Marieke / Annotated Bibliography: Difference between revisions
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[https://www.cbc.ca/radio/thecurrent/the-current-for-march-6-2017-1.4008899/can-video-games-promote-empathy-1.4009007 Empathic gameplay] | [https://www.cbc.ca/radio/thecurrent/the-current-for-march-6-2017-1.4008899/can-video-games-promote-empathy-1.4009007 Empathic gameplay] | ||
[https://www.cbc.ca/news/entertainment/empathy-video-games-unesco-study-1.3985702 Empathy/ | [https://www.cbc.ca/news/entertainment/empathy-video-games-unesco-study-1.3985702 Empathy / Powerlessness-vulnerability through interaction] |
Revision as of 15:56, 12 October 2019
Bibliography
- Powers of Horror - Julia Kristeva
- The Uses of Enchantment - Bruno Bettleheim
- The Ghost is just a Metaphor - Kindinger
- The Rhetoric of Cinematic Improvisation - Virginia Wright Wexman
- The audio Uncanny Valley: Sound, fear and the Horror game - Mark Grimshaw
Articles
Empathy games don't exist / Vice