User:C3/XPUB2/Project proposal 3: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| Line 1: | Line 1: | ||
<pre>Relation to a larger context</pre> | |||
[https://wikispeedruns.com/ Speedrunning] | |||
If you can cheat at something it means that there are some rules in place, and that there is a "proper" preferred way to do something. By cheating at those rules you can show that alternatives exist. | |||
This reminds me of the online speedrunning community, various groups of people that gather around ways of completing a game as fast as possible. | |||
This is made possible by discovering and sharing tactics and glitches that allow to jump around entire sections of a videogame (or skipping them entirely), breaking the overall programmed linearity/order/structure of the software (ex. by accomplishing some actions before the time they are supposed to happen). | |||
Generally speaking this is a form of competition, ultimately people aim to break or keep their own records, but what I find interesting is that this process revolves around cheating and sharing cheats(methods) for others to see and replicate. | |||
[User:Imre/Creation Relations Workshop] | |||
Imre (current XPUB2) had a workshop during the prototyping sessions where we all explored the relationship between creation (object, etc.) and creator by writing letters from the point of view of either these two figures, I have to say that it was very compelling and inspirational to lean more towards social activities with physical objects. | |||
<pre>8. References/bibliography</pre> | <pre>8. References/bibliography</pre> | ||
| Line 4: | Line 21: | ||
[https://wizardzines.com/comics/ wizard zines] | [https://wizardzines.com/comics/ wizard zines] | ||
[https://analognowhere.com/ analognowhere comics] | [https://analognowhere.com/techno-mage analognowhere comics] | ||
Simple Sabotage | Simple Sabotage | ||
Advice well taken, Dasha Ilina | Advice well taken, Dasha Ilina | ||
Revision as of 13:06, 10 November 2025
Relation to a larger context
If you can cheat at something it means that there are some rules in place, and that there is a "proper" preferred way to do something. By cheating at those rules you can show that alternatives exist.
This reminds me of the online speedrunning community, various groups of people that gather around ways of completing a game as fast as possible.
This is made possible by discovering and sharing tactics and glitches that allow to jump around entire sections of a videogame (or skipping them entirely), breaking the overall programmed linearity/order/structure of the software (ex. by accomplishing some actions before the time they are supposed to happen).
Generally speaking this is a form of competition, ultimately people aim to break or keep their own records, but what I find interesting is that this process revolves around cheating and sharing cheats(methods) for others to see and replicate.
[User:Imre/Creation Relations Workshop]
Imre (current XPUB2) had a workshop during the prototyping sessions where we all explored the relationship between creation (object, etc.) and creator by writing letters from the point of view of either these two figures, I have to say that it was very compelling and inspirational to lean more towards social activities with physical objects.
8. References/bibliography
Simple Sabotage
Advice well taken, Dasha Ilina