Sound Narrative
Into the sound studio
A hands-on introduction to the analogue sound studio.
Using WORM's sound Studio (AKA SEM/Klangdum), as a working space - as it possess much of the same equipment and protocols one would find in a usual sound studio -, during these four session you will get to know the studio and become confident about using it on your own.
We will go through the common equipment, procedures, and protocols, as well as this studio's own idiosyncrasies and gems - its synthesizers! We will also delve into the music historical contexts in which some of these technologies and practices developed, such as Jamaican Dub, post-war European Avant-garde, and US and UK pop.
These sessions are a follow-up of Stock's Sound and Narrative. You are invited to use the studio and its resources to expand your sonic pallet and compositional methods.
Sessions
#1 Intro + Sound mixer(Basic)
16 Jan 14:00 - 18:00
Quick intro
- Dos and Don'ts in the sound studio
- Place of things
- Equipment available
Sound mixer (Basic)
The central piece of equipment in the studio to where all signals are routed (with the help of a patch-bay) and from where one can control the sound.
- workings of a mixer channel (volume, pan, eq, phase-inversion, gain, meters, line and mic inputs, aux, insert)
- send a sound signal to the mixer (using the patch-bay)
- route a sound signal from the mixer to the computer to be recorded (using the patch-bay)
- route a microphone to the mixer (using the vocal booth, booth's wall-box, patch-bay)
In the end you should be able to route a variety of sound sources (microphones and line signals) to the mixer, and have them send and recorded;
#2 Sound mixer - Complex
30 Jan 11:00 - 18:00
Continuing working with the mixer, we will look to the transformation of the sound that enters the mixer, using not only the mixer, but attached effect processors (fxs).
- Volume and panning
- On-board eq (parametric eq, Hi-pass / Low pass )
- Insert fxs (graphic eq, compressor )
- Auxiliary fxs (echo, reverb, pitchshifter, etc)
Towards the end of the session we will setting-up the mixer to accommodate with a dub multitrack session. With this setup in place you will be able to do a live re-composition of the original song, using the mixer as the central instrument, in a similar fashion dub producers started doing in the 1970s.
#3 Analogue Synths - Basic
11 Feb 11:00 - 18:00
As WORM's studio is filled of vintage analog synths, we will look into the basic principals and components of analogue sound synthesis and use the synths available to tryout the basic techniques and experiment with other possible. We'll use mainly the (simpler) EMS Putney and the (more complex) ARP 2500, but there is a pleura of synths available for the curious and eager ones.
- Sound waves: parameters and types.
- Synthesis techniques: Additive and subtractive;
FM, Granular - Basic synthesizers' modules: Oscillators, Noise generators, LFOs, Filters, Envelopes, and amplifiers.
- Interconnect all these modules to produces a variety of sounds (on both the Putney, the ARP, and using the more conventional patch cord system).
- Modulations
#4 Analogue Synths - Complex
13 Feb 14:00 - 18:00
- Envelopes
- Sequencers
- external controlling interfaces: keyboards, and MIDI devices (via MIDI to CV converter), to allow further expressivity with the synths.
- Experiment, experiment, experiment.