Claudio's Thesis - SECOND EDIT: Difference between revisions

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It mde the island and the widespread attempt at making images of it become catalysts to speculate about bigger topics that the island alone couldn’t answer but only hint at. It made me slowly realize that the point of that research was image-making in its essence - human need of/attempt at knowing the unknown, making sense of the world by making images of it. A matter of mankind, of image-making, of image-making mankind, of mankind making.
It mde the island and the widespread attempt at making images of it become catalysts to speculate about bigger topics that the island alone couldn’t answer but only hint at. It made me slowly realize that the point of that research was image-making in its essence - human need of/attempt at knowing the unknown, making sense of the world by making images of it. A matter of mankind, of image-making, of image-making mankind, of mankind making.


====  '''<s>../../.. - An anecdote from last year. (3)</s>''' ====
<s>Claudio: [...] (i thought about another very good one last night, but I can't remember now - but it felt almost necessary for me to write about that,</s>
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Hereafter, I compile some relevant excerpts from that text, to present this new iteration of my Project.  
Hereafter, I compile some relevant excerpts from that text, to present this new iteration of my project.
 
(note: to respect the word limit I retroactively decided to only keep the parts of the project proposal that I kept working on, discarding the rest.)


   keep only the parts that I will actually keep on working on - so: statues/sensors, wondercams, personal family thing - the point is to show the way these develop over time
   keep only the parts that I will actually keep on working on - so: statues/sensors, wondercams, personal family thing - the point is to show the way these develop over time
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I am also interested in questioning the position of the viewer - myself in the first place - in relation to these images. Not only, then, what are these wandering cameras looking for? But also, what am I - are you - staring at the images made by those cameras - looking for? I am therefore considering the possibility to embark on a journey to go find and see these webcams, and the places they depict, in real life, in first person. Again, an absurd quest to see, and to see what? To cross, to challenge the threshold between the world and its representation, to physically engage with the materiality of such immaterial processes of image-making and mediation of reality. I will film and field-record these trips and find ways to integrate such materials with the webcams' actual footage.
I am also interested in questioning the position of the viewer - myself in the first place - in relation to these images. Not only, then, what are these wandering cameras looking for? But also, what am I - are you - staring at the images made by those cameras - looking for? I am therefore considering the possibility to embark on a journey to go find and see these webcams, and the places they depict, in real life, in first person. Again, an absurd quest to see, and to see what? To cross, to challenge the threshold between the world and its representation, to physically engage with the materiality of such immaterial processes of image-making and mediation of reality. I will film and field-record these trips and find ways to integrate such materials with the webcams' actual footage.


<s><small>3) ''L S T O L T O S L O S T T O S L (3-4 minutes)''</small></s>
<s><small>The image of a word - ''LOST'' - as originally found by chance and screenshot while browsing the internet - is blown up on a large LCD screen. The screen is filmed by a handheld digital camera moving in front of it, very up close. It scans the letters and the surface of the screen. In the edit, letters are mixed, reversed, fragmented, repeated.</small></s>
<s><small>The viewer can never see the full word, but has to make sense of it by following the camera movements through the piece.The hidden, opaque structure of the screen is seen through - as squared edges of the letters, as a grid of pixels, as flickering light interfering with the camera's shutter speed.</small></s>
<s><small>A sense of loss is evoked, literally and lyrically. Visually too: the camera constantly loses its object, loses itself in the surface of the screen. A sense of loss that resonates in various ways with the other parts of the project. Loss of vision, lost eyes, lost at sea, lost in screens and pixels. The slow, scanning  performed by the camera also resonates by contrast with the webcams' movements.</small></s>
<s><small>4) ''Untitled/SCREENSHOTS (5-8 minutes)''</small></s>
<s><small>This sketch stems from a practice of "technical/structural experiments" that I engaged with in the past few months consisting of staging self-reflective, absurd interactions/interferences of cameras, screens, light sources, objects, my own figure, with the ultimate intention of exploring, exposing, exhausting the possibilities of such devices involved in making and experiencing images.</small></s>
<s><small>I am currently working with two staged scenes - that I might want to eventually film in 16mm too - which are intended to cross-reference, respectively  the eyes/heads of statues seen in ''1) SENSORS'' and the seascapes of ''2) W-O/A-NDERCAMS .''</small></s>
<s><small>The first scene features overexposed, closeup pictures of my own face that are shown to the camera by a flash light, while I am being blinded by that same flashlight. My eyes are caught wide open or fully shut.</small></s>
<s><small>In the second scene, a picture of the sea, with a sunlight reflection, is shown on a desktop monitor. The screen is flashed, the flash instantly shows the picture of the sea on the monitor while, at the same time the flash is seen back as a light trace on the glass surface of the screen.</small></s>
<s><small>Both the two scenes are repeatedly brought to light by a flash - they emerge from and then drown back into the darkness of a blank black screen. Their sudden, intermittent apparitions act as bright flashes on screen, provoking a paradoxical blinding reaction in the viewer. Their repetition is always similar, yet always different, as the interaction between the flashlight, the camera, and the staged scenes is hardly controllable.</small></s>
<s><small>I intend to run these scenes through apps for visually impaired people that provide realistic textual and audio description of images. Confronted with such imagery, most often, these apps can not but fail in their task, and make up unlikely descriptions or use such formulas as: “I am not sure but this might be …”, “I have doubts but…”  or "Unable to generate captions".</small></s>
<s><small>I am interested in bringing together these "structural" experiments on the techonological limits and intentionally-induced failures of image-making and seeing and the - equally induced - failure of such apps intended to making meaning out of images. I want to explore the blurred lines between seeing nothing, everything, something. I want to question the impulse to make sense/meaning out of what is seen, challenging the supposedly realistic content of images. Guessing what is seen is what our eyes constantly do, making sense of the world as we see it.</small></s>
</blockquote><blockquote>Here are some other possible elements that I am considering to introduce in this sketch:
</blockquote><blockquote>Here are some other possible elements that I am considering to introduce in this sketch:


- threats to vision by screens and modern lifestyle - rise in myopia and vision loss - because of staring too close to things and screens, not being in nature
- I am thinking to bring in a narrative line made of meditations on my own, personal possibility of losing vision because of a genetic predisposition for a degenerative retinal disease. I am interested in using this private circumstance as a prompt to speculate further about the act of seeing, and the possibility of its failure. Also, I feel that this would introduce a more evident first-person involvement, which would enrich the work and open it up, making it more relatable for an audience.


- actions/processes of wearing out of eyes/surfaces
- I have been reading about the way the increased exposure, at close distance, to digital screens is causing rise in myopia and vision alterations. I am interested in the paradoxical correlation between digital screens  - as primary supports for images, devices to see the world - and their potential to affect and alter vision.  
 
- meditations on my own, personal possibility of losing vision because of a genetic predisposition for a degenerative retinal disease.
 
-  found imagery of these bionic eyes experiments
 
''POSSIBLE NEW ELEMENTS''
 
There are some elements and ideas that I am currently considering to integrate in the work, yet I haven't found a convincing way to do so yet.
 
Possibly the most important one - I am thinking to bring in a narrative line made of meditations on my own, personal possibility of losing vision because of a genetic predisposition for a degenerative retinal disease. I am interested in using this private circumstance as a prompt to speculate further about the act of seeing, and the possibility of its failure. Also, I feel that this would introduce a more evident first-person involvement, which would enrich the work and open it up, making it more relatable for an audience.
 
Also, I have been reading about the way the increased exposure to digital screens is causing rise in myopia and vision alterations. I am interested in the paradoxical correlation between digital screens  - as primary supports for images, devices to see the world - and their potential to affect and alter vision. Also, I am interested in the advice that is often given to relieve eye strain by excessive screen staring to look out to open spaces and to the horizon - which strikingly resonates with the seascapes of Part 2.
 
