Naaami/my game storyline
TITLE: SAVIOR
Displaying narratives for players
One important thing to consider was how to naturally guide players who don't know my contents/concepts/etc. I know mine already, so for me everything is clear, without detailed background. But from strangers' perspectives missing details might trigger confusions. Thus I wanted to design some narratives.
Intro and Outro in the game
- In the intro, I could put some description like "You are a ball living in the city, and your ball friends are missing!