User:Max Dovey/Reading Writing Research Methodologies/realtime: Difference between revisions
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'''Real-Time''' | '''Real-Time''' | ||
A narrative technique whereby events are depicted as occurring entirely within the span of and at the same rate as the depiction. | ''A narrative technique whereby events are depicted as occurring entirely within the span of and at the same rate as the depiction.'' (wikipedia) | ||
Real time is a method to mediate live experience and human interaction. A brief survey of its application in Film and television from creating narrative suspense to representing the unmediated real life experience. The illusion of real time is a form of representation that attempts to blur the boundary between art and life. Computational processing that is designed to respond in real-time to imitate the human temporal experience. The mediation of live events with digital streaming services allows audiences to share experiences in real time , What is the attraction of live experience and how is it simulated through the use of real time technologies. | Real time is a method to mediate live experience and human interaction. A brief survey of its application in Film and television from creating narrative suspense to representing the unmediated real life experience. The illusion of real time is a form of representation that attempts to blur the boundary between art and life. Computational processing that is designed to respond in real-time to imitate the human temporal experience. The mediation of live events with digital streaming services allows audiences to share experiences in real time , What is the attraction of live experience and how is it simulated through the use of real time technologies. |
Revision as of 11:47, 17 September 2014
Real-Time
A narrative technique whereby events are depicted as occurring entirely within the span of and at the same rate as the depiction. (wikipedia)
Real time is a method to mediate live experience and human interaction. A brief survey of its application in Film and television from creating narrative suspense to representing the unmediated real life experience. The illusion of real time is a form of representation that attempts to blur the boundary between art and life. Computational processing that is designed to respond in real-time to imitate the human temporal experience. The mediation of live events with digital streaming services allows audiences to share experiences in real time , What is the attraction of live experience and how is it simulated through the use of real time technologies.