Summer Experiments: Difference between revisions

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  ▶ [https://hub.xpub.nl/soupboat/~supi/summer_experiments/01_precarity/gif/01_chainworkers.gif chainworkers]: a chain in a system of chainworkers attempts to break free. In what appears to be a potential escape route, it is only a mirage.
  ▶ [https://hub.xpub.nl/soupboat/~supi/summer_experiments/01_precarity/gif/01_chainworkers.gif chainworkers]: a chain in a system of chainworkers attempts to break free. In what appears to be a potential escape route, it is only a mirage.
  ▶ [https://hub.xpub.nl/soupboat/~supi/summer_experiments/01_precarity/gif/02_should_you_be_working.gif "Should you be working?"] As a personal response to the phrase "shouldn't you be working?" from Silvio Lorusso, this Bitsy game (gif) reveals an answer to a question is always at the back of my mind.
  ▶ [https://hub.xpub.nl/soupboat/~supi/summer_experiments/01_precarity/gif/02_should_you_be_working.gif "Should you be working?"] As a personal response to the phrase "shouldn't you be working?" from Silvio Lorusso, this Bitsy game (gif) reveals an answer to a question is always at the back of my mind.
'''[about]''' With our first release, we began exploring the topic of precarity. Entreprecariat: Everyone Is an Entrepreneur. Nobody Is Safe. (Onomatopee) by Silvio Lorusso and General Theory of the Precariat by Alex Foti were the first reads which inspired this publication. Living in a constant insecurity became an essential part of our lives slowly and unnoticeably. While it took us some time to figure out how our reality has been shifting so much, we started our research with some basics: a glossary with terms that are already crafted and explored by some authors.
'''[about]''' With our first release, we began exploring the topic of precarity. Entreprecariat: Everyone Is an Entrepreneur. Nobody Is Safe. (Onomatopee) by Silvio Lorusso and General Theory of the Precariat by Alex Foti were the first reads which inspired this publication. Living in a constant insecurity became an essential part of our lives slowly and unnoticeably. While it took us some time to figure out how our reality has been shifting so much, we started our research with some basics: a glossary with terms that are already crafted and explored by some authors.<br>
'''[reads]'''
[https://hub.xpub.nl/bootleglibrary/read/383/pdf Entreprecariat: Everyone Is an Entrepreneur. Nobody Is Safe. (Onomatopee) by Silvio Lorusso] <br>
[https://hub.xpub.nl/bootleglibrary/read/761/pdf General Theory of the Precariat by Alex Foti] <br>
[https://hub.xpub.nl/bootleglibrary/read/148/epub Weapons Of Math Destruction by Cathy O'Neil] <br>
[https://v2.nl/archive/articles/notes-on-the-exploitation-of-poor-artists/ NOTES ON THE EXPLOITATION OF POOR ARTISTS by Hans Abbing, published in Blowup Reader 5, Show Me the Money] <br>
[https://www.youtube.com/watch?v=nnYhZCUYOxs What is the Precariat | Guy Standing | TEDxPrague]


==<span style="color: white; font-family: Menlo; text-decoration:none; background-color: #0033ff; padding-top: 0.1vw; padding-bottom: 0.1vw; padding-left: 0.1vw; padding-right: 0.2vw;">August 9 // residue </span>==
==<span style="color: white; font-family: Menlo; text-decoration:none; background-color: #0033ff; padding-top: 0.1vw; padding-bottom: 0.1vw; padding-left: 0.1vw; padding-right: 0.2vw;">August 9 // residue </span>==

Revision as of 14:42, 23 August 2022

About

Following the invitation for Special Issue #18, we would like to challenge ourselves to continue with weekly small experiments (contributions) in order to test some quick master project ideas. The idea is to pick a topic of our interest, some reads and do small experiments in the mood of Radio Implicancies. To create an extended gallery over the Summer that might help us find our projects for XPUB2.

Releases

Summer-experiments.png

The publication's webpage is here.

August 2 // precarity

Entreprecariat.png

[invitation] release one's pad is here.
[caretaker] Ål Nik
[contributors] Ål Nik
[release date] August 2
[topic] precarity
[form] website & illustrated (e)zine
[colour] red
[zine] tba
[release pieces]

A Tiny Illustrated Glossary of Precarity by Alchainworkers: a chain in a system of chainworkers attempts to break free. In what appears to be a potential escape route, it is only a mirage.
▶ "Should you be working?" As a personal response to the phrase "shouldn't you be working?" from Silvio Lorusso, this Bitsy game (gif) reveals an answer to a question is always at the back of my mind.

[about] With our first release, we began exploring the topic of precarity. Entreprecariat: Everyone Is an Entrepreneur. Nobody Is Safe. (Onomatopee) by Silvio Lorusso and General Theory of the Precariat by Alex Foti were the first reads which inspired this publication. Living in a constant insecurity became an essential part of our lives slowly and unnoticeably. While it took us some time to figure out how our reality has been shifting so much, we started our research with some basics: a glossary with terms that are already crafted and explored by some authors.
[reads] Entreprecariat: Everyone Is an Entrepreneur. Nobody Is Safe. (Onomatopee) by Silvio Lorusso
General Theory of the Precariat by Alex Foti
Weapons Of Math Destruction by Cathy O'Neil
NOTES ON THE EXPLOITATION OF POOR ARTISTS by Hans Abbing, published in Blowup Reader 5, Show Me the Money
What is the Precariat | Guy Standing | TEDxPrague

August 9 // residue

[invitation] release two's pad is here.
[caretaker] Supi
[contributors] Supi, Ål Nik
[release date] August 9
[topic] residue
[form] tba
[colour] blue
[zine] tba
[release pieces] tba
[about] tba
[work in progress pads] Ål's pad

August 16 // [my] footprint

[invitation] release three's pad is here.
[caretaker] Ål Nik
[contributors] Supi, Ål Nik
[release date] August 16
[topic] [my] footprint - with a focus on digital
[form] tba
[colour] green
[zine] tba
[release pieces]

▶  sprite -> game data: gif + txt An attempt to reveal the clickstream version of the Bitsy environment via the game data (by interacting with a sprite, or walking to the "i" icon in the game.) Included in the game data are fixed elements that came with the Bitsy format that cannot be deleted, even when they are not used in the game. For example, sound files:
BLIP 1
E5,B5,B5
NAME meow
ENV 40 99 4 185 138
BEAT 61 115
SQR P2

[about] What are we leaving behind us? In the digital era we live, we create a lot of content that is being stored on nameless servers and accounts we don't even remember anymore. What happens with all the content we are producing and leaving out there? Is it connected to the legacy we are leaving or is something completely different? What part of our past is our digital trail?
[work in progress pads]

August 23 // topic // caretaker: Supi

Contributors

☾ Ål Nik ☾ & SUPI