User:Lbattich/canvas experiments: Difference between revisions

From XPUB & Lens-Based wiki
No edit summary
No edit summary
Line 1: Line 1:
The idea is to create a webpage that would generate abstract images, inspired in the proun/suprematist works of El Lissitzky.
The idea is to create a webpage that would generate abstract images, inspired in the proun/suprematist works of El Lissitzky. such as this one:
 
 
 
The tests are pretty far from that goal yet, but hey, the goal is not quite the important here perhaps...
The tests are pretty far from that goal yet, but hey, the goal is not quite the important here perhaps...


[http://lucasbattich.com/tests/proun01.html | Proun experiment 1]


Javascript section of the source code:
== test 1 ==
* [http://lucasbattich.com/tests/proun01.html Proun experiment 1]
 
*Javascript section of the source code:
 
<code>
<code>


Line 23: Line 29:
four();
four();
}
}
 
</code>
<code>
//choose btw different shapes
//choose btw different shapes
function choose() {
function choose() {
Line 32: Line 39:
         else if (numb==3){four()}
         else if (numb==3){four()}
         }
         }
 
</code>
<code>
//functions:
//functions:
//create a 4 sided shape:
//create a 4 sided shape:
function four()  
function four()  
{
{
Line 62: Line 69:
ctx.fill();
ctx.fill();
}
}
 
</code>
<code>
//pick a random colour
//pick a random colour
function colourme()
function colourme()

Revision as of 14:59, 23 September 2014

The idea is to create a webpage that would generate abstract images, inspired in the proun/suprematist works of El Lissitzky. such as this one:


The tests are pretty far from that goal yet, but hey, the goal is not quite the important here perhaps...


test 1

  • Javascript section of the source code:

var x=document.getElementById("proun"); //declare global var x for canvas

var y1,y2,y3,x1,m1; //var i=0; var ctx=x.getContext("2d"); window.onload = function(){start();setInterval(function(){choose()},700)};

function start() { x.width=window.innerWidth-30; x.height=window.innerHeight-30; ctx.fillStyle=colourme()+"1)"; //first colour ctx.fillRect(0,0,x.width,x.height); ctx.fill(); four(); } //choose btw different shapes function choose() {

       var numb=Math.floor(Math.random()*4);
       if (numb==0){four()}
       else if (numb==1){four()}
       else if (numb==2){four()}
       else if (numb==3){four()}
       }

//functions: //create a 4 sided shape: function four() { var x4,y4; y4=Math.floor((x.height+1)*Math.random()); x4=Math.floor((x.width+1)*Math.random()); ctx.beginPath(); ctx.moveTo(x4,y4); y4=Math.floor((x.height+1)*Math.random()); x4=Math.floor((x.width+1)*Math.random()); ctx.lineTo(x4,y4); y4=Math.floor((x.height+1)*Math.random()); x4=Math.floor((x.width+1)*Math.random()); ctx.lineTo(x4,y4); y4=Math.floor((x.height+1)*Math.random()); x4=Math.floor((x.width+1)*Math.random()); ctx.lineTo(x4,y4); y4=Math.floor((x.height+1)*Math.random()); x4=Math.floor((x.width+1)*Math.random()); ctx.lineTo(x4,y4); ctx.closePath(); var grd=ctx.createLinearGradient(x.width/2,y4,x4,x.height); grd.addColorStop(0,colourme()+"1)"); grd.addColorStop(1,colourme()+"1)"); ctx.fillStyle=grd; ctx.fill(); } //pick a random colour function colourme() { var a = Math.floor(256*Math.random()); var b = Math.floor(256*Math.random()); var c = Math.floor(256*Math.random()); var colour = "rgba("+a+","+b+","+c+","; return colour; }