Nami-project proposal: Difference between revisions
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<p style = "width:80%;">And while doing pre-research for writing this proposal, I’ve realised some professional designers(UI/UX, Product, Graphic) have been also making some critical voices about the status quo in the industry. For instance, Boris Müller, a UI/UX designer and professor, keeps writing about the scarcity of diversity and creativity in the web design market and also initiating some projects about it. <br> | <p style = "width:80%;">And while doing pre-research for writing this proposal, I’ve realised some professional designers(UI/UX, Product, Graphic) have been also making some critical voices about the status quo in the industry. For instance, Boris Müller, a UI/UX designer and professor, keeps writing about the scarcity of diversity and creativity in the web design market and also initiating some projects about it. <br> | ||
Another example is arguments made by Olia Lialina, a Net artist, theorist, experimental film and video critic, and curator. Through many writings and web projects, she has expressed her regrets on the gradual disappearance of the(amateur) personal webpage, which was used to be active in the past. She resonates [QUOTE HER ESSAY HERE] | Another example is arguments made by Olia Lialina, a Net artist, theorist, experimental film and video critic, and curator. Through many writings and web projects, she has expressed her regrets on the gradual disappearance of the(amateur) personal webpage, which was used to be active in the past. She resonates [QUOTE HER ESSAY HERE]<br> | ||
Also it doesn’t seem directly relevant, but Silvio Lorruso, a writer and web designer, also talked about [QUOTE SILVIO LORRUSO'S ESSAY(The User Condition) HERE: Capacity to break the conditions….. An action is basically a choice, and agency measures the capacity of making choices. No choice, on the contrary, is behavior. The addict has little agency because their choice to interrupt their toxic behavior exists, but is tremendously difficult. In short, I propose to define agency as the capacity for action, which is in turn the ability to interrupt behavior.] | Also it doesn’t seem directly relevant, but Silvio Lorruso, a writer and web designer, also talked about [QUOTE SILVIO LORRUSO'S ESSAY(The User Condition) HERE: Capacity to break the conditions….. An action is basically a choice, and agency measures the capacity of making choices. No choice, on the contrary, is behavior. The addict has little agency because their choice to interrupt their toxic behavior exists, but is tremendously difficult. In short, I propose to define agency as the capacity for action, which is in turn the ability to interrupt behavior.] |
Revision as of 11:42, 15 November 2021
Why do you want to make?
As someone who has been studying Graphic design and working with it, I’ve been striving to find a way to be financially independent, not dismissing/leaving the design industry. I am pretty much convinced that I position myself as a graphic designer and will be working in the design industry, expectedly mainstream/ major-tech industry.
It’s not hard for me to imagine most of my future tasks will be likely to embody websites with certain styles of aesthetic, formats, and functions, which are given by clients for obvious commercial purposes. From a realistic point of view, most of these works wouldn't offer me space for innovative and challenging design approaches.
But then I am, and will be, one of the designers feeling sorry about the repetitive births of all the identical websites. This is honestly a dilemma for me in terms of compromising my regrets about the lack of diversity in web pages today with the demands of the industry.
To be realistically speculating my position, I desire to investigate why can’t the designers and clients get out of the iterative loops of conventional disciplines in web design. It's obvious that there are indispensable elements and rules that the commercial web designers can’t break or deform.
I believe that looking into (and questioning )the roots and influential factors of the market structure will definitely help me to have a better understanding of the field and contemplate my (potential) stance as a designer, not just avoiding or helplessly admitting it. This research will be a good starting point for me to sustain my passion to be one of the designers who are willingly challenged to the issue.
What and how do you want to make?
I expect outcome of my project will be an archival website, presenting documentations of research materials.
The archive will be composed of explorations about various sub-research questions, which will be displayed in formats like text, photos, video and audio fragments of interview records, etc.
The sub-questions will be, for example :
- <Desk research questions>
- Reading references/theories about Reproductive Economy
- How have histories of aesthetic movements such as Flat-design (mimicking Minimalism), Brutalism (a counterexample to the Flat-design) been influencing the web design ecosystem?
- Does the Flat design agenda necessarily draw a better user experience in terms of efficiency in the web and mobile context? (The trend of the Flat design was born not just for adoring minimalistic visual culture, but also for the productive user experience.
Yet, it’s been controversial if that necessarily draw the convenient and understandable navigation.) - What are representative examples that the flat aesthetic has indeed contributed to positive user experiences, balancing easy navigation and innovativeness?
- Are there any examples that the flat design couldn’t succeed to create a good responsive design mechanism?
- <Field research questions>
- Have product designers and front-end developers (in the industry) ever felt that ‘mobile-first’ agenda influences their creativity?
- How have Bootstrap and React, open-source libraries made by mega ten companies, been influencing the ecology of the web design industry? (both through desk and field research, but it’d be interesting to look into or even ask online forum or community.)
