User:Ålnik: Difference between revisions
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[[Special Issue 16 Works by Ål Nik]] | [[Special Issue 16 Works by Ål Nik]] | ||
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With our Special Issue 16 and prototyping classes, we aimed at combining programming with processing natural language. Thus, we started with Python (from scratch) and played with ways to process text. Each week we had to go through reads about Python and to learn to code step by step. At the same time, we also had reading sessions with Cristina and research, reading and writing with Steve. Here are the (mini)projects I worked on. | With our Special Issue 16 and prototyping classes, we aimed at combining programming with processing natural language. Thus, we started with Python (from scratch) and played with ways to process text. Each week we had to go through reads about Python and to learn to code step by step. At the same time, we also had reading sessions with Cristina and research, reading and writing with Steve. [https://pzwiki.wdka.nl/mediadesign/Special_Issue_16_Works_by_%C3%85l_Nik Here are the (mini)projects I worked on]. | ||
===Special Issue #17: Productive Play=== | ===Special Issue #17: Productive Play=== |
Revision as of 16:30, 21 March 2022
Hello, world! Ål here.
About
Digitart, illustration, visual facilitation & scribing, graphic design. Looking for experimenting with tools, researching peculiar topics and finding focus before the end of XPUB2. ;)
XPUB1
Special Issue #16: Vernacular languages processing
Special Issue 16 Works by Ål Nik
With our Special Issue 16 and prototyping classes, we aimed at combining programming with processing natural language. Thus, we started with Python (from scratch) and played with ways to process text. Each week we had to go through reads about Python and to learn to code step by step. At the same time, we also had reading sessions with Cristina and research, reading and writing with Steve. Here are the (mini)projects I worked on.
Special Issue #17: Productive Play
Special Issue 17 Works by Ål Nik
With our second issue and the seventeenth one for XPUB, we dived into the topic of "productive play", led by artist and researcher Lídia Pereira. During the reading sessions, we have elaborated on gamification, video games, monetisation mechanics and all of those's impacts on our work & personal life. In order to reflect on the topic, we formed reading groups and made discussions in class. Here are all of the (mini)projects I was part of during this special issue.