Life Hacks Manifesto: Difference between revisions
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If you work from home, mark out lines that separate your workspace from your non-workspace with tape on the floor. The visual cue will remind you to only do appropriate tasks in the appropriate spaces. | If you work from home, mark out lines that separate your workspace from your non-workspace with tape on the floor. The visual cue will remind you to only do appropriate tasks in the appropriate spaces. | ||
===5. Sound/image therapy=== | |||
Using sound therapies (e.g. binaural beats) as a way to inspire imaginative thought | |||
[[Category: Start up, Burn out: Life Hacks]] | [[Category: Start up, Burn out: Life Hacks]] |
Revision as of 21:07, 7 October 2018
Life Hack Manifesto (a life hack for making life hacks)
Life hacks reveal all the potentials of an object.
Life hacks are about providing a context that elicits invention.
A life hack is not a product you can buy.
Life hacks are novel.
The LHM shows the recursive inner nature of life hacks as being itself a life hack containing life hacks.
Life Hacks are self-referential, as the term 'life hack' is an autology, and generate paradoxes capable of explain its own self-referential nature and its usability. This means that you can infinitely life hacking life hacks and found out how life hacks works.
You can made life hacks with everything as well as with nothing.
Life hacks are out of time but constantly in evolution.
'Life Hack' means the actual material practice of hacking life through mental process and their cognitive patterns, 'Mind Hacks'. In this way you can reappropriate of the physical space not only in a psychological way (as in the 'Situationism') but founding a perfect corrispondance between your mind and your life.
this discourse is really intresting I would like to explore it more here(T.) -----
'Capitalism' wants you to buy your life instead of using your mind to make it, and this lead to think about life as something disconnected from your mind and your own possibilities. This disconnection generate 'uncertainty'(chaos, crisis) as something a-normal and impossible to regain instead of 'uncertainty'(chaos, crisis) as a natural setting of the hominid that, in the opposite way of certainty where the path is already fixed, helps to find a corrispondence between the complexity of mind and the complexity of real and the discovery of all the possible path linked to the free will of choice. some source:
- mind hacks, goedel echer bach, -- as mental process and cognitive patterns related to logical thought, programming and problem-solving.
- postautonomis -- in general for the critical theory and the idea of the 'cognitariat'
- connecttivism -- as a way to refoud the mind space into the physical outer space.
The tagline of Life Hack is 'use your mind to make your life'.
Making “productive” spaces
Leisure space —> Workspace
Workspace —> Leisure space
Creating solutions for the entreprecariat worker who is chained to a laptop, and stressed out of her mind.
1. Using objects differently
At home:
Using a wooden plank across an armchair/bath to creake a makeshift desk
Swap 2 pieces of furniture from your office with those in your home
At work:
Exercising in your office by using a computer cable as a jumprope
Swap 2 pieces of furniture from your home with those in your office
Use PVC spiral cables to position cables for your computer and its peripherals
2. Re-engineering systems to produce different results
A script that takes all of your files and puts them in one folder, effectively
cutting down the data tree
Using Greasemonkey to customise web pages by styling them on the fly.
3. Simulating life in a virtually-free domain
At home:
A videogame that you play when you have finished work in order to relieve stress. The game is set within your normal workspace, and the other players are the people you work with (in multiplayer mode). The physical workspace is replicated in the simulation, with alterations made based on sensors in your office. The tasks are your normal worktasks, which you can do if you like, or not. “Second Worklife”.
At work:
A videogame that you play when you are at work in order to take care of domestic responsibilities. The game is set within your home, and the other players are the people you live with (in multiplayer mode). The physical home is replicated in the simulation, with alterations made based on sensors in your home. The tasks are your normal housework, which you can do if you like, or not. “Second Homelife”.
4. Delineating space
If you work from home, mark out lines that separate your workspace from your non-workspace with tape on the floor. The visual cue will remind you to only do appropriate tasks in the appropriate spaces.
5. Sound/image therapy
Using sound therapies (e.g. binaural beats) as a way to inspire imaginative thought