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Kick-off for rituals. Sage tea :)
Kick-off for rituals. Sage tea :)
==Sesh#2==
==Sesh#2==
pad: https://pad.xpub.nl/p/16012023
-Characteristics of rituals
-Aglaia's coffee ritual. (Coffee was discovered by chance in Yemen in the 8th century. The lethargic goats that a shepherd took to graze began to come to life after they ate the red and small fruits on the tree.)
-cultural rituals:
Ritual - getting rid of the "evil eye"
Oil and water
Molten metal in water lead cast for evil eye
-Talking about non-competitive games.
Games as stories and rituals as stories
games mentioned: journey, florence & abzu(the going underwater one), beyond blue, stela, gris (beautiful example of emotions in games), limbo, unfinished swan, mutazione
-Whats up with rituals and games? https://excalidraw.com/#room=7d7ab60fb62fe73f28d7,dDiXQk6BtADXBOTxdFK0pw


==Sesh#3==
==Sesh#3==
pad:https://pad.xpub.nl/p/23012023
-Base and Superstructure- Where does media stand?
I really enjoyed talking about social reproduction and trying to tie this to past and present. Did some further reading:
   <nowiki>https://www.rs21.org.uk/2019/05/27/a-gamers-guide-to-social-reproduction/</nowiki>
   <nowiki>https://solidarity.net.au/long-reads/social-reproduction-theory-and-fighting-oppression/</nowiki>
==Sesh#4==
==Sesh#4==
-Dissecting ideology in games
Papa Louis
PROMPTS for dissecting ideology in Papa Louie
1. What are the win conditions?
You need to fight the pizza monster, get enough pizza to free people from a cage
2. If the game is quest based, what types of quest are you asked to complete?
The pizza quest to save your clients
3. What is the game play?
You kill tomatoes and onions and mini sandwiches collect coins and lives(hearts), you can buy pepper shakers which are bombs
4. What is the narrative?
Papa louie has a pizzeria and his employee delivers monster pizzas that lead you to a different world, you are papa and you have to go to people’s houses, enter the haunted pizza and go save them from their cages and the pizza monster.
5. What is the mythology?
6. How much space is there for alternative ways of playing this game?
Not many, you can not collect coins and not buy pepper and just use your hammer. But it is linear cannot go forward or back.
7. What is missing?
Nothing this is perfect, why is he papa if he has no children, is he papa of pizza? Is the delivery
guy his child?
8. What type of relationships are you allowed to form?
None, only business
9. What is the role of non-player characters?
Passive, thanking you for saving them
10. What are the requirements for surviving the game?
Fightin
11. Which behaviors are rewarded?
Fighting and escaping, pizza eating
From Steve:
12. What real world values are reproduced in the game you are playing?
fighting to survive; facing enemies and trying to win the fight; you exchange money to get goods (in this case bombs);
13. How are you situated in the hierarchy of the game?
n/a
14. What change in status is promised?
no physical/status change is visible but you are the hero
15. What are you being trained for?
fighting; killing pizza monsters, onions, and tomatoes; freeing people; practical (strategic) thinking, practical skills typing, working with a keyboard (tactile)  
16. What fantasies are lived out or explored?
being able to save people;
being the hero;
being stronger then something (someone) else;
you level up; advancing the more time and effort you put forth
sense of accomplishment.
==Sesh#5==
==Sesh#5==
pad:https://pad.xpub.nl/p/6022023
Individual Tutorials with Artemis and Lidia.
"Gaming is a crucial part of contemporary culture: If the truly dedicated fascists could be rooted out of gaming communities, it would be a huge blow to the current wave of far-right organizing. Yet Twitter, YouTube, Discord, Twitch, and the other gaming-related platforms where fascists thrive have been infamously slow to respond to this threat."
==Sesh#6==
==Sesh#6==
pad:https://pad.xpub.nl/p/13022023
Introduction to witches: <nowiki>https://www.youtube.com/watch?v=E6zZOpR77bQ</nowiki>
Who are witches?
* -women who are poor and ask for help\marginalized women
* -Depending on the country and time period. They werent killed because they were few people. They were punished for practicing older religions. Interesting how we talk about this fron the hunters perspective
* -This is the matter of how history is constructed.
* -most of the writing is done by men so what these witches did is a mystery also.
* -there is one alchemy book written by women at these times but these spells are like how to make toothpaste or shampoo etc.
* -healing
further readings:
* <nowiki>https://en.wikipedia.org/wiki/Lilith</nowiki>
* <nowiki>https://publicdomainreview.org/essay/woodcuts-and-witches</nowiki>
* <nowiki>https://www.jstor.org/stable/43157768</nowiki>
