User:Emily/proposal final draft: Difference between revisions

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===Doppelgänger===
===Doppelgänger===
====Introduction====
====Introduction====
Doppelgänger, "double-goer", originally meant a ghost or shadow of a person. In wikipedia, it's said as a look-alike or double of a living person. It is an age-old drama theme but still so attractive. Doppelgängers appears in mythologies, literature, cinema and real life. Those resources offer me to take closer look at how them be depicted visually, especially from 1940s to nowadays cinema language. So in my research, I will examine the relationship between the self and the doppelgänger and create my interpretation with the means of physical language of films.
Doppelgänger, "double-walker", originally meant a ghost or shadow of a person. In wikipedia, it's said as a look-alike or double of a living person. It is an age-old drama theme but still so attractive. Doppelgängers appears in mythologies, literature, cinema and real life like Poe"s story ''William Wilson'', Stevenson's Strange Case of Dr Jekyll and Mr Hyde. Those resources offer me to take closer look at how them be depicted visually, especially from 1940s to nowadays cinema language. So in my research, I will examine the relationship between the self and the doppelgänger and create my interpretation with the means of physical language of films.


====Project description====
====Project description====

Revision as of 22:20, 24 November 2015

Proposal I

Fantasy-Objects

Introduction

A MacGuffin is used as a plot device in fiction films in the form of a goal, desired object, or other motivator that the protagonist pursues and moves the plot forward. I am interested in MacGuffin, precisely the MacGuffin effect. According to Zizek, "the MacGuffin is the purest case of what Lacan calls objet petit a: a pure void which functions as the object - cause of desire. That would be then the precise definition of the real object: a cause which in itself does not exist - which is present only in a series of effects, but always in a distorted, displaced way. If the Real is the impossible, it is precisely this impossibility which is to be grasped through its effects." The effect of MacGuffin in fiction films maybe easier to grasp, however it may be harder to perceive in the representation of our daily commodities, events which are mediated in different ways. In the work, I attempt to exchange the context of the MacGuffin from fiction to reality and vice versa, in order to reveal less visible mechanism of soft control and seeing. MacGuffin plays between fiction and reality, implies "the protagonist is an emblem of the human subject in an abstract representation." MacGuffins are “material metaphors” they have a “reality effect”.

Description of Project(s)
Part I

This part comes from my own obsession with MacGuffin objects which are popularized by Hitchcock. It will comprised in two different parts. On one hand, some of the MacGuffin Objects will be reproduced in a uniform way (3d print), they will be taken out of film and presented in reality. Additionally, I will make a series of short videos replacing the object with my own belongings.

Check gathered material.

For a further practice: I plan to make a video installation. (live cinema?)

Please refer to the sketch

Audiences are invited to put their own objects (any objects that they have with themselves at that moment, namely keys, phones, glasses, purses, rings, pens) inside of the installation. This will trigger a sequence of moving images shown in the screen/computer in front. A camera is mounted on the back of the screen in order to take photos of the objects, which will also be present in the sequence of moving images on the screen together with protagonists' reactions. The moving images are extracted from Hitchcock’s typical shots, namely, vertigo shots, montage sequence of some intense scenario, close-up emotion shots. The backside will be a light box for capturing better images of the objects.
The installation will focus on their core feature which is the void. They can only be presented in a series of effects. Here I will simplify them as a sequence of typical shots. MacGuffins are interchangeable in films. To capture this feature, and to get spectators involved in the work, I want to dramatize the objects we possess in an ironic and playful way. It is a reflection of how our mundane objects can be mediated in daily media and invite people to think what is presence and absence here.

