User:Tancre/2/project proposal: Difference between revisions

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'''What do you want to make?'''<br>
'''What do you want to make?'''<br>
Continuing my research on consciousness (The dot, Wittgenstein's Tractatus) and my experimentations with software (creative coding, A text within a map), the final outcome would be a mix of experiments with interfaces and digital devices, with the aim to trigger an existential state of consciousness by unpacking software's complexity and showing how it permits to mirror our mind (digital existentialism?) and understanding it outside of us.
My final outcome would be a series of experiments unpacking software's complexity and showing how software mirrors our mind.  This project is a continuation of my past research on the understanding of consciousness through free experimentations with software and code(The dot, Wittgenstein's Tractatus, A text within a map).  


The different experimentations should highlight particular arguments (discussed in the thesis), for example:
The different experimentations should be small prototypes materializing the main topics of my thesis, for example:
*language > unpack the layers of language in the software
* infinite space
*space > allow exploring infinite space in a finite object
* language maze
*eroticism > how the dissolution of the subject-object relation happens in the subject-interface-object relation
* speed of communication
*gameplay > experiments in net art
* hyper-self and states of flow
*control > digital devices controlled by sensors
* subject-object relation
*perception > multisensorial stimulation
*...


A bit of theoretical background...
A bit of theoretical background...
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'''How do you plan to make it?'''<br>
'''How do you plan to make it?'''<br>
On one hand, I will work on small prototypes, on the other end I will develop a narrative to show those prototypes in an environment coherent to the research.
For example:
* map a sensor in an interactive graphic, but also show the data flow in the graphic itself ().
* show the workflow from the desktop perspective
*close reading of relevant texts and network of thoughts between them / mapping concepts + commentaries
*close reading of relevant texts and network of thoughts between them / mapping concepts + commentaries
*write texts to define this digital existentialism and my specifics interests in it (critique of AI / iperself / software studies / ...)
*write texts to define this digital existentialism and my specifics interests in it (critique of AI / iperself / software studies / ...)
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== Relations ==
== Relations ==
=== To previous practice ===
=== To previous practice ===
*the dot - in particular on the concept of space   
*the dot - infinite space   
*wittgenstein's tractatus - in particular linguistic games and logiacl strucutres
*wittgenstein's tractatus - language maze
*a map within a text (SI8) - experiment with ZUI and mapping thoughts
*a map within a text (SI8) - infinite space and interface to map the mind
*thoughts on the book's condition in the digital age (SI9) - 'living text' and 'in-timeness' of the book as extension of a static world of the mind into a dynamic and interactive one
*thoughts on the book's condition in the digital age (SI9) - 'living text' and 'in-timeness' of the book as extension of a static world of the mind into a dynamic and interactive one



Revision as of 13:14, 30 September 2019

Project Proposal Draft

What do you want to make?
My final outcome would be a series of experiments unpacking software's complexity and showing how software mirrors our mind. This project is a continuation of my past research on the understanding of consciousness through free experimentations with software and code(The dot, Wittgenstein's Tractatus, A text within a map).

The different experimentations should be small prototypes materializing the main topics of my thesis, for example:

  • infinite space
  • language maze
  • speed of communication
  • hyper-self and states of flow
  • subject-object relation

A bit of theoretical background... The hardware, through a maze of layers of language, produces a proto-subjectivity in the software, and in the same way, the body produces a complete subjectivity (consciousness) in the mind. This quasi-isomorphic relation permits to transfer parts of our mind in the software environment, in particular, the illusion? of infinite space inhabited by dynamic and interactive objects that we can observe and play with.
Before the digital age our mind was limited to a static (subject-object) relation to the external reality, with software and interfaces our mind reaches a new level of expansion (subject-interface-object) relation to the outside world (an expansion that through the ubicomp will reach the 'everyware'.
I'm interested in research this new condition from the existential consciousness triggers by machines in humans (digital existentialism), instead of the mainstream and fiction idea of the AI.

How do you plan to make it?
On one hand, I will work on small prototypes, on the other end I will develop a narrative to show those prototypes in an environment coherent to the research. For example:

  • map a sensor in an interactive graphic, but also show the data flow in the graphic itself ().
  • show the workflow from the desktop perspective


  • close reading of relevant texts and network of thoughts between them / mapping concepts + commentaries
  • write texts to define this digital existentialism and my specifics interests in it (critique of AI / iperself / software studies / ...)
  • experiments with UI (CLI, GUI, ZUI])
  • experiments with capture human communication then mapped to move something else, always in a multisensorial stimulation approach (mapping movements, sounds, buttons, facial recognition etc..) + (arduino or raspberry pi for feedback)
  • experiments with how machines are being developed to recognize (words, emotions ...)
  • ...

What is your timetable?

Why do you want to make it?

Who can help you and how?

Relations

To previous practice

  • the dot - infinite space
  • wittgenstein's tractatus - language maze
  • a map within a text (SI8) - infinite space and interface to map the mind
  • thoughts on the book's condition in the digital age (SI9) - 'living text' and 'in-timeness' of the book as extension of a static world of the mind into a dynamic and interactive one

To a larger context

too many..

Main References

Other arguments:

AI
turing - computing machinery and intelligence (1950)
dreyfuss - Alchemy and AI (1965) / What Computers Can't Do (1972) / Mind over Machine (1986)

Subject-object relation (Psychoanalysis, Eroticism & Limit Experience)
Freud - Three essays on the theory of sexuality (1905) / Civilization and its discontent (1930)
Lacan - (from seminars)
Bataille - Introduction to Sade (from 'literature and evil' - 1957)
Foucault - A Preface To Transgression (1963)

Conceptual art & Software art
Kosuth - Art after philosophy. The meaning of conceptual art (1969)
Cramer - Software art (2001) / Concepts, notations, software, art (2002) / contextualizing software art (2002) / ten theses about software art (2003)