I would like to draw a parallel between the automatic Pan Tilt Zoom movements performed by the cameras in part 2  and the four types of movements that human eyes can make.</blockquote>
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==== '''<small><s>9-10/01/2024 - (ASSESSMENT'S AFTERTHOUGHTS)</s></small>''' ====
<small><s>-  I feel that research questions, approaches and practical plans seemed to somehow match and be coherent. I was told that I should still work more on finding the right form and making entry points for the audience to engage more, and more directly, with my work, which still has the tendency to be quite cryptic. I have been told that it is not fully clear why I am making all this, where do I stand, what is my personal involvement within this project. The personal circumstance of my family predisposition to develop a retinal disease was received as a convincing element to open up what I'm making.</s></small>
 
<small><s>- I feel I could argue how my own, self-defined "sculptural" approach to moving image-making stands differently from more narrative/storytelling-focused filmmaking practices - through its tentative and truly experimental nature - has the potential to produce outcomes that are nonetheless coherent in their variety. I was encouraged to bring this sculptural, sketching approach further, to fully embrace it.</s></small>
 
<small><s>- If I use film, I need to have a critical reflection on its role in the work, and make it fully clear - to me in the first place - why and how its medium specificities are relevant to my project. Valuable remarks were made: why shoot analog to then show it digitally? why not keep it as a film projection?I will think about it, and try to research more about contemporary expanded moving images practices with 16mm film. However, as I am also interested in digital screens as light-emitting objects we are persistently exposed to, I'd like to bring in this element in the final display of my work too. As my whole practice moves at the edge of analog and digital, I can see my project eventually coming into being through both analog film projection and digital supports.</s></small>
 
<small><s>- Consider narrowing down my plans  to make my project more precise and less loose. I understand the need to make choices, to let go of certain parts while fine-tuning what stays, yet I would like to keep the multifaceted nature of my work.</s></small>


-  found imagery and information about the most advanced, state-of-the-art bionic eyes experiments and technologies</blockquote>
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==== <small><s>'''9-10/01/2024 -''' '''CHALLENGES FROM NOW ON or: HOW TO MAKE THIS WORK WORK'''</s></small> ====
<small><s><br />
- Make good research - mostly for ''1) SENSORS'' - and effectively translate it into the project through a re-writing practice. Do not overload it, keep only information which is essential to the aims of my work.</s></small>
<small><s>- Rethink the structure of the project, the order and relations between elements and parts. Make it precise and synthetic; make choices, leave something out, do not overkill it. Match form with content. Be strategic in finding ways to open it up and bring in the audience.</s></small>
<small><s>- Carefully consider the implications of using 16mm. What would it add to the project more than digital video?  Then, make the most out of the Filmwerkplaats membership.</s></small>
<small><s>- Keep in mind the constraints - space, time, tech facilities - of the final grad show in devising the outcome of this project. A multichannel, multimedia (digital video/analog film, projectors/screens) installation is a complex thing and possibly too much for the context of the grad show.</s></small>   
<small><s>Possible directions to think about/test/ways to go in the next coming weeks:</s></small>
<small><s>- use writing practice to try and weave together the multiple elements that I have now.</s></small>
<small><s>- delve deeper in "reading" the circumstance of my own possibility of vision loss as a central element to understand and articulate my personal involvement with these topics, but also, delve deeper in understanding and including in my work the "socio-political" implications in the "wider world"</s></small>
<small><s>- try scripting the trip to go and find the webcam of Part 2. Make it clear to me what I am doing, what I expect to get from this act. Yet, be open to chance and unexpected findings that might come up in that process.</s></small>
<small><s>- think of alternative ways to use some of the parts of my project so far in an installation format. For example, some elements can be rendered and shown as series of still frames (the L-O-S-T part, the experiments with flashes...).</s></small>
<small><s>[...]</s></small>


==== '''07-02-24 -  ONGOING TRANSFORMATIONS/DEVELOPMENTS (1)''' ====
==== '''07-02-24 -  ONGOING TRANSFORMATIONS/DEVELOPMENTS (1)''' ====
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'''01-03-24 -  ONGOING TRANSFORMATIONS/DEVELOPMENTS (1)'''
webcam piece, developments,
First shot of film
3d print degradating
scrolling text
plan in short, 4 elements


  PLANS FOR CHAPTER 2:  
  PLANS FOR CHAPTER 2:  
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=== '''<big>CHAPTER 3: CASE STUDIES (THINKING ABOUT MY WORK THROUGH ANNOTATING OTHERS')</big>''' ===
=== '''<big>CHAPTER 3: CASE STUDIES (THINKING ABOUT MY WORK THROUGH ANNOTATING OTHERS')</big>''' ===
how many? at least 2, maybe 3 or 4, I guess it depends on word count


==== '''18-01-2023 - Notes on and from Tacita Dean's ''Disappearance at Sea'' (1996)''' ====
==== '''18-01-2023 - Notes on and from Tacita Dean's ''Disappearance at Sea'' (1996)''' ====
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3) In both works, the only human body that is at stake seems to be the one of the viewer, whose experience and position seems to be included as an inherent element in the piece through the durational, prolonged watching act that the work requires. No other living bodies are in sight in Tacita Dean's film. What if - in my work - I appear in the webcam's visual field? That's another body. My own, but also a projection for the viewer. What would that mean, to place myself in that imagery? To let my own figure in it, caught by that gaze? What new relationships with the camera's point of view would be established? What tensions would become visible? What would that presence speak of in terms of contemporary states of image production and visibility?
3) In both works, the only human body that is at stake seems to be the one of the viewer, whose experience and position seems to be included as an inherent element in the piece through the durational, prolonged watching act that the work requires. No other living bodies are in sight in Tacita Dean's film. What if - in my work - I appear in the webcam's visual field? That's another body. My own, but also a projection for the viewer. What would that mean, to place myself in that imagery? To let my own figure in it, caught by that gaze? What new relationships with the camera's point of view would be established? What tensions would become visible? What would that presence speak of in terms of contemporary states of image production and visibility?
4) Both pieces confront the viewer with a contemplation of a deserted seascape and its horizon. Despite the different qualities and textures of their images, they appear to me as allegedly universal objects of human gaze, as catalysts for a tension, for a quest for something that is expressed through its staring at.
4) Both pieces confront the viewer with a contemplation of a deserted seascape and its horizon. Despite the different qualities and textures of their images, they appear to me as allegedly universal objects of human gaze, as catalysts for a tension, for a quest for something that is expressed through its staring at.
Works with webcams by thomson and craighead?  works on invisibility by steyerl?
 
==== '''27-02-2024 - Notes on Runa Islam's ''Meroë'' (2012) and Peng Zuqiang's Déjà vu (and notes on my first 16mm test shoot)''' ====
==== '''27-02-2024 - Notes on Runa Islam's ''Meroë'' (2012) and Peng Zuqiang's Déjà vu (and notes on my first 16mm test shoot)''' ====
  Attempt at annotating another piece of work that relates to the statues' eyes piece I want to make - STILL HAVE TO FIND ONE - open to suggestions - the way i want to work with it
  Attempt at annotating another piece of work that relates to the statues' eyes piece I want to make - STILL HAVE TO FIND ONE - open to suggestions - the way i want to work with it
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physical trace on body , parallel with film trace.
physical trace on body , parallel with film trace.
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Works with webcams by thomson and craighead?  works on invisibility by steyerl?


=== <big>'''CHAPTER 4: ''(OUTRO)'''''</big> ===
=== <big>'''CHAPTER 4: ''(OUTRO)'''''</big> ===
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  - latest plans for grad show as of April 2024
  - latest plans for grad show as of April 2024
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==== '''REFERENCES (A VERY LOOSE LIST TO BE BETTER REASONED AND ARTICULATED)''' ====
==== '''REFERENCES (A VERY LOOSE LIST TO BE BETTER REASONED AND ARTICULATED)''' ====

Revision as of 09:19, 1 March 2024

GRS2023

BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES. A STUDIO DIARY.

Foreword (out of word count)

I wrote this thesis to annotate and field-report the unfolding of my work over the course of the second year of this program.

It is intended to be a complement to "making". A direct, on-going reflection on/of it. A device to think through, to delve in, to dissect and clarify the reasons and stakes of the practice I am establishing and the stances I am taking as a visual artist.

It is therefore hardly an academic writing. Its mode of address tends to be that of a studio diary, a reasoned compilation of notes. I decided to keep the date of the day I wrote each piece, as a way to follow the progression of my practice over time. I chose to minimally re-edit older pieces of writing, as I am interested in tracing the unfolding of my work, witnessing its shifts, changes, contradictions, rather than trying to make it retrospectively look like a straightforward path.

