User:Laurier Rochon/prototyping/flag generator: Difference between revisions
(Created page with "So you instantiate this class, and it creates an SVG flag! (assuming the dir you are in is writable...) <source lang="python"> from vars import * import random class Flag: de...") |
No edit summary |
||
Line 1: | Line 1: | ||
So you instantiate this class, and it creates an SVG flag! (assuming the dir you are in is writable...) | So you instantiate this class, and it creates an SVG flag! (assuming the dir you are in is writable...) | ||
[[File:Flag1.svg]] | |||
[[File:Flag2.svg]] | |||
<source lang="python"> | <source lang="python"> | ||
Line 97: | Line 100: | ||
</python> | </python> | ||
[[File:Flag3.svg]] | |||
[[File:Flag4.svg]] | |||
[[File:Flag5.svg]] | |||
[[File:Flag6.svg]] |
Revision as of 15:39, 13 October 2011
So you instantiate this class, and it creates an SVG flag! (assuming the dir you are in is writable...)
from vars import *
import random
class Flag:
def __init__(self):
self.canvasx=20
self.canvasy=20
self.stripes=3
self.orientation=random.randint(0,1)
if(self.orientation):
self.flag_height = 250
self.twidth=390
self.theight=round(self.flag_height/self.stripes)
else:
self.flag_width = 350
self.twidth=round(self.flag_width/self.stripes)
self.theight=200
def makestripe(self,no):
hexcode = random.randint(0, 16777215)
style = "fill:#%x;fill-rule:evenodd;stroke:none" % hexcode
shapeid = hexcode
if(self.orientation):
myx = self.canvasx
myy = no*(self.theight+1)+self.canvasy
else:
myy = self.canvasy
myx = no*(self.twidth+1)+self.canvasx
stripecode = "<rect style='%s' id='%s' width='%s' height='%s' x='%s' y='%s' />" % (style,hexcode,self.twidth,self.theight,myx,myy)
return stripecode
def makeflag(self,stripes):
rects_code = ""
for a in range(0,stripes):
rects_code = rects_code + self.makestripe(a) + '\n'
return rects_code;
def assemble(self):
all = start + self.makeflag(self.stripes) + end
return all
def write_svg(self):
f = open('flag.svg', 'w')
f.write(self.assemble().strip(' \t\n\r'))
f.close()
x = Flag()
x.write_svg()
And the imported file. Needed for import to work.
<source lang="python"> start = <?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" width="400" height="300" id="svg2" version="1.1" inkscape:version="0.48.1 r9760" sodipodi:docname="New document 1"> <defs id="defs4" /> <metadata id="metadata7"> <rdf:RDF> <cc:Work rdf:about=""> <dc:format>image/svg+xml</dc:format> <dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> <dc:title></dc:title> </cc:Work> </rdf:RDF> </metadata> <g inkscape:label="Layer 1" inkscape:groupmode="layer" id="layer1">
end = </g></svg>
</python>