User:Thijshijsijsjss/Human Parser/Electric Sheep; Dreams to Chase: Difference between revisions

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  In the graduation process, I'm often asked: what do you ''want'' to do? I find this question challenging. What are my dreams for this project? I ask myself: if [this robot] were to dream, what electric sheep are they chasing?
  In the graduation process, I'm often asked: what do you ''want'' to do? I find this question challenging. What are my dreams for this project? I ask myself: if [this robot] were to dream, what electric sheep are they chasing?
'''Wants, hopes, ambitions, dreams'''
* I want to continue exploring different media, and combine them together
* I want to work on a bigger project; I have never experienced a full development cycle of a project this scale; it makes me anxious when I cannot fully wrap my head around the project from the start, but this is a challenge I want to face
* I tend to work on smaller, mechanically driven games, whereas [[User:Thijshijsijsjss/Human Parser/Project Proposal|the project proposal]] details a game that is more narrative driven: another challenge to face, but one I want to embrace. Together with the manual, I hope to experiment more with creative writing.
* I want [humans], [humans], [humans] -- oh performativity, where art thou?
* I want to explore and find myself in what I make
* I want to be proud of what I will make
* I want to want the world to see this
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Latest revision as of 22:40, 23 November 2024

In the graduation process, I'm often asked: what do you want to do? I find this question challenging. What are my dreams for this project? I ask myself: if [this robot] were to dream, what electric sheep are they chasing?

Wants, hopes, ambitions, dreams

  • I want to continue exploring different media, and combine them together
  • I want to work on a bigger project; I have never experienced a full development cycle of a project this scale; it makes me anxious when I cannot fully wrap my head around the project from the start, but this is a challenge I want to face
  • I tend to work on smaller, mechanically driven games, whereas the project proposal details a game that is more narrative driven: another challenge to face, but one I want to embrace. Together with the manual, I hope to experiment more with creative writing.
  • I want [humans], [humans], [humans] -- oh performativity, where art thou?
  • I want to explore and find myself in what I make
  • I want to be proud of what I will make
  • I want to want the world to see this