31 Days 31 Prototypes: Difference between revisions

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* presenting results  
* presenting results  
* reviewing results
* reviewing results
"
From handbook:


# Often a prototype functions as a "proof of concept", or a means of trying to apply a technique, tool, or approach to a situation. As such, evaluation of your work is focused not so much on an efficient or "technically correct" outcome, but on whether your work convincingly "proves its point" and suggests future development. "
# ''Often a prototype functions as a "proof of concept", or a means of trying to apply a technique, tool, or approach to a situation. As such, evaluation of your work is focused not so much on an efficient or "technically correct" outcome, but on whether your work convincingly "proves its point" and suggests future development. "''


What could I explore? Narrative approaches, writing approaches, image making techniques (content), performance, audio, digital 3D modeling approaches, coded interaction, dramaturgical approaches, design (physical and digital), mapping...
What could I explore? Narrative approaches, writing approaches, image making techniques (content), performance, audio, digital 3D modeling approaches, coded interaction, dramaturgical approaches, design (physical and digital), mapping...

Revision as of 15:37, 28 February 2023

For March, I will attempt to make a prototype a day, using the 'Will You Meet Me Here?' project as a source. I took inspiration from here https://artquest.org.uk/project/30works30days/. What does a prototype consists of?

  • a plan
  • carrying out the plan
  • presenting results
  • reviewing results

From handbook:

  1. Often a prototype functions as a "proof of concept", or a means of trying to apply a technique, tool, or approach to a situation. As such, evaluation of your work is focused not so much on an efficient or "technically correct" outcome, but on whether your work convincingly "proves its point" and suggests future development. "

What could I explore? Narrative approaches, writing approaches, image making techniques (content), performance, audio, digital 3D modeling approaches, coded interaction, dramaturgical approaches, design (physical and digital), mapping...


Areas specific to project: animation at beginning, audio, directing actors/performance, extending to 10 minutes.

1st March 2023