User:Lor.ensō/ReaderThatMayOrMayNot(Be)Read
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Revision as of 10:30, 12 June 2024 by Lor.ensō (talk | contribs) (Created page with "<pre> Working on: Martino: I have always wondered looking at certain cities like rotterdam how much the arrival of 3d rendering software has changed the shape of cities compared to when architects had to draw on paper. How both the new drawing and production means allowed the arrival of certain shapes but also the intensification of the speculative profit-driven gaze. Now thanks to the (sub)liminal research unit I realize that we are now even in a next st...")
Working on: Martino: I have always wondered looking at certain cities like rotterdam how much the arrival of 3d rendering software has changed the shape of cities compared to when architects had to draw on paper. How both the new drawing and production means allowed the arrival of certain shapes but also the intensification of the speculative profit-driven gaze. Now thanks to the (sub)liminal research unit I realize that we are now even in a next stage where the cities we see are influenced not just by 3D rendering, but actually by being looked at through networkerd game engines like Unreal.. This is an article that touches a bit on it: https://legacy.donotresearch.net/posts/net-architecture And of course this is linked to many power questions: https://volumetricregimes.xyz/index.php?title=The_Industrial_Continuum_of_3D Now how to make an intervention in relation to all this? If the actual liminal spaces that you can scout in the city act like "portals", how do they relate to the weird backrooms-of-innovation-renderings the city proposes? how do you navigate between the two? Just some questions, let me know if you need anything from my side, looking forward how this continues! Net-architecture poinxs (points of inaccess) [working on it] a... Portmanteau (do not quote me on that) of POI = Point of Interest and INXS which borrows the abbreviation of the band, but this stands for in excess(in overly large amounts), where I mean it as In-access (not accessible). XS4ALL I intent to counter map locations. using a platform to use gps The locations aren't manoeuvrable. With this project a way of countermapping could be marking certain points of the city. Examples of tools to practice: https://leafletjs.com/ leaflet js: an open-source JavaScript library for mobile-friendly interactive maps benchmarking (see next --------Benchmarking------- What does it mean to benchmark dictionaries will tell that it is 1. a standard or point of reference against which things may be compared. "the pay settlement will set a **benchmark for** other employers and workers" 2. ideal - a test designed to evaluate or compare the performance of computer hardware or software. "we thought we'd run some benchmarks on the smartphone" 3. Benchmark is a surveyor's mark, cut on a rock, stone, wall or a building showing the height of that mark above sea level. Contours are lines shown in brown, joining places of equal height above the sea level. Heights of inaccessible areas are shown by contours drawn in broken lines called form lines. 4. or building and used as a reference point in measuring [altitudes] 5. ==evaluate (something) by comparison with a standard.== =="we are **benchmarking** our performance **against** external criteria"== ---------------------------------------------------------------------------------------------------------- In these definitions, it all comes down to defining standards and legitimizing / testing. When I would look for a certain hard or software, I need to check either consumer platforms such as tweakers, reviewers on video platforms. What do I mean with it? I'm intrigued by the idea of sitting / being / loitering somewhere and look for the compatibility of platforms. Be it physical or mental. The accessibility meets disability in where the bar is set and the threshold is put. The threshold is both a place to fit a tool that grants access as it is a bar to closes access. When walking around, make a pitstop at a bench. Just sit there in the middle part. Look forward. Make yourself comfortable and take an unlimited time to see evaluate the premise. What does the neighborhood look like, what is the demographic. How much is it designed? Is it possible for anyone to be there?' `Make a list of the specs.` `Is there anything that could be tweaked?