User:Kim/Special Issue 1/Wiki Hyperlink Game: Difference between revisions

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==Cookbook==
==Cookbook==
current state (11/10/24 17:35) of the website can be found on my server: [https://hub.xpub.nl/cerealbox/~kim/tracing-networks-backwards/ cerealbox/~kim/tracing-networks-backwards] <br>
current state (11/10/24 17:35) of the website can be found on my server: [https://hub.xpub.nl/cerealbox/~kim/tracing-networks-backwards/ cerealbox/~kim/tracing-networks-backwards] <br>
no images yet, will make som ein the process<br>
still open:
still open:
# make website operate w/joystick
# make website operate w/joystick

Revision as of 17:47, 10 November 2024

in progress mode

ref template: Radio_WORM:_Protocols_for_Collective_Performance#Wednesday_20_November

Title of the Project


Tracing Networks Backwards

nodes, edges, network, web, back links, counter links, reverse, retrace, trace back, to source, inside out, browsing, surfing, machine, engine
browsing backwards, tracing back networks (a wiki hyperlink game), retracing a network
network backtracer, tracing back a network, how to trace back networks

Description Text

information is composable. It’s constantly being combined and recombined into new things [1]

turns browsing inside out, always showing not the links that are on the page (directing away from it), but the ones that link towards this page. show where this page is embedded in and allows reverse browsing.
makes apparent that information is composable.


Tracing Networks Backwards is a browser game based on wikimedia. Its interface displays all wiki pages that link towards the currently open one and by that renders visible the bits an information is composed of.
Outputting the traced path into a graph shifts the attention from the clicked nodes (links) towards their edges (connections), and allows us to notice relations.

Cookbook

current state (11/10/24 17:35) of the website can be found on my server: cerealbox/~kim/tracing-networks-backwards
no images yet, will make som ein the process
still open:

  1. make website operate w/joystick
  2. connect output to graphviz
    1. then set up w/ printer
  3. website details:
    1. interface details (title, info, style)
    2. when printing - at what point?
    3. how to start (without keyboard) -- give options/ select or choose one fix

Refs and Resources

Graphviz connection

maybe this: https://viz-js.com/api/ ?

Joystick input

using the Gamepad API: MDN, ui.dev

Event Rider

Items

* joystick -- from xml at XPub
* Screen -- ? (rent or could bring mine from home)
* Rasberry pie -- rent from WDKA

in case I want (and manage) to print graphviz output:
* (thermal) printer or plotter -- XPub (?)
* Paper -- buy

Space

* internet
* power
* table
* lightsource (ceiling or table lamp)
* (chair)

Time

asynchronous (at whatever point for various duration)