Connect-less

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About

Connect[less] is a game about networking - a playful critical reflection on the self-improving and productive act of connecting with others in order to advance in your career and get access to more projects, work and money.

Introduction

“Well, if you are a [well-connected] man, you will [network] from morning till night. When you [wake up], you [get outside], and when [you get there, you network - you meet people and you connect with them]. You do that right straight through the day. And what’s more, no back talk. Now a [well-connected] man does just what he’s [supposed] to do, and no back talk. Do you understand that?” —I rephrased Frederick Winslow Taylor, The Principles of Scientific Management (1911) -Cited in "Selfwork", Karen Gregory; Kirsty Hendry; Jake Watts; Dave Young February 02, 2017

Colophon

The game was born during prototype sessions with Manetta. The first prototype was played by Jian, Chae and Supi who provided invaluable feedback and encouraged its further development and life. Crafted by Ål Nik with the help of Python, Etherpad and Adobe Illustrator.