A critical engagement with theory and other artists' work is a substantial part of my practice, yet I decided not to directly address those in my writing and leave them in the background, only to compile them as a reference list at the end. I claim an unruly approach to theory - hand-picking bits and pieces from different sources where I find resonances with my own intentions and interests, making for a loose constellation of references, without the overwhelming weight of having to fully master the whole of it.

While editing this thesis, I acknowledged and decided to embrace some distinctive traits of my writing, which seemed to recall some features recurring in my work: repetitions, mirroring, pairs of opposites, fragmented form, recursive elements, feedbacks. An intertwining between writing and making seems to appear also in such formal devices.

do i need to mention something else?

CHAPTER 1: (INTRO)

20-11-2023

This text is titled (INTRO).

(INTRO) is a general outline of the starting point of my graduation research project, BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES. It will present its premises, the topics that the project will try to cross and address, the questions driving it, the tools I plan to use, the attitudes I will rely on.

(INTRO) is a self-analyisis of where I am at right now. Now that I have written my first Project Proposal and I am starting to grasp what I am dealing with yet I know much will change and evolve. Also, it will serve me as an exercise to reach a temporary state of clarity over the next month and devise an effective and convincing way to present and frame my intentions at the assessment in January.

During the first year I focused on a rather broad yet quite specific field of research, which I would frame as the theory and practice of image-making, and, conversely, of the experience of images, considered in their complex implications - technological/technical, material, semiotic, affective/existential - between their digital and analog nature. In other words, I have been concerned with the conditions of possibility of images by constantly lingering on their limits. This project belongs to the same research path.

BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES  will be an elemental exploration of fundamental questions about seeing and being: the way we see, what we see, why we see, and where we stand. It will give form to a critical discourse and practice that weaves together and questions the experience of the world by seeing it, through and as light, on images and screens, the materiality of these - as physical/analog and virtual/digital objects, and the related quest to find meaning and stand in between these, living the tension between nihilism and the sublime. A personal reflection on the experience of seeing as well as a (self)reflection on the possibilities of the medium of (moving) images.

BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES will take the form of a cumulative, open-ended, expansive work on visual material from different sources and with different qualities. Its subjects will be

piercing light leaks and dark black holes, over- and under- exposed shots, webcam shots of empty beaches, blinding flashes and fast flickers, windows, curtains, screens, empty/lost eyes, pixels, digital noise, black and white blank frames [tbc...]

collected and choreographed together in short, stand-alone sketches/fragments. An annotation process will run parallel, unfolding meaning in written form, producing text material that will end up in this thesis work and in the final piece for the show.

BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES will find its outcome at the graduation show as an experimental moving image work, in an installation form. I envision it either as a single-screen compilation or a multi-channel installation comprising of different speculative scenes/parts, mutually interconnected yet self sufficient. They will be exercises of/attempts at/challenges to the act of seeing. For me while making, for the viewer watching.

Hereafter, I compile an expansive list of keywords that will somehow be called into question by BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES:

MAKE THIS AS AN IMAGE/DIAGRAM NOT AS A TEXT, TO SAVE WORDS
 

seeing/not seeing

showing/hiding

seeing/watching/staring/gazing

vision/blindness

visibility/invisibility

materiality/abstraction

edges/borders/thresholds/margins/limits/interfaces

errors-glitches-artifacts-failures

flashes, flickers

immateriality-materiality in/of (digital) images

blind spots

gaze/image/screen

physicality of images and image-making devices

depth/surface

lenses, sensors, screens, human eye structures

software/hardware, digital/analog, virtual/physical

technology/the technical

existentialism, nihilism/sublime

I want to embrace and develop an approach to images that is sculptural and open-ended. A DIY, constant sketching, “non-finito” approach. Make rapid, rough, short sketches, yet consistently, as a way to explore possible forms and meanings. To keep eyes and doors open, to open eyes and doors.

I want to work with images in a more dirty, reckless, less polished way. This does not mean I want to work carelessly. But carefree. I want to give more space to establishing a process and a practice rather than polishing projects. Develop a practice against - or devoid of - the fear and the fetish of the final result. It is the way of working that I feel more at ease with and I believe it can be the most effective one in exploring and reaching the core topics and interests of my work. This does not mean I am not interested in reaching points in which I can show completed works to an audience. I see this ongoing practice as the source of a body of pieces whose meaning is made by their whole, and whose whole will be the foundation for the making of my final graduation piece.

While I will still be using found footage, I want to work again also behind the lens, making and working with my own images too.

CHAPTER 2: STUDIO DIARY

21/11/2023 - An anecdote from last year. (1)

For the "Writing through editing" workshop last year, we were asked to make a short video piece using footage from an online Dutch archive. I made a piece titled A cameraman filming aka FILMINGWATCHINGBURNING. Digging in the archive, I had found a rather intriguing clip from the archive showing two cameramen filming each other on top of a skyscraper being built in New York in the 1920s. Its self-reflexive nature immediately attracted me: its subject was not New York's vertical growth - which stayed, literally - in the background, yet the very act of filmmaking, of making images of the world, by means of cameras, on film. The subjects were the two filmmakers, filming each other while filming the world in front of them. I built my piece around that clip, editing it together with other footage - this time intentionally looked for, not found - to develop that self-reflective nature even further. A film projector, a film strip burning, as well as various shots of eyes. I intended to weave together the act of seeing/watching, the act of capturing the world through film, and a more intuitive notion of burning - light burns the chemicals on the celluloid, eyes burn when they stay open for too long, or, also, a burning desire and need to see things. Along the whole piece, with varying intensity, I layered a flickering effect, as a device to make the moving image apparatus visible and sensible the viewer; as a metaphor to recall the blinking of the eye; also, to trigger the physical perception of moving images and further play with the provoking idea and feeling of burning eyes.

In the first half of the piece, I crafted a sequence featuring a fast edit of footage of the two cameramen, images of eyes and text-on-screen playing with variations of the words EYES WATCHING / WATCHING EYES. All of a sudden, the screens goes black, abruptly. After a few seconds, a new text-on-screen appears, white letters on black: EYES BURNING. A hard flickering sequence - white and black frames only - follows, emphasizing even more the sensation of burning eyes. The same text stays on screen, floating through the flickering frames. Then, a blurry countershot image of a projector beaming light towards the camera appears - as if it was the source of that flickering sequence, and brings back the piece to figurative imagery. The piece then goes on.

When the screen goes black, the viewer's eyes - until then overstimulated by the mass of fast edited images - are caught unprepared. On that sudden pitch black, afterimages appear, the flickering effect seems to continue, and what is felt is the physical trace of the images seen before, their backlash on the viewer's retinas. Then, on that same black, the text appears. EYES BURNING. A subtle yet precise description not only of some of the images seen before - eyes looking at the camera, shedding tears - but also of the actual physical sensation built and triggered by those very images, the way they have been edited, the way they are felt by the viewer in that specific moment of the piece. A coincidence, a coming together of what is seen, perceived, meant.

The editing of that sequence was rather intentional, yet the witnessing of this effect was rather epiphanic, unexpected and striking. I feel this is an effective reference point in showing me a direction I want to pursue in my future practice, and that contains, in a nutshell, some elements whose use and potential I want to explore in making this new project. Abstract, minimal imagery, working with light as a raw material, self reflection on the medium, embodied/physical/haptic experience of images. Engaging and challenging the viewer's experience of moving images, their position in regards to them, both on a conceptual level and on a physical one. Making the viewer conscious of the experience of seeing, of being, challenging their perception, working on liminal, extreme states/conditions of images; blindness and sight, visibility and invisibility. These are all elements I am interested in addressing in my work.

