User:Rita Graca/gradproject/project proposal 6: Difference between revisions

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===How do you plan to make it?===
===How do you plan to make it?===


I aim to create a digital audio file series. In each episode, I will be having a conversation with a guest actively involved in reshaping social media. I'm touching on topics of decentralisation, vigilantism, legislation. Alongside, I will explore ''strategies of care'' – I will prototype different features for the platform where the podcast is shared. These features are my experiences with different ways of listening. They can incorporate paraphrasing, reinterpreting, annotating, drawing, uploading, commenting, remixing, transcribing.
I aim to create a digital audio file series. In each episode, I will be having a conversation with a guest actively involved in moderating social media. I'm touching on topics of digital vigilantism, codes of conduct, personal design tools. Alongside, I will explore ''strategies of care'' – I will prototype different features for the platform where the podcast is shared. These features are my experiences with different ways of listening.


My platform serves a very specific purpose of giving me a boundless space for experiences. However, I intend to take the opportunity to share the project through different channels, looking into the mainstream and the alternatives. This can be a great moment to go through the design, accessibility and audience of such platforms. My experience with these projects will add up to my research on interface design. Different methods of distribution include peer-to-peer, such as ''Dat'', or using mainstream options, such as ''Spotify'' or ''iTunes''.
Listening doesn't mean just hearing. The platform can incorporate paraphrasing, reinterpreting, annotating, drawing, uploading, commenting, remixing, transcribing and all different strategies I can explore for active listening. While I celebrate the actions of speaking up, I feel the need to provide the balance of receiving the information. I'm following closely Kate Crawford interest in assuming listening as a metaphor to capture forms of online participation. (Crawford, 2011) I hope this podcast, and the subsequent prototypes of listening, builds a platform for understanding and reflection of our social networks.
 
Since the beginning of the project, I've prototyped Twitter bots that help me collect online evidence. I attended a meeting from a research group on digital vigilantism. I reached out to different people and recorded the first audio episodes. I'm in touch with CODARTS students that are helping me produce the musical cues I want to integrate into the platform. I'm learning ''Flask'' and ''Jinja'' to create and maintain a flexible collection of materials online. I've been prototyping ways of active listening. Going forward, I aim to connect and record with more people to have a diverse range of experiences. I will consolidate my strategies of care by understanding what makes more sense to incorporate in the project. I will experience the best way to organise all the information I'm collecting and creating.


The tendency to build attractive, easy to use interfaces, can overlook and oversimplify some problems. Good design shouldn't mean a lack of disclosure or choice. These concerns noticeably apply to social media platforms. To pay attention to the actions of resistance is to acknowledge the need for change.




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File:annotated_eg.png | At the time of the Special Issue 9, a point of interest for everyone was annotations. I was curious if we could train a computer to see all of these traces, so I started prototyping some examples. Annotated example from data set.
File:annotated_eg.png | At the time of the Special Issue 9, a point of interest for everyone was annotations. I was curious if we could train a computer to see all of these traces, so I started prototyping some examples. Annotated example from data set.
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===What is your timetable?===
===What is your timetable?===

Revision as of 15:01, 29 January 2020

Graduation Project Proposal
13 January 2020


What do you want to make?

Is it possible to fight hate within the platforms battlefield? In this project, I want to give attention to community movements that seek to regulate hate on social media. I aim to build a platform to share a series of conversations turned into a podcast. In each episode, I will invite a different person to discuss ways of reducing online hate related to their practice or daily life. I will upload the podcast to a platform where I can explore and prototype different forms of listening.

Online spaces are full of shaming, harassment, hate speech, racism. My interest focuses on the collective consciousness that is urgent to reduce this hate. A proactive approach comes from community strategies that seek to regulate deviant behaviour. User movements follow informal sets of rules which are clear for a specific community but often scatter through different groups and platforms. It is also true that online traces are often lost, movements morphed into others. In an attempt to find evidence of group actions that mitigate hate, I was screenshotting the web. Right now, I feel there is a need for more robust documentation.


How do you plan to make it?

