Naaami/my game storyline

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Revision as of 21:02, 9 April 2021 by Naaami (talk | contribs)

TITLE: SAVIOR

Displaying narratives for players

One important thing to consider was how to naturally guide players who don't know my contents/concepts/etc. I know mine already, so for me everything is clear, without detailed background. But from strangers' perspectives missing details might trigger confusions. Thus I wanted to design some narratives.

Intro and Outro in the game

- In the intro, I could put some description like "You are a ball living in the city, and your ball friends are missing!

Web landing page

Web1 savior.png Web2 savior.png