` `Be your own tracking device` `In a smart city, be a smart civilian, look at the surroundings` `from your own point of critique, make notes` Example: Report to the gemeente https://www.ongehinderd.nl/ https://www.notbored.org/UU.html https://inaccessiblecities.ajcontrast.com/ ideas Are there ways to report bugs on streetlevel? Be it websites or sites or ways to make cities more accessible? https://meldr.rotterdam.nl/ Is the city a circuit? (A brief discussion with Friedrich Kittler and Shannon Mattern between to bridge) [working on this] How to reconnect with the city in a empathetic way without framing myself as something ridiculous as an empath Why do people like Susan Bijl bags (ASKING THE IMPORTANT QUESTIONS HERE) [this is more an underbelly anti-yuppy level description] Is a big city open enough for people with disabilities, is the manoeuvrability? Abstractifying the map Abstractifying the walk as the memory that it is, a blend of words, lines, colors and shapes as shape of personal drawing designs rather than monitored landscapes in schematically saved geolocations This idea is about being your own tracking device. Making your walk into poetic visual rather than a monitored given. It's about looking at your route as a circuit. Would this circuit work? Are there stable connections, or are these broken? - change your track into a circuit - note your tracks but without context - follow the lines of the map but don't save them - just draw them and symbolize your strolling The colours you use are based on the coördinates https://pzwiki.wdka.nl/mediadesign/File:WhatsApp_Image_2024-05-15_at_11.32.53_4cd4be77.jpg Example: #519167 #692299 #008052 #445580 #906951 #000346 take note: since these coördinates are short 4 numbers, add 2 x 00's this is your colour spectrum per location counter-flaneuring [working on it] camouflage and not be seen geoguessing [working on it] Pedestrian What does it mean to be a pedestrian I can not ride a bike, that made me a "WALKER" my .walking my way to get to places is not that interesting walking around to empty my brain When I'm saying to someone that I'm going to go for a walk, I sometimes get the response like: "Where to?" as if I always to need to reach a goal my parents used to ask me to do chores and favors because oh no why would I go on walks without any purpose, goals, or benefits walking just a way of getting out of my stuffy bubble in the house to empty my brain, to look around and just be zigzagging through the streets. The purpose is more to walk something off rather than aiming towards a spot. It is away to maintain some space in the open I prefer walking to places if the weather isn't too extreme, I'm never in a hurry transport is for A-B, for 1 to 0 walking is for neither, rather aimless in direction but aimful in health it's good for clearing up inner storms either listening to the surroundings or closing off from them I feel where people do the flaneuring I tend to want to be unnoticed, accept for greeting / politeness but other than that I just temporarily claim my walking distances as I were to be alone in a train I talk about this walking because I feel that dull approach about what it means to be a pedestrian is rather bullshit. Plenty of people tend to want to ride their bikes, cars to get to places. I can not ride a bike due to balance problem, I never felt the urge to be the transporter vehiclist. As if being a pedestrian isn't productive enough, as if it is bad to be dull. What does it mean to be a pedestrian? CybeRdam2077 - PolderPunk? 27-05-24 We have visited VONK https://www.vonkrotterdam.nl/ The innovation center of Rotterdam Municipality. We had 3 talks: - One about Behavioural Change / Nudging - One about The Traffic Light system - One about the RotterdamSimulation methods via VR / AR and digitizing the city to something equal to what they said "GTA" but I thought more of Cyberpunk 2077 or the Matrix open world In the sense of the uprising industrialized neolights and hip city downfall of a city https://www.google.com/search?client=firefox-b-d&sca_esv=d65c73666fce9bae&sxsrf=ADLYWIKyNJxHTon7EPXo5NyopFHwNargVA:1716902557387&q=rotterdam+cyberpunk&uds=ADvngMgwiuRe_0AnQUg9C1BclBAHtUEh3Clh60Kan9kcyG3HPcnZfIAnqRyP3Ji96P8afcrGpKBA3aSAX9wZrJWioSvMWKrv1L_njJsfOiBA8sqhFXPzPSxSxFsjWG16Zz8ZFLAuelm6ynEBIvEJc0kxPOGdxTVxRxJkSCkIdFonudq4a-8B__nSzuioS4hhJKh2-CUziXPPpsBUKYgMNFaUsBhRGA2nN3Bn3uc47kvqC5dw1PGVdEwULxJB0M3ZL-X8-otKXYRHhYOQk0fruTbcYklGhGOCbjSqMwTTWHBUZDFPQ6quArBBuZQo76rxQHO5Z1m2gLXn&udm=2&prmd=ivnbz&sa=X&ved=2ahUKEwiu46-4uLCGAxWs9gIHHQo9A0YQtKgLegQIERAB&biw=1920&bih=995&dpr=1 NeoRotterdam, the idea of Rotterdam being so smart and innovative that it turns into a cybernetic dock station. https://www.reddit.com/r/Cyberpunk/comments/13gdyi4/the_city_of_rotterdam/ (still working on this) Since monday I have been thinking about the correlations between my spare time interests and the xpub topics. On monday, I was triggered or intrigued by the idea of future of Rotterdam. At VONK [the innovation center] they presented us with the three principles of the city, at least, the three principles they presented - Nudging - Controlling the traffic through soft and