05/12/23 - (WHAT) I'M INTERESTED IN (WHAT)

Through making BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES, I’m interested in

exploring the fundamental elements and conditions of vision, its limits and the notion of blindness in relation to images and image-making.

light and its double potential to make things visible and to make blind. Its absence and presence, its double effects on images and vision. To drown in light, or to emerge from it. To appear and conceal. To make the world exist, or vanish.

the fine line between visibility and invisibility, between transparency and opacity.

those liminal moments when nothing (or everything) is seen as something, or when something that can't be seen becomes nothing. Things becoming nothing, something, everything in and through light, in and trough images.

exploring the liminal states between seeing something, everything, nothing.

the paradoxical link between nihilism and the sublime.

the tension between pure abstraction and mere materiality of images, between representation of the world and presentation of the medium, between seeing everything and not seeing anything.

images and screens as supports for such paradoxical coexistence of showing and hiding.

the concept of blind spot. Blind spots in ocular structures; blind(ing) elements in the "structure" of images (over/under exposures, out-of-focus, flickering ...); images and screens as blind objects; also, blind spots in perception of the world.

light as a flash. The flash of light as a concept, an image, and a physical phenomenon. The flash as the basic unit of light; as a (im)pulse for/on vision. As a singular, sudden event of extreme light that paradoxically reveals and blinds. As a device for apparition and concealment, of existence and negation. As a metaphor and image for both nihilism and the sublime. Also, the flash as the fundament of every experience of moving images, and of digital screens too.

the failure of images. The paradox of making fail-ed/-ing images as part of my image-making practice as a visual artist. I'm interested in exploring and working on events of failure of images. Failed images questioning their expected representative value. Images that represent nothing-ness, that show themselves as images, that are blind and that blind the viewer, both physically and conceptually.

I'm interested in the repetition and variation, in the redundancy, of images.

I'm interested in the durational experience/effect of watching.

28/02/2024 - An anecdote from last year. (2)

Screenshot 2024-02-07 at 10.42.55.png


I spent a substantial part of my first year working on a research project centered on North Sentinel Island, a small island in the Indian Ocean, which I was fascinated by as its inhabitants have refused contact with the outside world for centuries. The island is therefore mostly unknown, and the only knowledge about it comes from the very few images existing of it - the only possible ones, taken from far away, through telephoto lenses, from the sea or the sky. Although I gradually abandoned this project, I was - and still am, intrigued by this island that resists contemporary hyper-representation demands, and its compelling status of a place whose images are almost impossible to make, where image-making somehow is confronted with its limit.

In my research, which mainly consisted in trying to retrieve and reflect on all the existing images of the island, I often inspected the island on Google Earth Pro. While scanning the aerial imagery of the island provided by Google, I noticed a peculiar and unexpected detail that caught my attention, in that it seemed to strikingly and precisely address the core meaning of what I was trying to do.

I observed that Google Earth had mapped/pictured the ocean surrounding the island only up to a certain radius. I observed that all around the island, at a quite regular distance from its shore, the photographic imagery ends and the surrounding ocean is left in a blank, solid blue color, as a generic placeholder for an oceanic area that has not been rendered photographically. The "interest" of Google is focused on the island, limited to it, while the rest is left unmapped, not worth of a mimetic representation, not worth of photographic realism.

What was even more intriguing was what I observed at the border between these two modes of representation - realistic/photographic and symbolic/iconic: a threshold, a circular edge, a pixelated gradient, a strip of clustered pixels, jerkingly transitioning from the ocean's photographic images to the solid, flat blue.

A similar artifact allegedly appears around every similar island - suffieciently isolated in the sea. However, this visual phenomena seemed to acquire a particular, unique, relevant meaning in relation to the specific case of North Sentinel Island - its inhabitants' struglle to be left alone, their refusal towards the outside world, the inaccessibility of the island both for people and for cameras. What seems to be at stake in that pixelated edge is the clash between an effort, attempt, desire to see, know, control and an active resistance to that, its refusal, that poses that desire in front of its own limit. Also, a reflection on the constructed nature of images - digital, photographic, scientific, but all images in the end: their supposedly realistic nature against their abstract, opaque materiality - pixels encased in a grid on a screen.


Instead of scanning the island from above, as I was planning to do before, I resolved to only make footage scanning this line, orbiting all around the island without showing it, yet suggesting that there’s something in the middle, which is left out, unknown, unseen, while focusing on the treshold between representing and not representing it, on the moment - visualized, contained, condensed in that pixelated edge - of the making of an image and its layered implications.


This discovery was rather eye-opening in terms of understanding the reasons and core concerns of the research I was making. It mde the island and the widespread attempt at making images of it become catalysts to speculate about bigger topics that the island alone couldn’t answer but only hint at. It made me slowly realize that the point of that research was image-making in its essence - human need of/attempt at knowing the unknown, making sense of the world by making images of it. A matter of mankind, of image-making, of image-making mankind, of mankind making.


11-12/01/2024 - PROJECT PROPOSAL v.2

Towards January assessment, I wrote a new version of my proposal, which renders the way my plans have progressed in the past one and half months, I was being told that I was only playing around with formal aspects, without considering - or even worse, withdrawing from doing so - the agency that my images could have in the "wider" world. I was also told that it was very hard to engage with what I was making, because of its extremely self-referential, abstract natrure which could hardly offer any grip on reality for an audience to access it.

My plans seem to have taken a more tangible form, that of a proper project. It will surely evolve and change, yet I feel that, finally, I have something solid to stand on. I feel as if - suddenly - I could link elements and thoughts that were already there - yet scattered -  in a more stable and meaningful constellation. There's a series of elements, and a clear, sensible idea of the way I want them to be made and to stand in relation to each other.

I am "constantly chiseling my own works and words". I feel that this relation between writing and making is working out fruitfully, allowing me to focus on and bring out my own reasons and motivation to do this project, and therefore to develop it steadily and substantially.


Hereafter, I compile some relevant excerpts from that text, to present this new iteration of my project.

(note: to respect the word limit I retroactively decided to only keep the parts of the project proposal that I kept working on, discarding the rest.)

 keep only the parts that I will actually keep on working on - so: statues/sensors, wondercams, personal family thing - the point is to show the way these develop over time

As of now, BLIND SPOTS, LIGHT TRICKS/TRACES, FLASHES AND FAILURES will consist of four sketches (or: scenes), to be presented as self-standing video loops on four different screens.

Their (working) titles are:

1) SENSORS

2) W-O/A-NDERCAMS

3) L S T O L T O S L O S T T O S L

4) Untitled, or: SCREENSHOTS

Together, these sketches (or: scenes) explore and articulate in various ways and from different angles the field of research that I outlined above.

All four are, at their core, exercises in/attempts at/challenges to the act of seeing and of making images. They are so both for the audience - experiencing them in an exhibition setting - as well as for myself - while engaging in their making.

They are in fact outcomes of an experimental - literally, made of trials and errors and feedbacks - approach to moving image-making. Results of extensive acts of watching and filming, challenging the technical limit of the devices - of capturing images, of showing them.

They all move on and question the fine, blurred line between human desire/need to see and to make sense of the world by seeing and making images of it, and the impossibility of such an attempt, when seeing and image-making happen to fail.

They address the experience of the world by seeing it, through light, on images and screens, the materiality of such devices and the related quest to find meaning and stand in between the world and its techonology-mediated representations.

They shape a speculative reflection - personal and analytical, structural and poetic - on the experience of seeing as well as a (self)reflection on the possibilities and limits of (moving) images.

They stem from - and thus require - a contemplative and speculative attitude.

I will now provide a draft outline of each of the four sketches that make up BSLTTFF.

1) SENSORS (8-10 minutes)

It will  consist of closeup shots of empty/blank/lost eyes of classic greek sculptures, filmed either in the Greek section of the Louvre Museum in Paris or at the exhibition on classical greek sculptor Phidias that is currently being held in Rome. I intend to shoot these images on analog film; either on a high contrast, black and white 16mm stock, or as still pictures on 35mm photographic film. Images of these statues and their eyes will be slowed down and will appear on screen as shapes that are continuously, gradually lost and found. They will be seen and then lost and then seen and over again. The viewers will find themselves actively looking for something to appear, and what they will see are eyes - or traces of now lost, blinded eyes - looking at you. When you see it, you are seen too. The eyes’ shots are spaced out by blank frames of various length. These images are accompanied by a text - ideally in the form of a voiceover - that will draw a speculative parallel between:

- how eyes were crafted in classical greek sculptures and how they decayed and they are now lost, their symbolic/cultural value and the link between such representation of the eyes and contemporary philosophical theories of vision (very physical/material - images as objects colliding with eyes, eyes shooting rays towards the world)

and

- the current, failing state of technologies for bionic eyes - experimental implants of nano-sensors on damaged retinas to (partially) recover vision of blind people. the eye becomes a digital camera)

I am interested in articulating this analogy between these  small high-tech objects, made of precious materials, speaking of a persistent human quest, a need, an obsession for the eye/vision/seeing over time. Both are reflections of contemporary cultural constructs around vision. Both are on the edge between a material loss of vision and the creation of a sense of it - of seeing, of being seen. The whole sketch revolves around a quest for seeing, for "making" eyes, while the viewer is drawn to look for and “make” the eyes on screen, actively engaging their own vision.