* <nowiki>https://www.heyalma.com/the-antisemitic-history-of-witches/</nowiki>
History of Tarot Cards:
https://www.wopc.co.uk/egypt/mamluk
<nowiki>https://il.paganfederation.org/files/2013/03/TarotHistory.pdf</nowiki>
<nowiki>https://www.collectorsweekly.com/articles/the-surprising-origins-of-tarot-most-misunderstood-cards/</nowiki>
Tarot Modding Ideas:
We decided to choose Youtube Tarot modding in the end with Ada. We decided to dig deeper to the youtube Tarot world and how people were reacting to this. In the end my question was answered: Why would anyone want to know their future? It's because of hope and salvation. These youtubers were in "need" of clarity and hope to move forward. But to make such an intimate ritual, a tarot reading for thousand of people to see... Well im still not convinced about that. But our idea was to create tarot cards based on three themes: luck, love and work which were the main themes in these youtube comments under the tarot reading videos. We ended up modding a divination board and 9 cards for these categories, based on youtubers comments. So they are basically in the position of telling someone else's future with their comments. Being a part of the magic circle.
other ideas:
-musical tarot cards
-circuit cards
-maze cards
==Sesh#7==
==Sesh#7==
pad:https://pad.xpub.nl/p/20022023
Active Listening
Suzan (by Ada)
Ada agrees with everything that Suzan said. You cannot yet talk about very clear ideas.
you did find digging into tarot interesting. how tarot are connecting to healing and the sense of beloning.
would like to deal with the public space. the symbolism, the person the culture. how people can bond and  heal together than one to one. wants to focus on the collective aspect. why do people want clarity in their future? more interested in tarot cards than games
? how do you think the collective work on what we did (prototype ada + suzan)
- huge community that was in need to move on.
in my culture dont do personal work this intensely. so it was nice to see that this was also something we can do. about not understanding the need to know the future. can you expand on that?
- there are different things that pull you in the tarot reading. you cant control the future. knowing about these choices is more stressful than not knowing.
where does this need come from? how it became from card games to this? to use this as an oracle?
Common keywords in the end for everyone:
Collective healing
Feedback loops
How can it be used collectively? Instead of personally.
Performance
Grounded to reality
Hybrid publication, no workshop.
==Sesh#8==
==Sesh#8==
HOLİDACE
==Sesh#9==
==Sesh#9==
pad: https://pad.xpub.nl/p/6032023
I really wanted to make a witch boardgame (because divination board was very fun to make and I had some other ideas as well) with modern life witches. Using social reproduction theory as a starting point, I wanted to research how the title of "witch" changed throughout the centuries.
~*~* Ultimate interactive 1001 Items of Agony - Collectors edition *~*~
What should be in the box?
- (several) board(s)
- Cards
- stories based on tetris
- escape the witchhunter-choose your witch wisely (hybrid)x
* -little witch board game? collect little objects and choose your own way to die
- oracle cards
- documentation writing
* -coloring page
* - content page
* - essay about papa louie
* - sims (costum content)  sticker downloadable content
* - pacifist fortnite
* - essays: including (essay on the history of card games and tarot decks)
- and with CD included(soundtrack)
- how to deal with grief? papa louie's story
- stories - text adventure games (how to put digital things in a box? maybe if PNF is the box)
- youtube comment readings?
- hologram poems? energy - crystals
- worry doll
- base and superstructure jump game
- descriptive list off all the items in the list
material objects:
   -little bags
   -cardboard
   -plasticky thing
   -magnet?for?fun
In the end of this class, I was pretty sure about what I wanted to include.
==Sesh#10==
==Sesh#10==
Pad: https://pad.xpub.nl/p/13032023
Prototyping and the making of cards and board for the box. Aglaia and my ideas were quite similiar so we decided to join forces.
storytelling board/cards with 4 categories (the character, the object, the place and the enemy). Max 10 characters from both past & present. 10 different places (either real or fantastic). 3 players. You choose character, place and object. witchunting today - what would it look like? tool to introduce what is happening. connected to own experience, culture, etc.
We begin prototyping this game with Aglaia but it became too complicated and imposiible to fit in this timeline. So we decided to leave the board behind and go with the card game.
==Sesh#11==
==Sesh#11==
HOLIDACE
pad:https://pad.xpub.nl/p/20032023
 
Aglaia and I prepared our cards as a prototype but still had to figure out a tecnique to play.
 
