01.03.23: Difference between revisions

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== Recreate an analogy used by an expert in their field in Blender. The analogy should be an attempt to explain something complex in layman terms. ==
Questions: how to reopen the project? which part to start with...I'll start by designing a new animation for the beginning. Been listening to podcasts about black holes, how could I use this scientific knowledge, to inspire the WAY I make the animation? Take a few concepts, and use those as the beginning.
Questions: how to reopen the project? which part to start with...I'll start by designing a new animation for the beginning. Been listening to podcasts about black holes, how could I use this scientific knowledge, to inspire the WAY I make the animation? Take a few concepts, and use those as the beginning.


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What have I done so far?
What have I done so far?


- researched how they create accurate animations for black holes, found this software: https://matlab.mathworks.com/<nowiki/>and signed up, we have access to it.  
- researched how they create accurate animations for black holes, found this software: https://matlab.mathworks.com/<nowiki/>and signed up, we have access to it.


- it looks like it would take me at least a couple of days to get my head around and my time span is 1 day.  
- it looks like it would take me at least a couple of days to get my head around and my time span is 1 day.  
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'''<u>PROTOTYPE PLAN</u>'''
'''<u>PROTOTYPE PLAN</u>'''


Recreate an analogy used by an expert in their field in Blender. Explore the results.
Recreate an analogy used by an expert in their field in Blender. The analogy should be an attempt to explain something complex in layman terms.  


- create the 'fun house' mirror effect in Blender
- create the 'fun house' mirror effect in Blender

Revision as of 15:19, 28 February 2023

Recreate an analogy used by an expert in their field in Blender. The analogy should be an attempt to explain something complex in layman terms.

Questions: how to reopen the project? which part to start with...I'll start by designing a new animation for the beginning. Been listening to podcasts about black holes, how could I use this scientific knowledge, to inspire the WAY I make the animation? Take a few concepts, and use those as the beginning.

Source: https://www.businessinsider.nl/nasa-black-hole-animation-gravity-distorts-vision-2019-9?international=true&r=US

  • A new NASA animation shows what you’d see if you were hanging out near a black hole.
  • The black hole’s strong gravity would distort your view: From the side, the outer ring, known as the accretion disk, would appear to bend around a dark abyss. It would also be brighter on one side than the other.
  • But if you were to look at the black hole from up above, the ring would form a near-perfect circle and the light would appear more evenly distributed.
  • This creates a kind of fun-house mirror effect in which your vantage point changes your view.


What have I done so far?

- researched how they create accurate animations for black holes, found this software: https://matlab.mathworks.com/and signed up, we have access to it.

- it looks like it would take me at least a couple of days to get my head around and my time span is 1 day.

- perhaps it is better to look at processes and/or descriptions - could I use this "NASA compares this stretching, twisting, bending journey of light to a carnival mirror." (https://www.businessinsider.nl/nasa-black-hole-animation-gravity-distorts-vision-2019-9?international=true&r=US). Perhaps I could, create mirrored effects in Blender and look at the outcome. Conceptually interesting, to take an analogy which is used by scientists to speak to layman and make a physical model of the analogy...more on this.


PROTOTYPE PLAN

Recreate an analogy used by an expert in their field in Blender. The analogy should be an attempt to explain something complex in layman terms.

- create the 'fun house' mirror effect in Blender

- attempt to recreate, or mirror (no pun intended) the animation that is made by the scientists.


RESULTS


FINDINGS