I aim to create a digital audio file series. In each episode, I will be having a conversation with a guest actively involved in moderating social media. I'm touching on topics of digital vigilantism, codes of conduct, personal design tools. Alongside, I will explore strategies of care – I will prototype different features for the platform where the podcast is shared. These features are my experiences with different ways of listening.

Listening doesn't mean just hearing. The platform can incorporate paraphrasing, reinterpreting, annotating, drawing, uploading, commenting, remixing, transcribing and all different strategies I can explore for active listening. While I celebrate the actions of speaking up, I feel the need to provide the balance of receiving the information. I'm following closely Kate Crawford interest in assuming listening as a metaphor to capture forms of online participation. (Crawford, 2011) I hope this podcast, and the subsequent prototypes of listening, builds a platform for understanding and reflection of our social networks.

Since the beginning of the project, I've prototyped Twitter bots that help me collect online evidence. I attended a meeting from a research group on digital vigilantism. I reached out to different people and recorded the first audio episodes. I'm in touch with CODARTS students that are helping me produce the musical cues I want to integrate into the platform. I'm learning Flask and Jinja to create and maintain a flexible collection of materials online. I've been prototyping ways of active listening. Going forward, I aim to connect and record with more people to have a diverse range of experiences. I will consolidate my strategies of care by understanding what makes more sense to incorporate in the project. I will experience the best way to organise all the information I'm collecting and creating.


What is your timetable?

September, October — Ground my interests, make clear what I want to work on by researching and finding projects. Fast prototyping.
November, December — Project Proposal is written so my scope is set. Have a more specific direction for the prototypes. Who is my audience? Engage with users.
January — Allow the feedback from the assessment and the break to feed new inputs to the project. Organize a workshop (Py.rate.chnic sessions) which will allow other people to experiment and talk about the project.
February, March — Put my prototypes together to create a bigger platform. The project will expand from small experiments to a combined project. How will people engage with my project? Think about distribution, amplification and contribution from others!
April, May — Written thesis is delivered. Focus on the project. Test my prototypes, perform them or put them online. Is it useful to organise more workshops or conversations around the subject?
June, July — Finish everything: conclusion of the final project. Prepare the presentation.


Why do you want to make it?

Feels urgent. When diving into the subject of mainstream social media, the amount of noise is overwhelming. The lack of credibility of the media casts a shadow on genuine social movements and mobilisations online. There's urgency in amplifying authentic conversations. Conversations about the limitations of social interfaces, the changes we aim to see, possible solutions. There is so much noise on social media, it becomes urgent to listen.

Feels contemporary. The users have been demanding more reliable platforms and the companies picked out the trend by providing some changes. In April TikTok added two new features to promote a safer app experience. In July Instagram tested hiding its likes in several countries to benefit their users’ experience. Youtube promised to release soon new features in an attempt to be more transparent with their algorithms. It’s true that the real effects of these features are debatable and also part of well-thought marketing strategies. However, they show the audience is engaging with this type of discourses.

Feels like I can join the conversation. The interface and its features gain social and contextual meaning, through subtleties or bigger movements. As a designer, I can have a critical look at how these interfaces are built.


Who can help you and how?

Marloes de Valk, because of her knowledge on persuasive design, especially with the connection with Impakt festival. The Impakt festival itself can stimulate my research. The programme for this year is called Speculative Interfaces and it will investigate the interaction and relationship between technology and humans, and how this relationship can alter behaviours. I will attend two days of the festival.

Past Xpub students like Lucia Dossin and Lídia Pereira, which have work on similar topics.

Joana Moll and Femke Snelting, with the connection with Critical Interface Politics. This year-long research is full of useful resources. Includes the Critical Interface Toolbox and also related to the Interface Manifesto.

Olia Lialina, an artist with a lot of work on web interfaces. I will be in her workshop in November, which explores early web pages through the interface of The GeoCities archive. Approximately 382,000 home pages.

Xpub staff and students, for the variety of useful input.