Began sriting on the history of tarot , gossip, worry dolls, youtube tarot and coffee ritual.
==Sesh#12==
==Sesh#12==
big plans coming along:
https://excalidraw.com/#room=f6da38a5f9da91690d6e,1Ki94OUqGDPgqK_HU53Y7g

Revision as of 01:05, 3 April 2023

Special Issue Twentee-Candles, Tarot & Joysticks

Sesh#1

Kick-off for rituals. Sage tea :)

Sesh#2

pad: https://pad.xpub.nl/p/16012023

-Characteristics of rituals

-Aglaia's coffee ritual. (Coffee was discovered by chance in Yemen in the 8th century. The lethargic goats that a shepherd took to graze began to come to life after they ate the red and small fruits on the tree.)

-cultural rituals:

Ritual - getting rid of the "evil eye"

Oil and water

Molten metal in water lead cast for evil eye

-Talking about non-competitive games.

Games as stories and rituals as stories

games mentioned: journey, florence & abzu(the going underwater one), beyond blue, stela, gris (beautiful example of emotions in games), limbo, unfinished swan, mutazione

-Whats up with rituals and games? https://excalidraw.com/#room=7d7ab60fb62fe73f28d7,dDiXQk6BtADXBOTxdFK0pw

Sesh#3

pad:https://pad.xpub.nl/p/23012023

-Base and Superstructure- Where does media stand?

I really enjoyed talking about social reproduction and trying to tie this to past and present. Did some further reading:

   https://www.rs21.org.uk/2019/05/27/a-gamers-guide-to-social-reproduction/

   https://solidarity.net.au/long-reads/social-reproduction-theory-and-fighting-oppression/

Sesh#4

-Dissecting ideology in games

Papa Louis

PROMPTS for dissecting ideology in Papa Louie

1. What are the win conditions?

You need to fight the pizza monster, get enough pizza to free people from a cage

2. If the game is quest based, what types of quest are you asked to complete?

The pizza quest to save your clients

3. What is the game play?

You kill tomatoes and onions and mini sandwiches collect coins and lives(hearts), you can buy pepper shakers which are bombs

4. What is the narrative?

Papa louie has a pizzeria and his employee delivers monster pizzas that lead you to a different world, you are papa and you have to go to people’s houses, enter the haunted pizza and go save them from their cages and the pizza monster.

5. What is the mythology?

6. How much space is there for alternative ways of playing this game?

Not many, you can not collect coins and not buy pepper and just use your hammer. But it is linear cannot go forward or back.

7. What is missing?

Nothing this is perfect, why is he papa if he has no children, is he papa of pizza? Is the delivery

guy his child?

8. What type of relationships are you allowed to form?

None, only business

9. What is the role of non-player characters?

Passive, thanking you for saving them

10. What are the requirements for surviving the game?

Fightin

11. Which behaviors are rewarded?

Fighting and escaping, pizza eating

From Steve:

12. What real world values are reproduced in the game you are playing?

fighting to survive; facing enemies and trying to win the fight; you exchange money to get goods (in this case bombs);

13. How are you situated in the hierarchy of the game?

n/a

14. What change in status is promised?

no physical/status change is visible but you are the hero

15. What are you being trained for?

fighting; killing pizza monsters, onions, and tomatoes; freeing people; practical (strategic) thinking, practical skills typing, working with a keyboard (tactile)  

16. What fantasies are lived out or explored?

being able to save people;

being the hero;

being stronger then something (someone) else;

you level up; advancing the more time and effort you put forth

sense of accomplishment.

Sesh#5

pad:https://pad.xpub.nl/p/6022023

Individual Tutorials with Artemis and Lidia.

"Gaming is a crucial part of contemporary culture: If the truly dedicated fascists could be rooted out of gaming communities, it would be a huge blow to the current wave of far-right organizing. Yet Twitter, YouTube, Discord, Twitch, and the other gaming-related platforms where fascists thrive have been infamously slow to respond to this threat."

Sesh#6

pad:https://pad.xpub.nl/p/13022023

Introduction to witches: https://www.youtube.com/watch?v=E6zZOpR77bQ

Who are witches?

