Lor.ensō/projectproposal
13/11/24 [ W O R K I N P R O G R E S S ]
INCORPORATE THIS: I would propose in my project proposal to experiment with developing a method to make an infrastructure for countermapping / anti-campaigning by showing (human) complications and miscalculations as a reaction towards the renders, city marketing and planning, would that make sense, or would I have need to do experimenting NOW and be sure from moment and just start making something of an essay?
What do I want to make?
I want to experiment with developing a method to make an infrastructure for countermapping / anti-campaigning by showing (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning with stories and anecdotes I collected and search for ways of developing a platform. I want
Using drawings as an alternative to the hollow representation that 'shape' Rotterdam.
I am searching for a right way to visualize the tensions. The human touch as reminder of the (in)humane complications.
3D renders are calculated and these are over simplified for the sake of entertainment, marketing.
I order to reflect / criticize the city, I want to start at the first tile and then zooming out towards 'the big picture'
In this project I want to draw out harsh alternative looks to postcard utopianism .
Making a (few) series based on contexts which are based on finding miscalculations and a result of this could be a series of miscalculations as countermap.
Beginning from the personal small tile of context that includes reality. Slowly zooming out towards the future renders and ideas. Showing examples and
How do you plan to make it?
Exploring multiple ways of drawing. From actual hands-on to annotated renders.
"where you come from": how does this city profile itself? "what do you want to change": which axes do you want to add?
What is your timetable?
November -
December -
January -
February -
March -
April -
May -
June -
Who can help you and how?
Why do you want to make it?
Relation to previous practice
POINXS / Video essays /
Relation to a larger context
Gentrification / urban decay / etc
References/bibliography
athens: infrastructural tours
oslo: visual identity; we just copy paste a typeface everywhere, not adopt it to a specific place
-
"collective jam session for research" nice - pretty open session... intentionally? -
from the municipality pov... from the specific needs pov...
- from which perspective do you speak?
issue of time gaps, not living there anymore, .. interestingly brings up the specificness of perspective
tourists (alessia), youth (anita), disabilities (maria), city marketing (bernadette), pets (maria), city design (victor/zuzu), history (mania), biggest/tallest records (mania), advertisements (mania), city planning (riviera)
-
- unpack!
- video municipality.. time to observe together?
- quote Jara Rocha + Femke Snelting
- xyzt axes, what do they do, where are they used?
How will collected material be used?
Why are we doing this?
Work towards concrete outputs?
Personal perspective works!
Moment of sharing after first part would work
---
XYZT+? as a method
method to critique + reflect (!)
building infrastructure for this method as a way to circulate it
24/10/24
What do you want to make?
A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.
How do you plan to make it?
I did a colloquium which was a good attempt in gather and discussing reflective criticism. Using a methodology gives me more freedoms and restrictions.
Using a sort of 'framework' that uses 'bricks' of information and places it in the context of both the complex realities of a city vs the hollow representations. To reflect.
What is your timetable?
October:
Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
November:
Think about the outcome. start the design and think of it either being a moving image, online or offline zine, a mocksite, etc.
Make a first draft for the first public moment. Maybe trigger a discussion. An anti-campaign.
Parody? Satire?I am not sure if satire is the way, merely showing the THE LACK THAT IS BINDING / CRACKS.
4nov: do a walk-in type deal and develop some sort of way to ask for contributions.
23nov deliver
December:
Continue and have something to show / discuss in Gent, to reflect in the project proposal and thesis outline. Have something of a 1,5-2 draft for the break to pick up after the winter break.
January
February
March
April
May
June
Why do you want to make it?
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:
Accessibility(concerning disability)
livability (concerning the housing crisis)
affordability(pushing away the inhabitants).
leisureability (queer / underground scenes / festivals / gigs / event)
Who can help you and how?
