User:C3/What am I doing: Difference between revisions
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Until then I was exposed only to 2D or 3D animation that somehow involved realism, even if something unnatural was portrayed it would always follow some real world rules, what I saw was what I expected. On the contrary, during class we constantly saw animation that was ''wrong'', rightfully so. | Until then I was exposed only to 2D or 3D animation that somehow involved realism, even if something unnatural was portrayed it would always follow some real world rules, what I saw was what I expected. On the contrary, during class we constantly saw animation that was ''wrong'', rightfully so. | ||
==Audio(?)== | ==Audio<s>(?)</s>!== | ||
==Emulation== | ==Emulation== |
Revision as of 09:33, 9 October 2024
Coding
Animation
Aside all the computer stuff that I've been doing/will do, I draw a lot, and for a long time (high school years) I though that I wanted to become a traditional animator (hand drawing frame per frame). On my second BA year I started attending a course called "Digital animation techniques", there I came in contact with non traditional animation works for the first time. Until then I was exposed only to 2D or 3D animation that somehow involved realism, even if something unnatural was portrayed it would always follow some real world rules, what I saw was what I expected. On the contrary, during class we constantly saw animation that was wrong, rightfully so.