2) W-O/A-NDERCAMS (12/24 minutes)

This sketch will be a compilation of footage from 2 webcams set up on dutch beaches for safety and weather reporting reasons and available as 24/7 live-streams online. These webcams perform automatic movements, according to internal algorithms; they continuously scan the beach, the sea, the horizon, zooming in and out, and the feeling they provide is that of a constant quest to see something, a quest that is always bound to fail. They seem to be seeing everything out there, yet what do they see? What are they looking for? Lost eyes, stranded, blind.

Every day, at sunrise, over the course of an hour, the image they provide transitions from a digitally-grained, black and white, opaque, “blind” image, to a well-exposed image - yet always artifacted - of the beach they are on. The same, in reverse, happens at sunset. From seeing almost nothing, to seeing something, then everything in full sunlight, and back.

The subjects that this sketch deals with are multiple and interconnected.

The webcams’ contemplative, absurd quest across the sublime, yet eerie landscapes they show. What are these wandering cameras, lost eyes, looking for, what are they absurdly aiming at?

Staring at the sea/horizon/sky as a primordially human act of seeing and of being the world; the sea and the horizon as “screens”, whose staring at has to do with appearing signs, passing time, understanding someone's own position in the world.

The cyclic construction and destruction of the image, the staged process of its material making and unmaking, by means of natural sunlight, through a camera sensor, on a screen.

A state of hyperpresence of machinic, technological gazes and of over-production of images, that are continuously made, yet never watched.

I am also interested in questioning the position of the viewer - myself in the first place - in relation to these images. Not only, then, what are these wandering cameras looking for? But also, what am I - are you - staring at the images made by those cameras - looking for? I am therefore considering the possibility to embark on a journey to go find and see these webcams, and the places they depict, in real life, in first person. Again, an absurd quest to see, and to see what? To cross, to challenge the threshold between the world and its representation, to physically engage with the materiality of such immaterial processes of image-making and mediation of reality. I will film and field-record these trips and find ways to integrate such materials with the webcams' actual footage.

Here are some other possible elements that I am considering to introduce in this sketch:

- I am thinking to bring in a narrative line made of meditations on my own, personal possibility of losing vision because of a genetic predisposition for a degenerative retinal disease. I am interested in using this private circumstance as a prompt to speculate further about the act of seeing, and the possibility of its failure. Also, I feel that this would introduce a more evident first-person involvement, which would enrich the work and open it up, making it more relatable for an audience.

- I have been reading about the way the increased exposure, at close distance, to digital screens is causing rise in myopia and vision alterations. I am interested in the paradoxical correlation between digital screens  - as primary supports for images, devices to see the world - and their potential to affect and alter vision.

-  found imagery and information about the most advanced, state-of-the-art bionic eyes experiments and technologies


07-02-24 - ONGOING TRANSFORMATIONS/DEVELOPMENTS (1)

I resolved to temporarily carry on only Part 1 - SENSORS and Part 2 - W-O/A-NDER-CAMS of my Project Proposal - the statues' blinded eyes piece and the stranded beach webcam one - as I feel those are the ones that offer more space for development.

I now see Part 1 - SENSORS as a short (5/8 minutes) 16mm loop projection featuring images of those statues' eyes, filmed in black and white 16mm film stock at the Louvre museum and then edited at Filmwerkplaats - which I am now a member of. I will probably make use of so-called optical printing - an analogue technique of re-filming footage frame-by-frame, allowing to alter and affect it with effects such as slow motion, re-framing/cropping, focus/unfocus, over/under exposure. I am also considering to integrate in the edit - as elements fragmenting and layering the images of the eyes' statues - some added material interventions on the film surface that further contribute to the reflection on vision, blindness, physicality of images that my work is concerned with.

Concerning Part 2 - W-O/A-NDER-CAMS, my current plans are considerably different from the ones outlined in the proposal. I have decided to work with footage from another webcam. The premises are still the same - real-time, automated scanning of a beach in south Holland live-streamed online - yet this new webcam has some features that makes it more interesting for my purposes. For example, it performs a full 360 degree turn (and not just 180), scanning not only the seafront but also what is behind - an eerie, deserted industrial landscape. Also, the focus of how i intend to work with such webcam has shifted. As I have started visiting these places where these webcams are located, I realized that what is at stake is related to notions of real-time-ness, of actually being in those places, and wandering through them, and engaging bodily with them, with the experience of them as opposed to the screened experience from the webcam. Notions of and tensions between presence and absence, showing and hiding, being there but not being seen, seeing without being there. Staging acts of looking at, of looking for, of being looked at. I am therefore considering the intention of pairing the footage from the webcam with "stolen" countershots in the forms of a series of photographs that I take while crossing the landscape, trying to move in - or, to be - the blind spots of the webcam. A counter-act of image-making, where the scanning of the place is the one of my own body/eyes/camera crossing the landscape, revolving around the webcam, while hiding from its view. I am considering the possibility - and the implications - of letting myself, my own figure, be caught in between these two cameras.

Screenshot 2024-02-07 at 18.32.04.png

Finally, I am tinkering with two new possibilities:

- to bring in the essayistic, text-centered part- consisting of research notes, speculations that I am currently producing on the side - as a standalone element in the final grad installation. I envision it as a fragmented moving text on a screen - automatically scrolling both vertically and horizontally. I am thinking of showing on a portable teleprompter, a simple reflecting device that is commonly mounted in front of cameras when shooting talking heads in TV/documentary settings to create eye contact with the viewers. The scrolling motion of the text resonates with the scanning movements of the imagery, and the teleprompter device references the act of image-making, of staging scenes and performing in front of the camera.

Screenshot 2024-02-07 at 16.09.06.png


- in relation to the statues' lost eyes, and to the relfections on my personal possibility of going blind, bring in as a 3d printed object the image of the sensor that is implanted in retinas. i only have an image of it. make a 3d model, and print it progressively smaller. every time it gets smaller, it inevitably loses details, becomes a little chunk of molded plastic. still have to try this out.

As of now then, I still envision this project to take the form of a constellation of several -relatively - small, simple pieces, different in forms and media, yet addressing, and defining, from different angles the research field that I have been progressively acknowledging as the core of my practice as an artist.


01-03-24 - ONGOING TRANSFORMATIONS/DEVELOPMENTS (1)

webcam piece, developments,

First shot of film

3d print degradating

scrolling text

plan in short, 4 elements

PLANS FOR CHAPTER 2: 
KEEP ON ANNOTATING THE PROGRESS OF MY WORK. USE WRITING PRACTICE TO RESPOND TO CHALLENGES THAT I AM FACING AND TO MAKE MORE CLEAR MY POSITION AND INTENTIONS. probably 2 new iterations - mid march? beginning of april?

CHAPTER 3: CASE STUDIES (THINKING ABOUT MY WORK THROUGH ANNOTATING OTHERS')

18-01-2023 - Notes on and from Tacita Dean's Disappearance at Sea (1996)

I came across Disappearance at Sea researching about Tacita Dean's work as a contemporary artist working with 16mm film, referring to a heritage of structural cinema tradition yet making work that is not only self-reflexive but also narrative and speculative. All elements that seem to resonate with my practice and that were also remarked during the assessment as something whose place in my work I need to consider. On top of this, this particular film seems a relevant example to reflect on in relation to the piece I want to make with the footage from the webcam scanning the beach at sunrise and at sunset that I presented in my proposal. (Part 2 W-O/A-NDERCAMS)

Tacita Dean's film is 14 minutes long. It is a sequence of scenes shot in and from a lighthouse, on the British coast, at sunset. Abstract close-ups of the lighthouse revolving lamp, and four different views of the seascape/horizon (two of them partially framed by the lighthouse architecture, two only consisting of the landscape view). As the sun sets, the shots get darker, the light emitted by the lamp becomes more visible, and is seen projected on the landscape. The end is a pitch black screen. The seven shots are approximately 2 minutes long each. It is shown as a 16mm projected loop.