  • -women who are poor and ask for help\marginalized women
  • -Depending on the country and time period. They werent killed because they were few people. They were punished for practicing older religions. Interesting how we talk about this fron the hunters perspective
  • -This is the matter of how history is constructed.
  • -most of the writing is done by men so what these witches did is a mystery also.
  • -there is one alchemy book written by women at these times but these spells are like how to make toothpaste or shampoo etc.
  • -healing

further readings:

  • https://en.wikipedia.org/wiki/Lilith
  • https://publicdomainreview.org/essay/woodcuts-and-witches
  • https://www.jstor.org/stable/43157768
  • https://www.heyalma.com/the-antisemitic-history-of-witches/

History of Tarot Cards:

https://www.wopc.co.uk/egypt/mamluk

https://il.paganfederation.org/files/2013/03/TarotHistory.pdf

https://www.collectorsweekly.com/articles/the-surprising-origins-of-tarot-most-misunderstood-cards/

Tarot Modding Ideas:

We decided to choose Youtube Tarot modding in the end with Ada. We decided to dig deeper to the youtube Tarot world and how people were reacting to this. In the end my question was answered: Why would anyone want to know their future? It's because of hope and salvation. These youtubers were in "need" of clarity and hope to move forward. But to make such an intimate ritual, a tarot reading for thousand of people to see... Well im still not convinced about that. But our idea was to create tarot cards based on three themes: luck, love and work which were the main themes in these youtube comments under the tarot reading videos. We ended up modding a divination board and 9 cards for these categories, based on youtubers comments. So they are basically in the position of telling someone else's future with their comments. Being a part of the magic circle.

other ideas:

-musical tarot cards

-circuit cards

-maze cards

Sesh#7

pad:https://pad.xpub.nl/p/20022023

Active Listening

Suzan (by Ada)

Ada agrees with everything that Suzan said. You cannot yet talk about very clear ideas.

you did find digging into tarot interesting. how tarot are connecting to healing and the sense of beloning.

would like to deal with the public space. the symbolism, the person the culture. how people can bond and  heal together than one to one. wants to focus on the collective aspect. why do people want clarity in their future? more interested in tarot cards than games

? how do you think the collective work on what we did (prototype ada + suzan)

- huge community that was in need to move on.

in my culture dont do personal work this intensely. so it was nice to see that this was also something we can do. about not understanding the need to know the future. can you expand on that?

- there are different things that pull you in the tarot reading. you cant control the future. knowing about these choices is more stressful than not knowing.

where does this need come from? how it became from card games to this? to use this as an oracle?

Common keywords in the end for everyone:

Collective healing

Feedback loops

How can it be used collectively? Instead of personally.

Performance

Grounded to reality

Hybrid publication, no workshop.

Sesh#8

HOLİDACE

Sesh#9

pad: https://pad.xpub.nl/p/6032023

I really wanted to make a witch boardgame (because divination board was very fun to make and I had some other ideas as well) with modern life witches. Using social reproduction theory as a starting point, I wanted to research how the title of "witch" changed throughout the centuries.

~*~* Ultimate interactive 1001 Items of Agony - Collectors edition *~*~

What should be in the box?

- (several) board(s)

- Cards

- stories based on tetris

- escape the witchhunter-choose your witch wisely (hybrid)x

  • -little witch board game? collect little objects and choose your own way to die

- oracle cards

- documentation writing

  • -coloring page
  • - content page
  • - essay about papa louie
  • - sims (costum content)  sticker downloadable content
  • - pacifist fortnite
  • - essays: including (essay on the history of card games and tarot decks)

- and with CD included(soundtrack)

- how to deal with grief? papa louie's story

- stories - text adventure games (how to put digital things in a box? maybe if PNF is the box)

- youtube comment readings?

- hologram poems? energy - crystals

- worry doll

- base and superstructure jump game

- descriptive list off all the items in the list

material objects:

   -little bags

   -cardboard

   -plasticky thing

   -magnet?for?fun

In the end of this class, I was pretty sure about what I wanted to include.

Sesh#10

Pad: https://pad.xpub.nl/p/13032023

Prototyping and the making of cards and board for the box. Aglaia and my ideas were quite similiar so we decided to join forces.

storytelling board/cards with 4 categories (the character, the object, the place and the enemy). Max 10 characters from both past & present. 10 different places (either real or fantastic). 3 players. You choose character, place and object. witchunting today - what would it look like? tool to introduce what is happening. connected to own experience, culture, etc.

We begin prototyping this game with Aglaia but it became too complicated and imposiible to fit in this timeline. So we decided to leave the board behind and go with the card game.

Sesh#11

pad:https://pad.xpub.nl/p/20032023

Aglaia and I prepared our cards as a prototype but still had to figure out a tecnique to play.

Began sriting on the history of tarot , gossip, worry dolls, youtube tarot and coffee ritual.

Sesh#12

big plans coming along:

https://excalidraw.com/#room=f6da38a5f9da91690d6e,1Ki94OUqGDPgqK_HU53Y7g