hardware that connects to the city sensors center. - Rotterdam 3D /ARVRXR -> Looking at the city from / on a virtual perspective. "Gaaf zeg hey" as any person into tech and gadget and modern stuff would say. The moment I saw the building and the modern gamification of the city, it reminded me of Night City in broad daylight. Night City is the place where Cyberpunk takes place. It is very interesting to think about innovation, about the smartness of the city where I grew up. The city seems to be dangling in between Cyberpunk a genre of science fiction set in a lawless subculture of an oppressive society dominated by computer technology. and Solarpunk a literary and artistic movement that envisions and works toward actualizing a sustainable future interconnected with nature and community. the suffix -punk refers to the punk asin steampunk (a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by, but not limited to, 19th-century industrial steam-powered machinery.) But to a Dutch degree, I always feel that a lot 'we' try to mimic or make our own, becomes a very watered down overly negotiated version of the actual thing. I'm talking about the Polder Model. The polder model is a method of consensus decision-making, based on the Dutch version of consensus-based economic and social policymaking in the 1980s and 1990s. It gets its name from the Dutch word for tracts of land enclosed by dikes. Therefore, looking at the citymarketing / citybuilding / cityplanning idea of Rotterdam as some sort of PolderPunk starting to develop in 2025. This kind of future city gives me some sort of future fictional idea. In a perfect world. I'm afraid of this perfect world. https://www.rotterdam.nl/_next/image?url=https%3A%2F%2Fbackend-dvg.rotterdam.nl%2Fsites%2Fdefault%2Ffiles%2Fstyles%2Fcontent_large%2Fpublic%2F2023-06%2Fartist-impressions-Hofplein-Aerial-Render.jpg%3Fh%3D8f74817f%26itok%3DwizvRIkp&w=828&q=75 CITY AS A MACHINE Programmer and tech writer Paul McFedries explains this thinking: The city is a computer, the streetscape is the interface, you are the cursor, and your smartphone is the input device. This is the user-based, bottom-up version of the city-as-computer idea, but there’s also a top-down version, which is systems-based. It looks at urban systems such as transit, garbage, and water and wonders whether the city could be more efficient and better organized if these systems were ‘smart.’ https://placesjournal.org/article/a-city-is-not-a-computer/ This idea came to mind because of the connections of both defintions of a port / terminal / transport / uploading and downloading / docking etc City as platform or Worldbuilding in games Monday 27th of May 2024 our class had a tour in the municipality building at the halvemaan passage. It started with nudging en behavioral psychology, followed by traffic organising and then virtualizing Rotterdam. The nudging idea is something I am still digesting, because it is passive agressive way to change behavior, I asked if the nudger is opened to be nudged and the reaction seemed open but didn't feel as open in the end. The second presentation lead us to the hofplein roundabout, talking about the amount of sensors, cameras and networks. The third presentation had a map Word diving in my brain: American / EUROTruck Simulator Going from a to b, delivering, being the the transmission / transaction / transport. Chrono Trigger JRPG story driven and mapped out game DBZ Kakarot Open World gamified version of Dragon Ball Z-series Garry's Mod a world making / modding program with open source game making. Portal a futurist manoeuvring game to finish levels through thinking Zelda Breathe of the Wild The first open world zelda game, Tales of Symphonia turn based rpg game that has geopolitics put into a story Valheim Surival / crafting game, make your own villlage / cities house Cyberpunk 2077 NeoTokyo-aestheticgame with the open world of Night City. A techno dystopian wolr Pokémon Arceus / Violet open world Pok'mon game Route as circuit the idea of mapping your location in the same idea as making a connection based electronic schematics and maps. This is a way to see if there are connections missing, is your route an open or closed circuit. Does an open route mean that everybody is welcome / public Does a close route mean that it's exclusive / private Is a detour a connection with extension cords? I Geo-equalism Considering Latitudes and altitudes defined by the prime meridian and the equator meridian meaning MidDay Equator -> AeQuator -> circulus Aequator diei etonoctus Circle equalizing day and night make equal equa Timezones geopolitics the production of space performativity lefebreve (or how ever the fuck you spell this french name) affordance : what are the possibilities? capabilities / possibilities hostile architecture