User:Tolga Ozuygur/Clapmusicinc: Difference between revisions

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Aloha,
Aloha,


This is the clapping music in c assignment. It was actually a nested loop exercise, but I did not use any nested loop while coding it, instead I have used some sort of a counter mechanism. Consider it as -one- of the plethora of alternative ways of completing such task.  
This is the clapping music in c assignment. It was actually a nested loop exercise, but I did not use any nested loop while coding it, instead I have used some sort of a counter mechanism. It would be a nice idea to consider it as -one- of the plethora of alternative ways of completing such task.  


While compiling the following code in '''linux''', you might want to remove:
While compiling the following code in '''linux''', you might want to remove:

Latest revision as of 11:47, 9 November 2010

Aloha,

This is the clapping music in c assignment. It was actually a nested loop exercise, but I did not use any nested loop while coding it, instead I have used some sort of a counter mechanism. It would be a nice idea to consider it as -one- of the plethora of alternative ways of completing such task.

While compiling the following code in linux, you might want to remove:

#include <windows.h>
#include <winbase.h>

and add:

#include <unistd.h>

Here is the source:

#include <stdio.h>
#include <string.h>
#include <windows.h>
#include <winbase.h>


int chn_1_timer = 0;
int chn_2_timer = 0;
int chn_timer_limit = 12;
int switch_timer = 1;
int switch_timer_limit = 12;
int loop_active = 1;

char pat [] = "xxx xx x xx ";
int patlen;

int main () {
	while (loop_active == 1) {	
		if (pat[chn_1_timer] =='x'){
		    printf ("%s ", "*clap*");
		}else{
		    printf ("%s ", "      ");
		}
		if (pat[chn_2_timer] =='x'){
		    printf ("%s \n", "*clap*");
		}else{
		    printf ("%s \n", " ");
		}
		chn_1_timer++;
		chn_2_timer++;
		if(chn_1_timer >= chn_timer_limit){
		    switch_timer++;
		    if(switch_timer >= switch_timer_limit){
		        switch_timer = 1;
		        chn_2_timer++;       
		    }
            chn_1_timer = 0;
		}
		if(chn_2_timer >= chn_timer_limit){		    
            chn_2_timer = chn_2_timer-chn_timer_limit;
		}
		if(chn_2_timer < 0){		    
            chn_2_timer = chn_timer_limit-chn_2_timer;
		}
		Sleep(100);
	}
}