User:Alexander Roidl/thesis-outline4

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Thesis Outline

Thesis Statement

Topic

Learning Algorithms

Focus

a Software Art approach

Argument

Software Art can provide useful ideas and tools to approach machine learning algorithms.

Scope

The process oriented approach of Software Arts provides a useful theory that can be applied to machine learning algorithms in order to engage with them as an artist.

This refers mostly to the current use of machine learning and how this hype is used by artists to generate more or less random art using prewritten algorithms. And also how it is referred to as the magical tool for everything, providing surprising outputs with less effort. This thought can be discussed controversially. But still I think that there is something that can be learned from those kind algorithms and how arts approach it. And that is what I want to find out with my work. I want to find out why it is important to understand them in order to work with them in a more meaningful way.

I want to write an analytical essay that will relate to my practical work and build its theoretical foundation.

Introduction

Background

Recently new kinds of algorithms found their way into digital systems: Machine Learning Algorithms. They are increasingly implemented in our daily life and perform better than other kinds of previous system. At the same time machine learning raises other questions regarding e.g. opacity, bias and moral. Following this huge current attention machine learning is also being used in the arts. While recent artistic approaches are limited in their engagement with the technological understanding, I want to investigate on the use of machine learning in a more sustainable way, asking what can be left after the hype of machine learning. What makes those algorithms different from other existing ones? How is their output relevant for visual culture?

Body

Software Art and Generative Art

  • History of Software Art
  • Software Arts can be seen as a reaction to the limited interaction with the tools in Generative Arts
  • Software Art and its process based approach
  • Software as the main subject to research

Machine learning in the arts

  • Current examples of artistic engagement
  • discussion about authorship

Drawing parallel between Software Arts and the current state of machine learning

  • making machine learning the main field of research
  • A parallel case can be seen with machine learning: Artists are not yet interacting with the deeper source.
    • What would be an intervention in the spirit of Software Arts?

Conclusion

more references and readings