User:Thijshijsijsjss/Notes on SI23/Electrifying: Difference between revisions

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(Add a few words on motivation)
m (Fix typo)
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# Navigate to the directory in which you want the game to reside
# Navigate to the directory in which you want the game to reside
# Run <code>git clone https://git.xpub.nl/thijsoid/Electrifying.git</code> (or the SSH alternative) (*)
# Run <code>git clone https://git.xpub.nl/thijsoid/Electrifying.git</code> (or the SSH alternative) (*)
# Run <coce>cat README.md</code>
# Run <code>cat README.md</code>
# As the README file suggest, it is encouraged to add a termporary alias by running <code>alias look='cat'</code> (**)
# As the README file suggest, it is encouraged to add a termporary alias by running <code>alias look='cat'</code> (**)



Revision as of 12:54, 13 March 2024

Electrifying is a game made by User:Senka and User:Thijshijsijsjss from editorial group ((in)ter)dependence during SI23: Quilting_infrastructures in two hour-long 'gamejam sessions'. It is a tiny escape room game played in your terminal of choice.

Usage

Electrifying can be downloaded and played entirely through your terminal interface by following these steps:

  1. Navigate to the directory in which you want the game to reside
  2. Run git clone https://git.xpub.nl/thijsoid/Electrifying.git (or the SSH alternative) (*)
  3. Run cat README.md
  4. As the README file suggest, it is encouraged to add a termporary alias by running alias look='cat' (**)

(*) Alternatively, the gamefiles can be downloaded and manually unzipped directly from Gitea.

(**) Note that this alias will last only for this terminal session.

Motivation

We played Noah Veltman's The Command Line Murders in class, and were promted to create a terminal game within one hour. We set three goals for ourselves:

  1. explore how to achieve a (minimal) sense of immersion through a terminal interface
  2. make it simple (i.e. a limited set of actions)
  3. make it polished (or the 1-hour equivalent of that)

Imagery