Comparing Tacita Dean's work to the way I want to go about my piece seems to bring together some thematic and structural similarities as well as some differences.

Four observations:

1) I feel both works imply a reflection on human-made technologies to see and, through seeing, to grasp the world, to know it, to hold it. Tacita Dean's work speaks of such a human strive to see everything and, through seeing, to grasp the world, to control it, yet I feel the lighthouse - as a rather ouTacita Deanated device of seeing - places her reflection on a rather poetic, literary realm, rather than the sociopolitical one that appropriating a webcam's footage can imply. Also in Tacita Dean's work, the material features of the 16mm film apparatus - light shining through film - are more directly referring and mirroring with the natural sunlight that is present in the film.

The fact that I am appropriating fotage from a 24/7 live-stream online webcam calls into question the ubiquitous presence of visibility devices - cameras and screens - a "regime" of visibility, of mass production - and consumption - of images, to which we are constantly subject to, and object of. I feel this comes across through the inherent, material qualities of the footage I am using - the camera movements, the lo-fi digital texture of the image. I feel I need to address it more directly in the way I engage with such footage and the webcam's own presence, as a physical object in a physical place.

I believe that my interest in blindness - or the failure of the act of seeing and making images - has to do with this, as an interest towards a possible way out, an escape from such a state of hyper-visibility and hyper-exposure to images.

On a more "formal" level, in my footage, the point of view is that of the webcam; the viewer coincides with the camera, their gazes coincide. In Tacita Dean's film the point of view of the camera is external, a third party. This creates a triangle play between the landscape, the lighthouse, the camera/spectator, a triangle that is staged through a shot-countershot structure. I don't have that. What does that add? Can I try to do a countershot of that particular webcam I am using? Is this what I should aim for when going and find the webcam? Maybe.

2) Both Tacita Dean's work and the one I intend to make strongly call into question the notion and the experience of time, both in similar and different ways. Tacita Dean's work addresses time as a cycle, as a perpetual repetition, rotation, again on a rather philosophical/phenomenological and poetic level. The perfect rotation of the lighthouse lamp is a strong metaphor for this.

The same happens wih the footage of my webcams, which also stage a cyclic structure of passing time. Yet, as they stream live, 24/7, they also confront the viewer with the continuity in time of the production of this imagery, with the specific nature of this digital gaze which is always on, as well as with the possibility/limits of a mediated, real-time experience of a place. The footage produced by the webcam can be retroactively watched for a limited period of 12 hours, after which it is permanently lost. A matter of disappearance here too, not only of a place into the darkness of the night, but of its volatile images floating on the internet.

3) In both works, the only human body that is at stake seems to be the one of the viewer, whose experience and position seems to be included as an inherent element in the piece through the durational, prolonged watching act that the work requires. No other living bodies are in sight in Tacita Dean's film. What if - in my work - I appear in the webcam's visual field? That's another body. My own, but also a projection for the viewer. What would that mean, to place myself in that imagery? To let my own figure in it, caught by that gaze? What new relationships with the camera's point of view would be established? What tensions would become visible? What would that presence speak of in terms of contemporary states of image production and visibility? 4) Both pieces confront the viewer with a contemplation of a deserted seascape and its horizon. Despite the different qualities and textures of their images, they appear to me as allegedly universal objects of human gaze, as catalysts for a tension, for a quest for something that is expressed through its staring at.

27-02-2024 - Notes on Runa Islam's Meroë (2012) and Peng Zuqiang's Déjà vu (and notes on my first 16mm test shoot)

Attempt at annotating another piece of work that relates to the statues' eyes piece I want to make - STILL HAVE TO FIND ONE - open to suggestions - the way i want to work with it

Here I will collect some observations and reflections on two other works that I recently come across as potentially relevant references for the piece that I intend to make with the 16mm footage of the Greek statues (titled SENSORS in the project proposal)

The first one is the film Meroë by artist Runa Islam.

https://hopkinsonmossman.com/exhibitions/busts/

https://tomtrevor.net/2014/03/23/runa-islam-magical-consciousness/

https://akinci.nl/wp-content/uploads/2018/01/PRESS-Counterpoint-EN-ML.pdf

https://www.artforum.com/features/cinematic-affects-the-art-of-runa-islam-173160/

Busts akn 3821-darker.jpg

Busts akn 38032.jpg


Excerpt from an exhibition text:

Using the technique of double exposure, Islam carefully overlays images of an antique bronze head of a Roman emperor with a replica plaster cast produced by the British Museum after its acquisition. The two versions – the ‘original’ and its ‘duplicate’ – merge and diverge. Short sequences show the head from all angles; the back, the front, the sides. Whilst the two heads remain in different collections in different locations, each film frame becomes a new site in which the distances between original and copy are diffused, and the casting process is reversed.

This work - which, I have to state, I have only known through still images from exhibitions - seems to feature both similarities and differences with what I intend to make, and therefore feels like a useful one to reflect on.

- The subject is somehow similar: a scanning observation of a bust from ancient times - and its modern copy - on 16mm film, presented as a loop. 16mm's inherent material qualities activate a reflection about - and between - reality and its depictions, the world and its representations, the shift between original and its copies.

- Islam's film is built as a series of carefully crafted double exposure shots, precisely and meticolously composed. Everything is under control. The materiality of the film is there and, of course, yet it doesn't seem to be excessively exploited/used/ - no marks, traces, artefacts on its surface. Islam's images are clean and crisp.

- Islam's focus is on the full face of the two statues. She is interested in them as full object(s) - which are clearly presented as a remnants of a bigger body.

My film will be showing a series of closeups of eyes from a wider selection of statues. So, not one specific object filmed from different angles, extensivley, but an extensive compilation of similar objects, filmed in a recursive manner.

Yet, my subject choice will be as specific as the one made by Islam for her film, as all the statues will be specifically belonging to the Classical Greek period (V-VI century BC), and chosen in relation to the specific way their - now lost - eyes were crafted in those times. I am planning to go find such statues either in the Greek section of the Louvre museum in Paris or in the National Museum of Athens.

I want to film them from up close, as abstracted forms of holes, scars, scratches, marks, that one recognizes as eye-like shapes. These shapes emerge as traces, marks on the face of these statues, and will be rendered and seen as light traces on/through the surface of the film. I am interested specifically in the value of those traces, in their being remnant of once realistic depictions of eyes. I am interested in echoing this through the film material, as well as activating a process of looking at these shapes to look for the eyes, and of feeling looked at reversely in the meantime. I am no interested in showing the full facial features or bodies of these statues, which would be misleading for the purpose of my work..

Eyes are looking back at the viewer in Islam's work too. An interplay of gazes is going on in her work too for sure, yet it seems to be a side element in her work, while in mine, it will be the main thing at stake. An interesting element in the display of Islam's work is that the film is not projected on a plain wall, but on a custom-made plaster screen/surface, whose material matches with the copy version of the statue present in the work, seemingly building a parallel between that copy and the same status of copy of the imagery of the film - and of all representations. This reminds me of considering the surface of the projection, its physical qualities as inherent element to the piece. I was thinking of having a a slighlty reflective surface as a screen, that would let the projector's light source appear as a slight reflection somewhere in the center of the screen, interfering - and somehow "blinding" - the projected images of the eyes.


The second work that I would like to consider is Dejà Vu by artist Peng Zuqiang, which I have seen installed in an exhibition in Torino, Italy.

Again, an excerpt from a description of the work:

A 16mm film projection unveils an abstract, flickering black and white image of a vertical line in constant movement. For this work, the artist exposed 30 meters of metal wire directly onto 30 meters of film negative. The line that emerges is the trace left by the object on the celluloid material. The metal wire, here, may be read in all its ambivalence, as a device for entrapment, as a tool of escape from high rise building, or of erotic pleasure even.

