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LEISURE FACTORY, 2012
'You deserve a minute off' was the title of the simple task I offered on Amazon's Mechanical Turk platform.
Mechanical Turk is an online marketplace for work. Any US resident can commission a small task for a small fee to digital workers from all around the world. A task can be digitalization, transcribing visual or audio data, translating, writing reviews or comments or solving 'captchas'.
My job offer was as follows: 'Stand up. Do 1 minute of exercise. Make a snapshot of yourself using your webcam. Upload the image to any image sharing service. Paste the URL of your uploaded image below and get paid 0.50$'
The visual result of was a series of webcam portraits taken by Amazon's Mechanical Turk workers of themselves in their own working environment. The current series consists almost a hundred photos.
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AURA, 2012
Aura is a short one-shot video piece.
On a plain white background three phones are lying next to each other by line and level. A hand comes into the frame and unlocks the screens of the phone one after another. The first sound we hear in the smooth sound of the buttons.
The hands press the play buttons on the screens: the one in the middle shows an archive film footage of a camera and a man behind it from the side, facing left. We hear him rolling his camera, he is filming. Suddenly this footage freezes and in the same moment the phone on the left starts playing another archive film footage: a portrait of a man dressed up nicely according to the fashion of the beginning of the twenties century. He wears a hat, round glasses and suit. He looks into the camera (looks at the audience of this piece) smiles, grabs a cigarette and lights it up.
The phone in the middle repeats clip that it had already played once, but this time, next to the freezed frame, and mirrored. Now the cameraman runs his camera towards the right.
The phone / screen on the right starts playing a portrait of a middle-aged woman. She laughs with a very high tuned voice. She seems to be embarrassed (because of the presence of the camera?...)
A hand moves a fourth phone into the frame. It holds it still right above the phone on the right with the woman's portrait. A footage of the young children starts to play. The children make funny acts for the camera. The hand places to phone in the right down corner of the frame. Shortly after the clips stops with the children and the hand takes the phone off screen again.
A noise is heard: it sourced from somewhere outside of the frame. A button had been pressed.
Suddenly the plain background turns into a vibrating flickering background: it is an old light table, built for analogue photographers.
All the footage on all the three phones blurs away and leaves only artefacts of film. Chemically destroyed and flooded frames in a hectic, randomized and chaotic order.
After a while the light table get switched off again. On the two phones on the side another cameraman appears with his camera in front of him: this time facing the audience.
The hand presses the button on the phone and launches the camera application. On the phone in the middle, a live image appears of a young man looking right into the camera of the phone. Next to him we see his camera apparatus what was filming the whole scenery from the beginning.
The piece ends when this young man shove off the phone to the his camera and presses the stop button on its back.


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LANGBEAT, 2010


Langbeat is less than two minutes long, colour, widescreen (16:9) video. It attends to be a social spot in a form of a music video.
Langbeat is less than two minutes long, colour, widescreen (16:9) video. It attends to be a social spot in a form of a music video.

Revision as of 02:14, 26 September 2012

LEISURE FACTORY, 2012

'You deserve a minute off' was the title of the simple task I offered on Amazon's Mechanical Turk platform. Mechanical Turk is an online marketplace for work. Any US resident can commission a small task for a small fee to digital workers from all around the world. A task can be digitalization, transcribing visual or audio data, translating, writing reviews or comments or solving 'captchas'. My job offer was as follows: 'Stand up. Do 1 minute of exercise. Make a snapshot of yourself using your webcam. Upload the image to any image sharing service. Paste the URL of your uploaded image below and get paid 0.50$' The visual result of was a series of webcam portraits taken by Amazon's Mechanical Turk workers of themselves in their own working environment. The current series consists almost a hundred photos.




AURA, 2012

Aura is a short one-shot video piece. On a plain white background three phones are lying next to each other by line and level. A hand comes into the frame and unlocks the screens of the phone one after another. The first sound we hear in the smooth sound of the buttons. The hands press the play buttons on the screens: the one in the middle shows an archive film footage of a camera and a man behind it from the side, facing left. We hear him rolling his camera, he is filming. Suddenly this footage freezes and in the same moment the phone on the left starts playing another archive film footage: a portrait of a man dressed up nicely according to the fashion of the beginning of the twenties century. He wears a hat, round glasses and suit. He looks into the camera (looks at the audience of this piece) smiles, grabs a cigarette and lights it up.