Reading up on FemkeSnelting / Michael recently gave me a source about MassMoving which was more about public interventions
Relation to previous practice
POINXS / Video essays /
Relation to a larger context
Gentrification / urban decay / etc
References/bibliography
V https://pad.xpub.nl/p/Lorenderesearchannotationpad
FEEDBACK FROM MANIA / ANITA / MARLOES = It is not clear 'visual essay' / website / game. too abstract and broad -> in depth explained to Comic Book? -> dive into it. // Same A lot of different points -> so many of these different HUGE topics.-> how do I link / elimination. The focus point is the lack. Concern
What> visual essay > found footage > own footage / mixture? > documentation > personal POV vs marketing > contrast > gemeente represent vs lorenzo
hyperlink > same page
*supernice*
**THE LACK THAT IS BINDING / CRACKS**
Blending the PMOMM AND PROTOTYPE / CONCEPT
tactical media / venue -> SARS -> facemasks --> new supermarket -> don't come to the opening -> Anita en Mania sturen het nog op
What do you want to make?
A visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam.
How do you plan to make it?
Using a sort of 'framework' that uses 'bricks' of information and places it in the context of both the complex realities of a city vs the hollow representations. To reflect.
What is your timetable?
October:
Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
November:
Think about the outcome. start the design and think of it either being a moving image, online or offline zine, a mocksite, etc. Make a first draft for the first public moment. Maybe trigger a discussion. An anti-campaign. Parody? Satire?
December:
Continue and have something to show / discuss in Gent, to reflect in the project proposal and thesis outline. Have something of a 1,5-2 draft for the break to pick up after the winter break.
January
February
March
April
May
June
Why do you want to make it?
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:
Accessibility(concerning disability)
livability (concerning the housing crisis)
affordability(pushing away the inhabitants).
leisureability (queer / underground scenes / festivals / gigs / event)
Who can help you and how?
Reading up on FemkeSnelting / Michael recently gave me a source about MassMoving which was more about public interventions
Relation to previous practice
POINXS / Video essays /
Relation to a larger context
Gentrification / urban decay / etc
References/bibliography
V https://pad.xpub.nl/p/Lorenderesearchannotationpad
PROTOTYPE SPACE
A bittersweet afternoon walk, feeling like I was part of Renderdam.
The City of Rotterdam casted into the virtual mould of hollow representation. Setting a scene based on future promise. The design of this promise is then turned into realization as the inhabitants of the city turn into their 2D predecessors in the announcement of the real estate company.
As this idea / interpretation of Rotterdam is realizing and takes shape from its virtual concepts. The streets turn into a design rather than the opposite. As I mentioned before in PolderPunk 2077. I see a lot of resemblance in certain games.
To me it's starting to feel that the commodification of the impression is more important because that brings revenue. Rather than realizing the value of the actual citizens. This idea of the new cool Rotterdam is of course not entirely negative. Considering the fact that its popularity rose in the last ~15 years.
The problem (I have) with this new angle is that it provides an image that lacks context. The lack of poverty (in Dutch context), proper (social) housing and *many other problems*. The idea of this metropolitan megacity is of course very attractive for outsiders. (Sub)cultures are well celebrated even though the spaces where they manifest are in constant argument about their existential rights. I'd like to crosslink/refer this argument with mine, because both have to do with municipal zoning plans.
Does it fit within our wishes
for what we want Rotterdam
to appear to be?
What value is there morally to be found
if the revenue exceeds the needs of the demanding people
When I see the announcements of new promising areas, the showcases of both private and public investors and instances. The hollow imagery of the promise misses the filling: The cities contexts and needs. Instead of that, Rotterdam™ or ***R***™ creates a representation based on these contextless imagery. Rotterdam is being and worn as costume and the city undergoes a virtual *seeming* metamorphosis or rather **stagnation** and casts into Renderdam.
ANTITECTURE
I am in a constant battle with new and old buildings. The old Rotterdam buildings are built with the idea that everything of the inhabitants body is working (both the human is functioning = working and its body can function without any disabilities) _properly.
SURREAL POSTCARDS
Next to the city marketing, Renderdam can also be spotted online at i.e. WoonnetRijnmond, (paraphrased translation from the website.
WoonnetRijnmond is the place for a new place! At WoonnetRijnmond.nl you can see all of the offers from the affiliated corporations in the Rotterdam area. The corporations advertise their offers only on this website, which are rental properties, owner-occupied homes, business premises, parking spaces and storage areas.
https://www.woonnetrijnmond.nl/detail/rotterdam/ijsselmonde/sluiskreek-394/100105126