Special issue 14

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situationist times
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Understandiong the Situationist-Times

-->Upon this Critical handbook, Euna and I annotated together : PAD

  • References from Steve : [1] and [2]


Other books

  • Feminist Media - Participatory Spaces, Networks and Cultural Citizenship, written by Zobl, Elke, Drüeke, Ricarda ([3])


Another inspirations

  • How women are portrayed in media?[4]
  • Gender and Advertising[5]
  • [6] <- This youtube clip is super interesting (it's in Korean, unfortunately). It shows analysis on Korean movies, focusing in which background/context women characters have been displayed.


The concept of my individual game
"A peaceful city has been dominated by ads in the swirl of capitalism.
A ball as a residence in the city has to save other ball friends captured in the ads."
File:Ball manifesto.pdf

prototyping SI14
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  • Missing manual for TIC-80 [7] (lua language)
  • A page about relevant lua functions for the game : Naaami/tic 80 for game
  • A page about displaying narrative of the game : Naaami/my game storyline
  • Particular functions "Sync()" and "Mget()" in lua, because I wanted to embed separate ball bouncing games (ball saving games in the ads) into a main city game.


Role Naaami/si14_role

  • Design team (with Jacopo, Euna, Martin)
  • Licensing team (with Camilo, Federico)