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** (What makes software so prone to be written, transformed, distribuited ? | ** (What makes software so prone to be written, transformed, distribuited ? | ||
*** Imaterality, ... (?) ) | *** Imaterality, ... (?) ) | ||
===Bibliography=== | |||
Hayles, Katherine (1999). How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. London:The University of Chicago | |||
Hayle, Katherine (2005). My mother was a computer: digital subjects and literary texts. London: The University of Chicago | |||
Cramer, Florian (2005). Words Made Flesh: Code, Culture, Imagination. Piet Zwart Institute | |||
Cramer, Florian (2008). Language. In: Fuller, M. Software Studies: a lexicon. London: The MIT Press. 168-174. | |||
Rushkoff, D, (2010). Program or Be Programmed: Ten Commands for a Digital Age. New York: OR Books. |
Latest revision as of 01:47, 23 November 2011
New Outline 23/11
Code performativity
What does it mean for code to performative?
- Code performativity
- what it means
- what impact it has on us, humans and reality
- References: Katherine Hayles and Florian Cramer - main guideline
- Douglas Ruschkoff ideas - program or be programme
- to gain control of reality we have be in control of the code
- Questions:
- Why does code occupy such a relevant position that allow it to influence our lives so much? (answer: Hayles and Cramer)
- (What makes software so prone to be written, transformed, distribuited ?
- Imaterality, ... (?) )
Bibliography
Hayles, Katherine (1999). How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. London:The University of Chicago
Hayle, Katherine (2005). My mother was a computer: digital subjects and literary texts. London: The University of Chicago
Cramer, Florian (2005). Words Made Flesh: Code, Culture, Imagination. Piet Zwart Institute
Cramer, Florian (2008). Language. In: Fuller, M. Software Studies: a lexicon. London: The MIT Press. 168-174.
Rushkoff, D, (2010). Program or Be Programmed: Ten Commands for a Digital Age. New York: OR Books.