Prototyping 16 April 2013: Difference between revisions
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==recursive exercise using jQuery+ CSS== | |||
<style type="text/css"> | |||
div.box { | |||
padding:10px; | |||
background:red; | |||
border:1px dashed black; | |||
color:white; | |||
width: 1000px; | |||
} | |||
</style> | |||
<script src="http://code.jquery.com/jquery-1.9.1.min.js"></script> | |||
</head> | |||
<body> | |||
<audio controls> | |||
<source src="http://wsdownload.bbc.co.uk/worldservice/css/96mp3/latest/bbcnewssummary.mp3"> | |||
<source src="http://pzwart3.wdka.hro.nl/~mmurtaugh/bbcnewssummary.ogg"> | |||
</audio> | |||
<source lang="html4strict"> | |||
<button id="but"> | |||
press me | |||
</button> | |||
<script > | |||
$("#but").bind('click', | |||
function(){ | |||
var baby = $("<div>baby</div>") | |||
.appendTo("body") | |||
.addClass ("box") | |||
.css("width", Math.floor(Math.random()*200) +"px"); | |||
var die=function(){ | |||
baby.hide(1000).show(1000, swell) | |||
} | |||
var swell=function(){ | |||
baby.animate({width: '1000px'}, die) | |||
} | |||
die(); | |||
} | |||
) | |||
$("audio").bind("durationchange", | |||
function () { | |||
$("audio").get(0).currentTime = 30 | |||
$("audio").get(0).play() | |||
//console.log($("audio").get(0).duration) | |||
} | |||
) | |||
$("audio").bind("timeupdate", | |||
function () { | |||
// console.log(this.currentTime) | |||
if (this.currentTime >= 33){ | |||
//this.currentTime = 60 | |||
$(this).trigger("durationchange") | |||
} | |||
} | |||
) | |||
</script> |
Revision as of 15:34, 16 April 2013
t a p e s and javascript
a range of interpretations of cassettes from nostaligic recreation and high tech over-determined design, through to contemporary music practices with tapes and turntables. What is the materiality of digital audio?
http://www.schillmania.com/projects/soundmanager2/demo/cassette-tape/
Andrew Prior: https://soundcloud.com/geckohooks/tapeoperations
HavblikAudio: http://www.myspace.com/havblikaudio/photos/albums/berlin/846774
Audio tag
So what's the "materiality" of digital audio in the browser?
A Script (Performance)
The Audio Tag
When asked to "load": Say: "loaded" and then a few seconds later "durationchange" When asked your "currentTime": Report the number you're standing closest to. When asked to set your "currentTime": Move to the number requested When asked to "play": start moving towards higher numbers When moving and you cross a new number: Say: "timeupdate"
Callback 1
When AUDIO says "durationchange": Tell AUDIO: "Set currentTime to 60" and then (after a few seconds) "play"
Callback 2
When AUDIO says "timeupdate": Ask AUDIO: What is your "currentTime" If it's response is 63 or bigger: Tell AUDIO: "pause"
Javascript
Javascript version of the above.
$(audio).bind("durationchange", function () {
audio.currentTime = 60;
audio.play();
}).bind("timeupdate", function () {
if (audio.currentTime >= 63) {
audio.pause();
}
});
AudioLooper
Loop
<script src="http://code.jquery.com/jquery-1.9.1.min.js" > </script>
<audio controls>
<source src="http://wsdownload.bbc.co.uk/worldservice/css/96mp3/latest/bbcnewssummary.mp3">
<source src="http://pzwart3.wdka.hro.nl/~mmurtaugh/bbcnewssummary.ogg">
</audio>
<script>
$("audio").bind("durationchange",
function () {
$("audio").get(0).currentTime = 30
$("audio").get(0).play()
console.log($("audio").get(0).duration)
}
)
$("audio").bind("timeupdate",
function () {
console.log(this.currentTime)
if (this.currentTime >= 33){
//this.currentTime = 60
$(this).trigger("durationchange")
}
}
)
</script>
recursive exercise using jQuery+ CSS
<style type="text/css">
div.box { padding:10px;
background:red; border:1px dashed black; color:white; width: 1000px;
} </style> <script src="http://code.jquery.com/jquery-1.9.1.min.js"></script>
</head> <body> <audio controls> <source src="http://wsdownload.bbc.co.uk/worldservice/css/96mp3/latest/bbcnewssummary.mp3"> <source src="http://pzwart3.wdka.hro.nl/~mmurtaugh/bbcnewssummary.ogg">
</audio> <source lang="html4strict"> <button id="but"> press me
</button> <script > $("#but").bind('click', function(){
var baby = $("
")
.appendTo("body") .addClass ("box") .css("width", Math.floor(Math.random()*200) +"px");
var die=function(){ baby.hide(1000).show(1000, swell) } var swell=function(){ baby.animate({width: '1000px'}, die) }
die(); } )
$("audio").bind("durationchange",
function () { $("audio").get(0).currentTime = 30 $("audio").get(0).play() //console.log($("audio").get(0).duration) } )
$("audio").bind("timeupdate", function () { // console.log(this.currentTime) if (this.currentTime >= 33){ //this.currentTime = 60 $(this).trigger("durationchange") }
}
) </script>