Part II

In my research, there will be a parallel collection of MacGuffin both in films and in reality. It serves as extended backup, not only include these physical MacGuffins but also those in an abstract from. The collection consists of moving-images, audio and text, for further study on how the desired are delivered and what patterns are embedded in. What is absent and present is the key to pinpoint the lack. The research will end up with a webpage, with voice guidance narrating the presence and absence information. More thoughts on present the research, check previous proposal.
List of MacGuffin

My concerns and context

What I am interested in is an unstable mix of the real, the unreal, the not-entirely-real and the not-yet-real, maybe even some degree of the surreal. For me, MacGuffin holds features of the unstable mix. Although the film is a single narrative form to be unfolded, macguffin offers hints which can be driven into different directions. For the reenactment part of my work, what I propose here is not exact repetition but to create an interpretation with the means of physical language of films. Then it becomes a testimony of modes of perception that lie in the interstices between reality and its representation. In all, what I want to address by this work is the influence of the images, mediated through media, on our identity and fantasy, and how objects often mediate these fantasies.

There are two art works I want to mention dealing with re-enactment but in a different way. One is a series of photography works, Positives (2002-2003) by Zbigniew Libera, in which he created positive versions of famous historical press photos. He commented "we are always dealing with memorized objects, not the objects themselves. I wanted to employ this mechanism of seeing ...".
Positives 1.png
The other one is the documentary The Third Memory (2000) by Pierre Huyghe. "It retraces the episodes of the film Dog Day Afternoon (1975), by Sydney Lumet, in the presence of the real bank robber, who freed from prison and much older and unhappy with the reconstitution done by Lumet, reenacts, remembers and analyzes, in the movie location, some moments of the famous assault on the Brooklyn bank in New York city, in 1972." In a later talk, Huyghe pointed out "It’s just to blur certitude. As in the Narrative of Arthur Gordon Pym, where Poe plays with the relation between fiction and reality, if something is too amazing to be believed then you have to put it in the costume of fiction to make it believed. But doing so is a trick because the thing is not even true."
I am fascinated in repetition and repeated actions, and heard about a novel from McCarthy, Remainder. Although I haven't read it, but the synopsis sounds quite tempting. It tells the story of a traumatized protagonist who spend his time and money to reconstruct and re-enact vaguely remembered scenes and situations from his past. "These re-enactments are driven by a need to inhabit the world "authentically" rather than in the "second-hand" manner that his traumatic situation has bequeathed him."


Relation to Previous Works

In the last academic year, I have been working on manipulation of audiovisual content (mainly cinematic materials), examining how could it alter the way of seeing. My work started in a quite simple manner, in which films are utilised as input to produce books (Photobook, Four-folded Book), videos (Reversed shots), browser-based works(Q&A), and interactive installations(Iterative movies). Through these works, different accessibilities are provided and meanwhile doubts are bought forward on the ability of recognition - namely the ability to recognise time and space, fiction and fact. Starting from my interest in video editing, the practice and research brought me back to think about montage, but in a much broader and freer manner. I started to research the “cut-up” techniques through different times, from literature to cinema works and data manipulations. All these works are more or less leave a space for the “performativity” inherited from their original materials. However the performantivity is controlled in another way. For instance, the liberated words from Gysin, are highly controlled by the algorithm he utilised instead of language syntax. Interestingly, the conceptual framework are hardwired to the mechanics in technologies, which later on may translate to be (standard) code. The materials feed perception, and become layered and less visible. It brings the question of how this control would affect on cognition, from both human level and machine level (or the architecture of technology).

Relation to larger context

The name "MacGuffin" appears to originate in 20th-century filmmaking, and was popularized by Alfred Hitchcock in the 1930s. He often quoted the following story to illustrate its nothingness: "Two gentlemen meet on a train, and the one is struck by the extraordinary package being carried by the other. He asks his companion, 'What is in that unusual package you are carrying there?' The other man replies, 'That is a MacGuffin.' 'What is a MacGuffin?' asks the first. The second says, 'A MacGuffin is a device used for killing leopards in the Scottish highlands.' Naturally the first man says, 'But there are no leopards in the Scottish highlands.' 'Well,' says the second, 'then that's not a MacGuffin, is it?’” In Zizek’s book The Sublime Object, he mentioned another version of the story, which is much more to the point: It is the same as the other, with the exception of the last answer: “Well, you see how efficient it is!” - “that’s MacGuffin, a pure nothing which is none the less efficient. Donald Spoto, who is an American biographer and theologian, once pointed out that “There’s a blot to look for in Hitchcock’s film, but watch out for the MacGuffin. It will lead you to nowhere.” The MacGuffin is in itself, a pure void, but it is the pure void that holds the “big Other”.  Zizek find this pretext, a Macguffin in the real world. The “Iraqi weapons of mass destruction” fit perfectly the status of MacGuffin. “As such, they(WMD) by definition cannot ever be found, and are therefore all the more dangerous... Now that none were found, we reached the last line of the story of MacGuffin: "'Well,' said President Bush in September 2003, 'then that's not a MacGuffin, is it?'"”