- How often do the developers rely on extracting codes from such existing libraries like Bootstrap and React?
- How have been the developers and designers dealing with issues when they couldn’t easily find the desired codes from such libraries? (ex. Some might have approached to fit their design to the existing libraries so that they compromised to keep their creativities.
In contrast, some might have approached, (over)writing or implementing their own codes with intense research to really embody the result as they want.) - How do the developers and (product) designers perceive the existence of such open libraries? (both gratefulness and regrets)
- How have contemporary (graphic) designers and multidisciplinary artists been dealing with the ‘mobile-first' agenda?
- Is that really important for them to make their contents to every screen size? (= Is the ‘mobile first’ motto something crucial for them?)
- What are representative examples that the non-flat design has succeeded in drawing an efficient user experience and responsive system?
- Thoroughly studying the basic html/xml languages in the libraries. Maybe I could find if there are some patterns per function, and if the codes are still recommended to use or outdated, etc.
I can download their libraries and take their codes out to my own file, then modify, analyzing it. (Mostly desk research)
(All these questions can be even specifically articulated or extended)
These sub-questions will be explored through either doing desk or field research or even doing both.
The desk research mostly entails reading research papers in a context like Jstor, and essays/articles on platform like Medium and asking on online communities for designers and developers.
As for the field research, I will mostly meet and interview designers and developers who are currently working in the field. For instance, questions asking their practical mechanism in their companies and insights about it will be explored better through hearing their real experiences than looking into papers. The recording medium will be decided on the interviewee’s preference. It can be formats of audio, video, photo, or text.
When it comes to some questions, I will run online surveys, targeting multi-disciplined artists and currently working designers. These methods lie on a borderline between the desk and the field research.
The way how I present all the collection of findings will be naturally followed by my insight during analysis.
Timeline
~May 2022 : Reading theories and essays about Reproductive economy and to deepen my insight about the topic
Oct 2021˜ Dec 2021:
Nov 2021
Nov 2021~Apr 2022:
Relation to my previous practice and a larger context
My trajectory in Experimental Publishing can explain why I am particularly interested in the lack of diversity in the web context and ecology of the market. The first year in the course was composed of making a collective publication each semester, called ‘Special Issue’. The mechanism of it was working, learning together then communicating with audiences as a group. The projects were created by collages of each student's individual interpret of subject matters. In the process of documenting my interpretation, I particularly enjoyed spreading my narratives into the ‘web’ format. Although I didn’t have advanced technical knowledge in HTML, CSS, and Javascript, which are key languages for making a webpage, I’ve been very charmed by various possibilities in aesthetics and tools of making the pages.
This attraction in HTML world has inspired me to create my personal essay website called ‘TEXTYOURS (textyours.world)’ in March 2020.
In the platform, I’ve been experimenting to create hand-made web pages with stories I wanted to talk about. On top of that, the stories are displayed in visual languages that I personally found relevant to the contents.
The style and the level of completion of the works are admittedly amateuristic from a professional perspective. Yet, for me, this process itself has been a big part of my artistic statement as I feel great freedom and intimacy, unlike in other websites having all the similar aesthetics and moving systems under the name of professionalism.
And this enjoyment has gradually triggered me critical questions:
These have naturally motivated me to look into the ecology of the web design industry.
And while doing pre-research for writing this proposal, I’ve realised some professional designers(UI/UX, Product, Graphic) have been also making some critical voices about the status quo in the industry. For instance, Boris Müller, a UI/UX designer and professor, keeps writing about the scarcity of diversity and creativity in the web design market and also initiating some projects about it.
Another example is arguments made by Olia Lialina, a Net artist, theorist, experimental film and video critic, and curator. Through many writings and web projects, she has expressed her regrets on the gradual disappearance of the(amateur) personal webpage, which was used to be active in the past. She resonates [QUOTE HER ESSAY HERE]
Also it doesn’t seem directly relevant, but Silvio Lorruso, a writer and web designer, also talked about [QUOTE SILVIO LORRUSO'S ESSAY(The User Condition) HERE: Capacity to break the conditions….. An action is basically a choice, and agency measures the capacity of making choices. No choice, on the contrary, is behavior. The addict has little agency because their choice to interrupt their toxic behavior exists, but is tremendously difficult. In short, I propose to define agency as the capacity for action, which is in turn the ability to interrupt behavior.]
They all commonly warn about certain types of the economy being continually reproduced. Thus my personal question eventually all resonates to a larger social context.
Who can help you and how?(Roughly written at the moment)
References / Bibilography
A Vernacular Web
One Terabyte of Kilobyte Age (2011-),[27] a project with Dragan Espenschied. Lialina and Espenschied downloaded the entire Geocities archive (Geocities was shut down in 2009) and regularly and automatically publish screenshots of GeoCities websites on a Tumblr blog.
Digital Folklore