User:Mihail Bakalov/Trimester 6/GraduateResearchSeminar/ThesisDraft2
{INTRODUCTION MISSING}
User, reflection and identification
The following chapter will elaborate on my methods and the development of my recent work and support it with case studies of previous projects. In my work, I develop a series of works using various media such as physical printed material, interactive video projections and interfaces for on-line platforms. These works are connected by the topic of the network and the manner in which I work with various material using coding (reworking and existing interface, for instance) and photography (images I have generated myself and 'found' images which pre-exist on-line). In my previous photographic experiments, I have dealt with similar subjects, mostly observation and isolation of hidden or neglected elements of mundane objects and situations. My work offers an alternative view on a topic within an abstract visual representation, creating a blend between the visible and hidden through my subjective view. Gradually my interest shifted from finding these situations and using photography as a way to document them, to create tangible works that exist as extensions and interpreters to their environment.
project: Who knows, left or right? {content infringement} Such an example is the project project “Who knows, left or right?”. One of my first attempts dealing with on-line social spaces started within the field of copyright infringement. “Who knows, left or right?” in collaboration with Lidia Pereira focused on YouTube and the obstacles a user encounters when uploading a video connected to copyright violations. While social networks such as YouTube open up space for content to be uploaded by users, it leaves many content related questions aside, as a second thought. Questions that are obvious, but not well represented or miss presented. Enquiries about the authorship of the audio and video content, the familiarity of the user with the copyright related to the used material. In the relation to using found material what is the user familiar with its copyrights and how it should be treated. The questions that are stated in the maze are similar to the ones stated in the Youtube upload form, but are broken down into simpler and easier to understand. While our research was running we looked at what questions are triggered when uploading a video on the platform, what information is the platform giving and how it deals with copyright problems of user generated content. These are some of the things we found as questions around user generated content: Which types of work are subject to copyright? Can a copyright-protected work be used without infringement? Can YouTube determine copyright ownership? What is the difference between copyright and privacy? It begins with uploading a video on YouTube. The user progresses through a maze by answering a series of questions. The project can be seen as a questionnaire in the form of a labyrinth. At every fork in the path, participant is asked a question which determines his further route. The questions participants are asked are overlooked on YouTube. At every fork in the path of the maze, the participant is asked a question about the content of the video. The encountered questions are assign towards audio and visual layers of the uploaded material such as whether the uploaded clip has music and if that music is created by the uploader. Another question would state if the user is using not his own material, is he aware of the copyrights on that material.Every answer is a decision which path to take next. There are eight exits of the maze in total. They represent categories to which the participant falls into due to his answers during the journey to upload. Each one presents the level of knowledge, consciousness and usage of person's uploaded material. The exits of the maze are laid out in a structure starting from a total awareness and adherence of the rules on YouTube to a total ignorance and non-compliance of them.
ON-LINE CONSTRUCTED SELF During my first initiative to experiment with online social networks, I focused on the content through which we socialize. My research into the construction of the on-line self continued as I started exploring selfies as part of users on-line profile, as a part of the visual identity one creates in social networks. Afterwards my research connected all the elements that take an active part in peoples' on-line selves, what influence is applied to them and how they present us. More particularly how the content that we socialize with is a reflection of the self, where the user is motivated to publish them as it helps keeping the coherence and stability of the social I. The users identity formed and altered by on-line social networks creates an extension of the self. This extension is separated from the real self, presenting an amplification of the real individual and separating from him, forming it's own new look, situated on-line presenting it self and available to anyone who wants to see it. As a part of my research I started working on an experiment called “Get rid of your self”.
project: Get rid of your self {search engine for the content}
Continuing my research on the on-line identity on network media platforms and particularly socializing through content. This project focused on on-line social networks and the content such as posts featuring links used to socialize as a main subject. With more experiments in the field I also merged my focus from previous researches with on-line identity. The piece is a script installed into the browser(Chrome and Firefox) which has an interface of a search engine for Facebook profiles. Its main idea is to find a person, with the same posts as you. The result of the search engine is a list starting with the profiles that mostly resemble your own. The project's aim is to show the effect of forwarding links as a way of expression. The script works by analyzing your profile's wall and gathers all the links you have posted. Afterwards starts comparing it to other people's shared content. As a result of the search on the top it shows the profile with highest percentage of resemblance to your posts. This piece is a part of my exploration how forwarding links narrows down and equalizes peoples expressions. Focusing on how users post links without any actual opinion or statement. Focusing on how equal people's expressions can become, or expressionless. The project takes an exploration of how people share information, for example from the abundance of opinions on-line, users just find a suitable already existing one, instead of writing it. For this work I found inspiration in the first and second chapter of Geert Lovink's book “Networks without a cause” where he talks about the main causes of the eruption of the forwarding society. He states that the two main elements are the abundance of information on-line reflecting different opinions and the social networks.
“No body has enough patience to search through the rubbish result and sort out something useful. Instead we surf 'n' search for perfect serendipity with our eyes wide shut.” p26
In similarities to on-line searching this illustrates how people proceed with linking which has become very close to likes. As people are just looking for something that fulfills their statement without any additional explanation, or very little. Normally the shared content is something prefered, fancied so it doesn't engage in a constructive criticism. “If you do not agree with a statement, then you ignore it. You make a non-link. If a video is uncool, you do not recommend it. You skip boring pictures and do not listen to bad music.” p14
Linking is more and more similar to liking in social networks. As soon as we find something interesting we start forwarding, blogging, twittering and linking to our latest discoveries and we leave the other behind. This is the way the self-referential mechanism works which avoids through self-statement and true dialogue. Social bookmarking changed the way people relate to sources. “The move from link to like as the dominant web currency symbolizes the shift in the attention economy from search-driven navigation to the self-referential or gated dwelling in social media.” p27 More and more personal arguments become become rare, because of the social thumb like is more easier and requires less effort. This symbolizes the shift in the attention economy on-line, everything moves in fast pace and in order to keep up people play the easiest move they can. This type of economy constructs on the notion of ‘attention’ which is mobilized as an economic category within theories of the Internet, framed in terms of neoclassical or mainstream economics theory. It uses different measurement from classical models such as in ‘clicks’, ‘downloads’, ‘likes’, ‘views’, ‘followers’, and ‘sharings’ of digital objects. The function of this economy has its effect back on the resource it is using, which is by consuming attention, makes it scarce. The wealth of information creates poverty that in its turn produces the conditions for a new market to emerge. The fast pace of this economy provokes attitude which avoids true dialogue, there is no personality without authentic expression. Users find meaning in the chaotic, momentary likes, leaving short messages, the design of the network media platforms and less space for personal reflection and were not designed to facilitate debates with its thousands of contributors. The effect of the attention economy reflects in other ways of voicing our thoughts, we strive for the fastest but less detailed statements. The abundance of information actually shrinks peoples articulation and the alienation in social networks trigger the way of socialization through the liking. This has spread as a methodology into the forms of expression which have become more and more referential. Links become more similar to likes because of the abundance of information and the lacking of own opinion when expressing through an others opinion. In this project users can check their ways of expression, after a user allows the script to process his data, a result of the search script displays a list of other users to who resembles mostly. If a person is more independent in his/her expressions then less resemblance in other peoples profiles will be found. The project takes as a ground of research user statements/expressions in on-line social networks o shows a critical stand on the ways of expression. The project has two sides where one it can be seen as a critical stand on the decay people's way of expression, but could be a new way to find people who have similar likes and interests to you and could lead to possible friendships.