Naaami/my game storyline
TITLE: SAVIOR
The story line
- A main concept of my game is Situationism from critical perspectives of feminism and media in capitalism
- Stotyline: "A peaceful city has been dominated by ads in the swirl of capitalism.
A ball as a residence in the city has to save other ball friends captured in the ads.
- In the intro, I could put some description like "You are a ball living in the city, and your ball friends are missing!
- => For the same itinerary, each person experiences different dérive. [https://salvage.zone/in-print/salvaging-situationism-race-and-space/ Salvaging Situationism: Race and Space