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RADIUS MUSIC 2.0
RADIUS MUSIC 2.0


Walking into a dark space, you can see an abstract visualisation projected onto a platform [just over 1m^2]  that is slightly raised up from the floor.
Radius Music is an interactive installation. Walking into a dark space, you can see an abstract visualisation projected onto a platform [just over 1m^2]  that is slightly raised up from the floor. The visualisation on the platform consists of white dots (pixels) [many more being added every second], around a centrepoint at seemingly unpredictable yet ordered radii. From the centrepoint of the platform there is a steel pole, less than one meter high, topped with a small rectangular platform only about 10cm across by 20cm long. The platform on the pole is made from transparent plastic, and is lit from the inside by a white light.
The visualisation on the platform consists of white dots (pixels) [many more being added every second], around a centrepoint at seemingly unpredictable yet ordered radii. From the centrepoint of the platform there is a steel pole, less than one meter high, topped with a small rectangular platform only about 10cm across by 20cm long. The platform on the pole is made from transparent plastic, and is lit from the inside by a white light.
A circuit board - and a motor connected to a revolving sensor by a pair of cogwheels - sits on top of the plastic platform. The sensor measures the distance between itself and any solid object it points at, so as it turns, it is measuring the positions of objects and people in the space.
A circuit board - and a motor connected to a revolving (distance) sensor by a pair of cogwheels - sits on top of the plastic platform.
There is a relationship between this revolving sensor and the circular visualisation on the lower platform - the distance measured and the pixel drawn is relative.
It might become apparent that there is a relationship between this revolving sensor and the circular visualisation on the lower platform.
In accompaniment to the circular visualisation projected onto the platform, there is also a prominent sonic output again controlled by the sensor: warbling sine waves producing a droning, repetitive sound characteristic of early electronic music experiments.
In accompaniment to the circular visualisation projected onto the platform, there is also a prominent sonic output: warbling sine waves producing a droning, repetitive sound characteristic of early electronic music experiments.

Revision as of 15:56, 15 October 2011

A DESCRIPTION

RADIUS MUSIC 2.0

Radius Music is an interactive installation. Walking into a dark space, you can see an abstract visualisation projected onto a platform [just over 1m^2] that is slightly raised up from the floor. The visualisation on the platform consists of white dots (pixels) [many more being added every second], around a centrepoint at seemingly unpredictable yet ordered radii. From the centrepoint of the platform there is a steel pole, less than one meter high, topped with a small rectangular platform only about 10cm across by 20cm long. The platform on the pole is made from transparent plastic, and is lit from the inside by a white light. A circuit board - and a motor connected to a revolving sensor by a pair of cogwheels - sits on top of the plastic platform. The sensor measures the distance between itself and any solid object it points at, so as it turns, it is measuring the positions of objects and people in the space. There is a relationship between this revolving sensor and the circular visualisation on the lower platform - the distance measured and the pixel drawn is relative. In accompaniment to the circular visualisation projected onto the platform, there is also a prominent sonic output again controlled by the sensor: warbling sine waves producing a droning, repetitive sound characteristic of early electronic music experiments.