The work is completed by a sound track, a first-person narrative through his own and others' memories of bodily injuries in the public and private sphere.

The line in Déjà vu becomes an ontology for the thin membrane, characterized by afflictive transfers and the perpetual inscribing and exposure of memories, emotions, and sensations—analogous to the presence of the film itself and the pervasive sonic and mechanical clatter of the 16mm film projector.

A 3D-printed clay replica of a precious Qing dynasty calligraphy brush rest on the window seat in the exhibition space. Originally made of jade-like opaque glass and to be found in the households of royals, artists, or poets (usually men), the brush rest is molded in the shape of a kneeling naked boy leaning forward on the floor and translates into an object of status (and perhaps homoerotic desire). Just like the imprint of a wire left on the celluloid of the film, the visceral cracks and wounds on the artist’s copy’s head and body testify to a longstanding history of violence and objectification of vulnerable subjects.

Dejavu 1-2048x1399.jpg


I am mostly interested in this work for the strategies used in its installation form rather than its thematic content, which is rather distant from the field I am moving on.

- The way the film loop is displayes - vertically hanging from the ceiling, right above the projector which is placed on the floor - is possibly the simplest to set up, but also intriguing for me as it "presents" the almost full length of the film, which is visible as an object in the space (other film loop systems are way less explicit in presenting the film material). More than that, I am interested in the vertical scrolling movement of the film - enhanced by such setup - which I imagine would resonate by contrast with the predominant horizontality of the scanning movements in the webcam piece, further articulating their relation beyond the digital vs analog comparison.

- The installation is completed by two other elements: a sound piece, with a narrating voice, and a small 3d-printed sculpture on a small shelf. They both add further layers of meaning to the relatively bare and simple film projection, opening up cross references and relations of scales, dimensions, temporalities that the film projection alone would not have. This is very similar strategy to what I am thinking for the graduation show. A constellation of relatively simple, standalone elements, each with their own agency and yet parts of one single body of work and research that investigates the same questions. I am also working on a text-based element - which will probably become a scrolling animation on a small screen - as a device to bring in a personal narrative that further enriches the rest of the project, as well as a small sculptural element - a 3d printed/laser-cut copy of a prototype for a bionic eye sensor based on the only image available of it online, which would somehow mirror the "lost" eyes of the statues shown in the film, and further articulate the discourse about human relation to seeing.



Again, the analogy between body of the film and body is center, maybe even too literal

physical trace on body , parallel with film trace.



Works with webcams by thomson and craighead?  works on invisibility by steyerl?

CHAPTER 4: (OUTRO)

It will be a complementary, mirror text to INTRO, an attempt at recapping the work made and reflecting on its achievements and failures, its discoveries and future trajectories. Also, a more detailed description of the form that this project will take in the graduation show - as of April 2024. 1000 words? 
contents:
- comparison with intentions in INTRO
- recap of past months - what has worked out, what hasnt
- latest plans for grad show as of April 2024


REFERENCES (A VERY LOOSE LIST TO BE BETTER REASONED AND ARTICULATED)

BIBLIOGRAPHY

SCIENTIFIC/ACADEMIC RESEARCH ABOUT STATUES / BIONIC SENSORS / VISION / BLINDNESS

Christopher Witcombe, Eye and Art in Ancient Greece: Studies in Archaeoaesthetics

https://www.abebooks.com/9781909400030/Eye-Art-Ancient-Greece-Studies-1909400033/plp


Jennifer M.S. Stager, Seeing Color in Classical Art.T heory, Practice, and Reception, from Antiquity to the Present

https://cloudflare-ipfs.com/ipfs/bafykbzacebyag7ya4eg7isaoap63nmprzsozh7ha5yosohl2npnsmvg6pry2q?filename=Jennifer%20M.%20S.%20Stager%20-%20Seeing%20Color%20in%20Classical%20Art_%20Theory%2C%20Practice%2C%20and%20Reception%2C%20from%20Antiquity%20to%20the%20Present-Cambridge%20University%20Press%20%282023%29.pdf

Michael Squire, Sight and the Ancient Senses 2016 Routledge
https://www.routledge.com/Sight-and-the-Ancient-Senses/Squire/p/book/9781844658664

https://cloudflare-ipfs.com/ipfs/bafykbzacectqumu6ouhm2jzuw7veyhecsdmx3xcjdi6olit5vg2ueTacita Dean2qkyk6?filename=Michael%20Squire%20-%20Sight%20and%20The%20Ancient%20Senses-Routledge%20%282016%29.pdf

Frontisi-Ducroux, Francoise; 2001 (1975). "Living statues" in Antiquities (Postwar French Thought Volume III). N. Loraux et. al. eds. New York: The New Press, 164-175. Brinkmann, Vinzenz, and Raimund Wünsche, eds. Color of the Gods: Painted Sculpture in Classical Antiquity. Munich: Stiftung Arch&uaml;ologie, 2007.

Grossman, Janet Burnett. Looking at Greek and Roman Sculpture in Stone. Los Angeles: Getty Museum, 2003.\



Nano Retina's Eye Implant Technology

https://www.nano-retina.com/technology/#3dni

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7198351/table/T1/

https://spectrum.ieee.org/bionic-eye-obsolete


Database of experimental bionic vision devices

https://www.bionic-vision.org/devices#


Oregon scientists are building a better bionic eye

https://www.opb.org/article/2023/09/13/university-oregon-scientists-bionic-eye-retinal-implant-technology/


-------------------

Daston, L., Dalison, P., (2007), Objectivity, New York: Zone Books


https://monoskop.org/images/3/34/Crary_Jonathan_Techniques_of_the_Observer_1990.pdf



EXPERIMENTAL FILM / STRUCTURAL FILM READLIST

AA.VV., Film as Film: Formal Experiment in Film, 1910-1975, 1979

https://monoskop.org/images/3/36/Film_as_Film_Formal_Experiment_in_Film_1910-1975.pdf

Smith, W.S., (2009) A concrete experience of nothing. Paul Sharits’s flicker films, in RES Anthropology and Aesthetics n° 55/56, p. 279-293, Chicago,2009

https://www.ubu.com/papers/Sharits-Flicker- Films.pdf

Gidal, P., (1976), Structural Film Anthology, London: British Film Institute

https://monoskop.org/images/6/65/Gidal_Peter_ed_Structural_Film_Anthology.pdf

Wees, W. C. (1992), Light moving in time. Studies in the Visual Aesthetics of Avant-Garde Film, Berkeley: University of California Press

Gabrielle Jennings (ed.), (2015), Abstract Video: The Moving Image in Contemporary Art, forew. Kate Mondloch, Berkeley: University of California Press

Sitney, P. Adams (1969). "Structural Film". Film Culture. No. 47. pp. 1–10.


GENERAL ABOUT MEDIA THEORY / VISUAL CULTURE / MOVING IMAGE APPARATUS / theories of vision


Jean François Lyotard’s thoughts on sublime and nihilism. Reference texts are “Nihilism and the Sublime: The Crisis of Perception” and “Aesthēsis and Technē: New Technologies and Lyotard’s Aesthetics” in Woodwards, A. (2016) Lyotard and the inhuman condition. Reflections on Nihilism, Information and Art, Edinburgh: Edinburgh University Press

Agamben, G. (2006). Che cos’è un dispositivo?

Baldacci, C.; Bertozzi, M. (2018). Montages, Assembling as a form and Symptom in Contemporary Arts.

Marin, L. (1991), On Opacity and Transparency in Pictorial Representation, in Est : grunnlagsproblemer i estetisk forskning, n° 2, p. 55-66, Oslo, 1991

Berger, J. (1972) Ways of seeing

Benjamin, W. (1935). The Work of Art in The Age of Mechanical Reproduction

Bolter, J.D., Grusin, R. (1999). Remediation: Understanding New Media

Bourriaud, N. (2002) Postproduction

Marin, L. (2002?) On representation

McLuhan, M. (1967). Understanding media. The extensions of men.