The phone in the middle repeats clip that it had already played once, but this time, next to the freezed frame, and mirrored. Now the cameraman runs his camera towards the right.

The phone / screen on the right starts playing a portrait of a middle-aged woman. She laughs with a very high tuned voice. She seems to be embarrassed (because of the presence of the camera?...)

A hand moves a fourth phone into the frame. It holds it still right above the phone on the right with the woman's portrait. A footage of the young children starts to play. The children make funny acts for the camera. The hand places to phone in the right down corner of the frame. Shortly after the clips stops with the children and the hand takes the phone off screen again.

A noise is heard: it sourced from somewhere outside of the frame. A button had been pressed. Suddenly the plain background turns into a vibrating flickering background: it is an old light table, built for analogue photographers. All the footage on all the three phones blurs away and leaves only artefacts of film. Chemically destroyed and flooded frames in a hectic, randomized and chaotic order.

After a while the light table get switched off again. On the two phones on the side another cameraman appears with his camera in front of him: this time facing the audience.

The hand presses the button on the phone and launches the camera application. On the phone in the middle, a live image appears of a young man looking right into the camera of the phone. Next to him we see his camera apparatus what was filming the whole scenery from the beginning. The piece ends when this young man shove off the phone to the his camera and presses the stop button on its back.




LANGBEAT, 2010

Langbeat is less than two minutes long, colour, widescreen (16:9) video. It attends to be a social spot in a form of a music video. The structure and rhythm of the edit follows the rhythm of the music. The music builds up from tiny little sounds created by several human mouths, faces appearing on the screen in front of a white – and some exceptional point black – background. After the rhythm settled and starts repeating these mouths say simple words on different languages. The piece begins with the word 'check' from the background but screen remains black, then on the left half of the screen a profile face appears looking in the direction to the left and says 'bal' which means left in Hungarian and what the viewer hear only from the left speaker. Quickly following that the same face appears on the right half of the screen and says 'jobb' which means the just the opposite of 'bal'. The first word following the rhythm section is 'dots' pronounced with two different accents – American, and English – told by a freckled faced woman. Then a plush bear appears on screen say in a distorted voice 'bear'. As a sound continuation 'bier' and 'birra' (bier in Italian) and an comment of the the character drinking his bear 'lekker' (cool/super/delicious – a really common and multifunctional Dutch word with a lot of meanings) follows the plush puppy. A couple of continuous follow for instance 'beard – old – alt' or 'beard – barbe (beard, French) – barbe á papa (French expression for floss candy)'. In the end after dip to white and a low bass-wash a really basic and geometrical typo appears, letter by letter 'L A N G B E A T' which stand as a mosaic word for language + beat.

This piece is a response for an Europe wide open application for art students organized by ELIA (European League of the Institutes of the Arts, Amsterdam) with the financial support of the European Commission in 2010. The theme was linguistic and culture diversity in Europe, the application required a synopses or script of the maximum one and a half minute long spot, and a storyboard, and relevant previous work.


The core of Langbeat is its music even more the words included. The process started with a research on several European languages. The goal was to find nice pairs of words on different languages, what make sense either logically or meaningfully or in the aesthetics of the sound of the word itself. The meaning of these words also had to be taken account, as the meaning had to be easily visualizeable on screen. After I felt the collection is vast enough I recorded these words and tiny rhythm sounds made by mouths and fingers and hands with actors in a sound studio, and started playing around with them on a sound sequencer. Due to the limit in time, a lot had to be dropped from the final version. When the music was ready the following step was the video shooting in a studio with about twenty actors. Their role was pretty simple, they sat in the set with make-up, and with my instructions they repeated the words. The post productions was also determined by the music, and it speed. Grading, colouring days of rendering...FINISH.