Naaami/my game storyline
TITLE: SAVIOR
The story line
- A main concept of my game started from looking at the Situationist Times from perspectives of feminism and media critique in capitalism
- Stotyline: "A peaceful city has been dominated by ads in the swirl of capitalism.
A ball as a residence in the city has to save other ball friends captured in the ads.
File:Ball manifesto.pdf
TIC-80 function application to the concept
- In the ball games, I had to make a collision function, meaning making some effects when a ball and another ball are hit each other.
Collision example
SYNC()
Making narratives
Intro and Outro in the game
- In the intro, I could put some description like "You are a ball living in the city, and your ball friends are missing!