User:Elleke Hageman/Python: Sound and Image
< User:Elleke Hageman
Revision as of 10:37, 14 October 2013 by Elleke Hageman (talk | contribs)
Sound #1 < source lang = python /> import wave, struct
filename = "sound.wav" nframes=0 nchannels=1 sampwidth=1 # in bytes so 2=16bit, 1=8bit framerate=44100 bufsize=2048
w = wave.open(filename, 'w') w.setparams((nchannels, sampwidth, framerate, nframes, 'NONE', 'not compressed'))
max_amplitude = float(int((2 ** (sampwidth * 8)) / 2) - 1)
- split the samples into chunks (to reduce memory consumption and improve performance)
- for chunk in grouper(bufsize, samples):
- frames = .join(.join(struct.pack('h', int(max_amplitude * sample)) for sample in channels) for channels in chunk if channels is not None)
- w.writeframesraw(frames)
freq = 15000
- this means that FREQ times a second, we need to complete a cycle
- there are FRAMERATE samples per second
- so FRAMERATE / FREQ = CYCLE LENGTH
cycle = framerate / freq
data =
for i in range(10):
for x in range(20000): data += struct.pack('h', int(0.4 * max_amplitude)) for x in range(1000): data += struct.pack('h', int(-0.8 * max_amplitude))
w.writeframesraw(data)
w.close()