User:ThomasW/First Proposal Outline: Difference between revisions
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=== | ===1) what have been your current areas of research?=== | ||
# “Personal” Digital Archive [1] | # “Personal” Digital Archive [1] | ||
# Over-promises of Cloud Services | # Over-promises of Cloud Services | ||
# Video Games – Digital legacy / Specific Games | # Video Games – Digital legacy / Specific Games... | ||
# | # Creations of digital memory’s and social media | ||
# Where designers role are and how not to go total mad in [ | # Where designers role are and how not to go total mad in [Techno-cultures, +++ | ||
# The renaissance of paper printing in the digital society | # The renaissance of paper printing in the digital society | ||
# The role library have now? | |||
=== | ===2) how do you intend to build on them?=== | ||
# Look at people gut feelings about data loss by looking at social media | |||
# What language does cloud services use when they market themselves? | |||
# How does archive store materials, physical, visit places | |||
# | # | ||
===3) formulate an (im)possible project (or projects) that address 1) and 2) === | |||
=== | |||
# A screen wall that show text from the Internet (social media) with texts from the internet about loss of personal data and the text is being transmitter true old dead hard-drive. | # A screen wall that show text from the Internet (social media) with texts from the internet about loss of personal data and the text is being transmitter true old dead hard-drive. | ||
# An online magazine where I ask people to send in their old dead media objects that they can not access no more. They send in there objects with a description on where, why and what they think is on there. The object is photograph, and it get put online (if I can get the content of I show that as well) | # An online magazine where I ask people to send in their old dead media objects that they can not access no more. They send in there objects with a description on where, why and what they think is on there. The object is photograph, and it get put online (if I can get the content of I show that as well) | ||
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# Never saving “storage solution” that never saves the content but just deletes it | # Never saving “storage solution” that never saves the content but just deletes it | ||
# Mock online storage solution where content are being mined for data and being sold on a data stock-market | # Mock online storage solution where content are being mined for data and being sold on a data stock-market | ||
# Hybrid laser/ink printer where you can print out content from > for | # Hybrid laser/ink printer where you can print out content from > for off-line storage | ||
# | # Video-photo-text about the library, record the living and the dead archives | ||
=== x === | === x === |
Revision as of 11:15, 10 June 2015
1) what have been your current areas of research?
- “Personal” Digital Archive [1]
- Over-promises of Cloud Services
- Video Games – Digital legacy / Specific Games...
- Creations of digital memory’s and social media
- Where designers role are and how not to go total mad in [Techno-cultures, +++
- The renaissance of paper printing in the digital society
- The role library have now?
2) how do you intend to build on them?
- Look at people gut feelings about data loss by looking at social media
- What language does cloud services use when they market themselves?
- How does archive store materials, physical, visit places
3) formulate an (im)possible project (or projects) that address 1) and 2)
- A screen wall that show text from the Internet (social media) with texts from the internet about loss of personal data and the text is being transmitter true old dead hard-drive.
- An online magazine where I ask people to send in their old dead media objects that they can not access no more. They send in there objects with a description on where, why and what they think is on there. The object is photograph, and it get put online (if I can get the content of I show that as well)
- Show a collection of “lets plays” video game footage , video cube where you are in the games. Video walls (screens of different sizes and type)
- Fake ads for cloud services put in the stress twisting the promises of the cloud (ad busting)
- Fake websites for cloud services put in the stress twisting the promises of the cloud (ad busting)
- Never saving “storage solution” that never saves the content but just deletes it
- Mock online storage solution where content are being mined for data and being sold on a data stock-market
- Hybrid laser/ink printer where you can print out content from > for off-line storage
- Video-photo-text about the library, record the living and the dead archives