McLuhan, M. (1967). The medium is the massage: an inventory of effects.`

Paglen, T. (2014). “Operational Images” in Journal #59 November 2014 - e-flux.

Steyerl, H. (2012). The Wretched of the Screen

Gilles Deleuze, “Postscript on the Societies of Control.” (1992).

Laura Mulvey, “Death 24x a Second. Stillness and the Moving Image” (2006).

Merleau Ponty, M. (1968) The visible and the invisible (Studies in Phenomenology and Existential Philosophy), Evanston: Northwestern University Press

Thomas Elsaesser (ed.), Harun Farocki: Working on the Sightlines, Amsterdam: Amsterdam University Press, 2004, 379+[32] pp, PDF. (English)

David Tomas, Vertov, Snow, Farocki: Machine Vision and the Posthuman, Bloomsbury Academic, 2013, 304 pp. (English)

Niels Van Tomme (ed.), Visibility Machines: Harun Farocki and Trevor Paglen, Baltimore, MD: The Center for Art, Design and Visual Culture, 2014, 160 pp. Catalogue with essays by Niels Van Tomme, Jimena Canales, Hilde Van Gelder, Jonathan Kahana, Harun Farocki, and Trevor Paglen. (English)

Luisella Farinotti, Barbara Grespi, Federica Villa (eds.), Harun Farocki: pensare con gli occhi, Milan: Mimesis, 2017, 385 pp. Selected writings by and about Farocki. TOC. (Italian)

Christa Blümlinger, "De la lente elaboration des pensées dans le travail des images", Trafic 13 (1995). (French) "Slowly Forming A Thought While Working on Images", trans. Robin Curtis, in Harun Farocki: Working on the Sightlines, ed. Thomas Elsaesser, Amsterdam University Press, 2004, pp 163-175. (English)


AROUND 16mm filmmaking

Tamara Trodd, "Film at the End of the Twentieth Century: Obsolescence and Medium in the Work of Tacita Dean", Object 6:4, 2003-2004

Michael Newman ER07 Drawing Time: Tacita Dean’s Narratives of Inscription
Tacita Dean’s Affective Intermediality: Precarious Visions in-between the Visual Arts, Cinema, and the Gallery Film Ágnes Peth ˝
TRODD, T. (2008). LACK OF FIT: TACITA DEAN, MODERNISM AND THE SCULPTURAL FILM. Art History, 31(3), 368–386. doi:10.1111/j.1467-8365.2008.00611.

Rosalind E. Krauss, "Frame By Frame: Rosalind E. Krauss on Tacita Dean’s FILM", Artforum, Sep 2011. [15]

Murray Guy, "Analogue: On Zoe Leonard and Tacita Dean", Critical Inquiry 36(4): "Agency and Automatism: Photography as Art Since the Sixties", Summer 2012, pp 796-818.

https://www.artforum.com/features/cinematic-affects-the-art-of-runa-islam-173160/




Video interviews to artists

MASTERCLASS: Peter Tscherkassky (in English) | Ji.hlava IDFF 2014

https://www.youtube.com/watch?v=qlW3ZHZSrVQ

Artist Talk with Tacita Dean

https://www.youtube.com/watch?v=rLZ0N4VhHBE

Rosalind Krauss on Tacita Dean’s 'FILM' | Tate Talks

https://www.youtube.com/watch?v=vCU9CV7BAAk

Douglas Gordon (CCA:GLASGOW) https://vimeo.com/75211672


Krauss, R. E., (1997) “Pulse” in Formless. A User’s Guide, New York: Zone Books


  • Barry Schwabsky, "Cine Qua Non: The Art of Tacita Dean", Artforum 37:7, Mar 1999, pp 98-102.
  • Peter Wollen, "Tacita Dean", Afterall 1:1, 1999, pp 105-112.
  • Dieter Schwartz, "Teignmouth Electron", Parkett 62, 2001.
  • Mark Godfrey, "Photography Found and Lost: On Tacita Dean's Floh", October 114, Fall 2005, pp 90-119, ARG.
  • Jean-Christophe Royoux, Marina Warner, Germaine Greer, Tacita Dean, London: Phaidon, 2006, 158 pp. Survey by Jean-Christophe Royoux, interview by Marina Warner, focus by Germaine Greer, artist's choice by W.B. Yeats and W.G. Sebald, writings by Tacita Dean. [14]
  • David Gordon, “Cut. Film as Found Object in Contemporary Video.” (2004)
  • Greg Kurcewicz, “A Few Thoughts on Cinematic Experience / Duration, Structural Film and the Comforts of the Cinema” in “The cinematic experience: sonic acts XII.” (2008).


Robert Shore, “Post-Photography. The Artist with a Camera.” (2014).

Avant-Garde and Experimental Cinema: From Film to Digital.

https://www.academia.edu/31396483/Avant_Garde_and_Experimental_Cinema_From_Film_to_Digital

Avantgarde film:

https://books.google.nl/books/about/Avant_garde_Film.html?id=oyFC2MXXWLgC&printsec=frontcover&source=kp_read_button&hl=en&redir_esc=y#v=onepage&q&f=false


gibson recoder

pedro paiva joao ....


Nato Thompson, "The Last Pictures: Interview with Trevor Paglen", e-flux 37, Sep 2012, PDF.

  • Thomas Elsaesser (ed.), Harun Farocki: Working on the Sightlines, Amsterdam: Amsterdam University Press, 2004, 379+[32] pp, PDF. (English)
    • David Tomas, Vertov, Snow, Farocki: Machine Vision and the Posthuman, Bloomsbury Academic, 2013, 304 pp. (English)
  • Niels Van Tomme (ed.), Visibility Machines: Harun Farocki and Trevor Paglen, Baltimore, MD: The Center for Art, Design and Visual Culture, 2014, 160 pp. Catalogue with essays by Niels Van Tomme, Jimena Canales, Hilde Van Gelder, Jonathan Kahana, Harun Farocki, and Trevor Paglen. (English)
  • Luisella Farinotti, Barbara Grespi, Federica Villa (eds.), Harun Farocki: pensare con gli occhi, Milan: Mimesis, 2017, 385 pp. Selected writings by and about Farocki. TOC. (Italian)
  • Christa Blümlinger, "De la lente elaboration des pensées dans le travail des images", Trafic 13 (1995). (French)
    • "Slowly Forming A Thought While Working on Images", trans. Robin Curtis, in Harun Farocki: Working on the Sightlines, ed. Thomas Elsaesser, Amsterdam University Press, 2004, pp 163-175. (English)
  • Elsaesser, Thomas. 2016. The Cinematic Dispositif (Between Apparatus Theory and Artists’ Cinema). In Film History as Media Archaeology: Tracking Digital Cinema. Amsterdam: Amsterdam University Press, pp. 101–36.


Abstract Film and Beyond-Malcolm Le Grice (a pdf copy)


Baudry, J.L. (1975). “Le dispositif”. Communications. 23 (1): 56–72.

w`wW


https://www.charlieprodgerwriting.com/home/saf05-2019

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FILMOGRAPHY (TO BE REASONED MORE, REFERENCE SPECIFIC WORKS?)

Structural filmmakers and photographers from 60s/70s (Tony Conrad, Paul Sharits, Michael Snow, Hollis Frampton, Morgan Fisher, John Hillard, James Benning)

Harun Farocki

Forensic Architecture

Rachel Rose

Tacita Dean

Runa Islam

Rosa Barba

Peter Tscherkassky

Peng Zuqiang - Déjà vu

Hamza Halloumi

Douglas Gordon

Kamal Aljaafari - An Unusual Summer

Charlie Prodger

Hito Steyerl

Pierre Huyghe - L'ellipse

Hito Steyerl How Not to Be Seen: A Fucking Didactic Educational .MOV File, 2013, 16 min



Martin Arnold Piece Touchee

  • Die leere Mitte / The Empty Center, 1998, 62 min.



https://www.e-flux.com/video/programs/416753/the-state-of-the-moving-image/

https://www.e-flux.com/video/programs/416746/an-other-cinema-apparatus-and-histories/

https://www.e-flux.com/video/series/376359/true-fake/


jON rAFMAN il film di google maps


ACKNOWLEDGMENTS

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