NotesEm

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Revision as of 13:46, 9 February 2023 by Steven Rushton (talk | contribs)

Abstract

[title]  gives an accounts of a series of workshops in which  participants produce notebooks which are personal to them and particular to their needs. 

The notebook workshops were guided by the methodologies of Collaborative Explorative Research and Generative Design Research, which include the end user in the design process. [cite] The text charts the development of the project and presents findings.; the text asks what collaborative book production means in an era of media surplus.

Book Information ages Hobart and Schiffman =

Monday: Outcome: Toolbox: a project about the research workshops; personal experience; personal research and research of others ! session. Find ways of making it fun; interactive and playable. Focus on activities which help people understand (context to create activities).


Pelle: enjoyed reading, well informed about the notebook; liked the way you shifted between past and present. Original subject. Interested in research in relation to creativity; what was the challenge: Em making a coherence between the theoretical and the practical aspects. Did the text flow for you.

P: Yes, it flowed and I didn't't have trouble with the structure.The intro is clear. I think the main question is a bit long and it confused me a little. I think it is a matter of rephrasing the question, or breaking it into two. "discover more about the topic" this is done through the theory and practice "how can I create structures..."

Q: do you want to create a specific notebook, or help them design their own perfect notebook.

A: more about a process that goes on forever; the idea is to create a structure which guides people through the process. To help people experiment with that. Conclusion: not about the definitive notebook but about a process: a notebook can be perfect for one person - the toolbox represents a series of methodologies which produces the best notebook for a particular user.]

P: Nice to unpack the challenges presented to the potential users (there are a lot of factors working against a clear outcome [commodification &c]