User:Thijshijsijsjss/Notes on SI23/Electrifying: Difference between revisions
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# Navigate to the directory in which you want the game to reside | # Navigate to the directory in which you want the game to reside | ||
# Run <code>git clone https://git.xpub.nl/thijsoid/Electrifying.git</code> (or the SSH alternative) (*) | # Run <code>git clone https://git.xpub.nl/thijsoid/Electrifying.git</code> (or the SSH alternative) (*) | ||
# Run < | # Run <code>cat README.md</code> | ||
# As the README file suggest, it is encouraged to add a termporary alias by running <code>alias look='cat'</code> (**) | # As the README file suggest, it is encouraged to add a termporary alias by running <code>alias look='cat'</code> (**) | ||
Revision as of 12:54, 13 March 2024
Electrifying is a game made by User:Senka and User:Thijshijsijsjss from editorial group ((in)ter)dependence during SI23: Quilting_infrastructures in two hour-long 'gamejam sessions'. It is a tiny escape room game played in your terminal of choice.
- All game files can be found in this Git repo.
Usage
Electrifying can be downloaded and played entirely through your terminal interface by following these steps:
- Navigate to the directory in which you want the game to reside
- Run
git clone https://git.xpub.nl/thijsoid/Electrifying.git
(or the SSH alternative) (*) - Run
cat README.md
- As the README file suggest, it is encouraged to add a termporary alias by running
alias look='cat'
(**)
(*) Alternatively, the gamefiles can be downloaded and manually unzipped directly from Gitea.
(**) Note that this alias will last only for this terminal session.
Motivation
We played Noah Veltman's The Command Line Murders in class, and were promted to create a terminal game within one hour. We set three goals for ourselves:
- explore how to achieve a (minimal) sense of immersion through a terminal interface
- make it simple (i.e. a limited set of actions)
- make it polished (or the 1-hour equivalent of that)