Relation to previous practice

I understand that design shapes our ability to access, participate in, and contribute to the world (Holmes, 2018). As a graphic designer myself, I always was interested in the biases I implement in the things I build. Especially when those determine who can engage and how they do it.

Last year we discussed decentralised networks on Special Issue 8: The Network We (de)Served, and this build up my interest in the subject. I understood how creating new platforms and looking for alternatives reveals the desire for bottom-up changes and more active end-users. It became clear that centralised models of technology propagate limited ideas, and those ideas shape our society. As a project for that same Special Issue, I prototyped some tools that helped me visualize the ideas I was discussing. To turn the research into tools is something that I intend to continue for this final project.




Relation to a larger context

The urge to take control of our online spaces reveals the present concern over software pervasiveness, automation and accountability. Software is found on diverse objects and systems but is not always perceptible or understandable. In this way, software studies try to open the black box, looking for its methods and routines. (Kitchin and Dodge, 2011) However, opening the black box is not enough. Information without context, processing and analysing, is not accessible to the users. Furthermore, demanding transparency from big social media platforms doesn't provide the agency we seek as the ability to see doesn't mean the power to govern it. (Ananny and Crawford, 2016) At the same time, the increasing automation of our systems means even less control and less accountability.

To overcome these difficulties, it makes sense to get around the software and focus on the relationship between the system and its users. Several projects work to visualise data, as a method for understanding relevant connections. Projects such as Ad.watch which compiles and visualises datasets of political ads on Facebook and Instagram to display the dubious relations between politics and social media platforms. Other projects decide to engage with the interface itself. Through plugins, add-ons, small robots and DIY techniques. Some authors encourage resistance arguing for alternative design practices through glitches, imperfect features, disturbing or illogical processes. (Hollanek, 2019)

All these strategies support more user agency. As social media platforms become ubiquitous, spreading its convictions to billions of people, it is important to amplify these movements outside the tech world. It only makes sense to be part of a community that makes use of platforms in their own terms.



References

Ananny, M. and Crawford, K. (2018) Seeing without knowing: Limitations of the transparency ideal and its application to algorithmic accountability. New Media & Society, 20 (3): 973–989.

Century of the Self (2002) Film. Adam Curtis. England, BBC.

Crawford, K. (2011) Listening, not lurking: The neglected form of participation. Cultures of participation, 63 – 74.

DNL# 13: HATE NEWS. Keynote with Andrea Noel and Renata Avila (2018) Film.
Available at: https://www.youtube.com/watch?v=l2z6jP0Ynwg&list=PLmm_HP_Sb_cTFwQrgkRvP8yqJqerkttpm&index=3 (Accessed: 12 November 2019).

Dubrofsky, R.E. and Magnet, S. (2015) Feminist surveillance studies. Durham: Duke University Press, 221–228.

Hollanek, T. (2019) Non-user-friendly. Staging resistance with interpassive user experience design. APRJA, 8, 184–193

Holmes, K. and Maeda, J. (2018) Mismatch: how inclusion shapes design. Simplicity : design, technology, business, life. Cambridge, Massachusetts ; London, England: The MIT Press.

Ingraham, C. and Reeves, J. (2016) New media, new panics. Critical Studies in Media Communication, 33 (5): 455–467.

Kitchin, R. and Dodge, M. (2011) Code/space: software and everyday life. Software studies. Cambridge, Mass.: MIT Press, 3-21.

Lialina, O. (2018) Once Again, The Doorknob. On Affordance, Forgiveness and Ambiguity in Human Computer and Human Robot Interaction.
Available at: http://contemporary-home-computing.org/affordance/ (Accessed: 17 September 2019).

Shaw, T. (2017) Invisible Manipulators of Your Mind., 20 April.
Available at: https://www.nybooks.com/articles/2017/04/20/kahneman-tversky-invisible-mind-manipulators/ (Accessed: 11 November 2019).

Williams, J. (2018) Stand out of our light: freedom and resistance in the attention economy. Cambridge, United Kingdom ; New York, NY: Cambridge University Press.

Winner, L. (1980) Do Artifacts Have Politics? Daedalus, 109(1), 121–136