In reality, that might sound be the most dramatized scenario in reality. The government controlled the discourse; we all are like the actors in that performance. The only difference is a real war, people are dying. The “pure void” is represented only in a series of effects. “Not its symbolic interpretation but the experience of the fact that the fantasy-object, by its fascinating presence, is merely filling out a lack, a void in the Other. “ The fantasy is a construction whose function is to hide this void.

Reference

  • The Prisoner's Dilemma
  • Knowledge as a flow and a thing
  • The Sublime Object of Ideology, p163
  • http://www.lacan.com/iraq1.htm
  • How to read Lacan, Zizek p133
  • Hitchcock's 1962 interview with Francois Truffaut
  • Hitchcock's June 8, 1972 appearance on the Dick Cavett Show
  • Johan Grimonprez on Hitchcock and Television
  • The Purloined Letter (the letter is hidden in the open)



Proposal II

Doppelgänger

Introduction

Doppelgänger, "double-walker", originally meant a ghost or shadow of a person. In wikipedia, it's said as a look-alike or double of a living person. It is an age-old drama theme but still so attractive. Doppelgängers appears in mythologies, literature, cinema and real life like Poe"s story William Wilson, Stevenson's Strange Case of Dr Jekyll and Mr Hyde. Those resources offer me to take closer look at how them be depicted visually, especially from 1940s to nowadays cinema language. So in my research, I will examine the relationship between the self and the doppelgänger and create my interpretation with the means of physical language of films.

Project description

The work will contain both physical objects and a video. The series of objects are taken from the physical languge of a series of films which I will explain in details. They will be reproduced via rapid protopype and presented together with the video work in which they help my protagonists to gain acess to her doppelgänger. In the video, it always contains two perspectives - the first person angle, depecting when the protagonist deal with the object/apparatus; and a second person as the protagonists/spectators watching the "self".

Resources(updating)

  • The Cookie

In White Chrisitmas (Black Mirror),a Cookie(depicted a virtual body) is a digital copy of a person. In the second part of the episode, the cookie, a copy of protagonist's consciousness, is designed to control the smart house and ensure everthing is perfect for the real protagonist. The cookie suffered a seriese of torture, which break its will power and makes her submit to a life of servitude to her real counterparts. In a later part, the cookie of a suspect is used to force a confession from his copy.

Reference

  • Origins:
ka, in Ancient Egyptian mythology; Trojan War vs Helen
vardøger, in Norse mythology
having an etiäinen, in Finnish mythology
Ankou, in Breton mythology as well as in Cornish and Norman French folklore
  • Literature:
a counter part to the self: Edgar Allan Poe's story "William Wilson";
duality of human nature: George Gordon Byron
doppelganger through all her life: Charles Williams Descent Into Hell (1939)
stample of Gothic fiction: Clive Barker's story "Human Remains" in his Books of Blood
The Double by Fyodor Dostoyevsky(Rusian)1846: https://ebooks.adelaide.edu.au/d/dostoyevsky/d72d/
The Double by José Saramago(Portuguese) 2002
  • Doppelgänger in films/tv series:
"White Chrisitmas (Black Mirror)"(Produce the double, manipulate the double, be manipulated by the double)
"The Double Life of Veronique" (1991); Sister
“Vertigo”(1958); “Obsession” (1976);
“Dead Ringers” (1988) by David Cronenberg
"Enemy" (2013) based on Saramago's novel; The double(2014) based on DOstoyevsky's novel;
“The Great Dictator” (1940); “Kagemusha” (1980);