso printed publication with many walking scripts. Or a Collection of tiny zines.


Why make it?

In a smart city ruled by obsession with perfection, maintenence and efficiency, how do we measure to whom those spaces are serving? And who decide what is the norm? This project is an attemp to find new forms of observing the city, to understand who is present in a particular space and what are their real needs and desires? What kind of city do we accualy want?


Workflow

Rapid prototypes

Previous practice

Relation to a wider context

Neighbourhood lab

  • Maps to get lost - an envelope project
  • Workshops -
  • Neighbourhood as a learning environment
  • Glossary: Essentail part of participatory projects. Trying to understand what do we mean by different terms
  • A walk - a simple walk is a bridge to trust building


UNDRAWING THE NEIGHBOURHOOD WITH CHILDREN

Who produces knowledge on the city?

  • Collective learning
  • Projects with children - its not about teaching them something but together with them create a knowledge about a city
  • Produce and share knowledge on their neighbourhood and complex urban issues, in collaboration with adults
  • Creative formats as legitimate research output


Methodology

  • What do we know?- collective counter maps of the neighbourhood
  • What do we want to learn about?- exploratory walks(observation in the street ; sonic, visual map) ,map, etnographic research in the neighbourhood(interviews, drawings, photo, audio, and more)
  • What do we want to share from what we have learnt?

reflection circles, drawing after the interviews as an analytical tool telling the stories, stop motion, collective maps, exhibition, tour, musical album


How children visualise the cities of today and tommorrow?

The main qestion: what is the human heritage - children asking people

Kids recording interviews, talking with people in local shops