User:Ada/SI20: Difference between revisions
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== [[Xx pad collecting|✴ pad collecting]] == | == [[Xx pad collecting|✴ pad collecting]] == | ||
== ✴ week 1 == | == ✴ week 1 | ''bare facts'' == | ||
[[File:Cookies, Questions and Tea.jpg|thumb|sage tea ritual]] | [[File:Cookies, Questions and Tea.jpg|thumb|sage tea ritual]] | ||
○ kicking off special issue XX | |||
○ introductions, conversations on rituals and games | |||
○ shared about my horse tunnel game where i would pretend to be a horse when driving trough tunnels, not sure why i picked that one. | |||
○ read and annotated with boyana ''the bare facts of rituals'' (johnathan z. smith), talked about the interesting parts of the text. | |||
○ rituals as exercises in the strategy of choice, grace and nature, divine and human | |||
○ ancient men making rituals of bear hunts, creating false divine realities so far from the human truth. ritual as a perfect hunt where all variables are controlled. the hunter knows that this is not reality but performing the ritual makes the hunt's full significance to be perceived, a significance which the rules express but are powerless to effectuate. | |||
== ✴ week 2 == | == ✴ week 2 | ''ritualgame-gameritual'' == | ||
[[File:Ritualgames.jpg|thumb|intersections between rituals and games|267x267px]] | [[File:Ritualgames.jpg|thumb|intersections between rituals and games|267x267px]] | ||
monday: | |||
➵ ritual: aglaia's coffee reading ritual (happy drinking times ahead for me) | |||
○ going over the text ''defining games'' (Salen & Zimmerman). did not like, patriarchal survival of the fittest mentality about games. defined them as systems in which players engage in artificial conflict, defined by rules that result in quantifiable outcome. hard pass. | |||
○ conflict identifiyed as non-essential in games, games and rituals as stories (journey, florence & abzu, beyong blue, gris) | |||
○ real emotion in digital play | |||
Revision as of 16:42, 2 April 2023
✴ pad collecting
✴ week 1 | bare facts
○ kicking off special issue XX
○ introductions, conversations on rituals and games
○ shared about my horse tunnel game where i would pretend to be a horse when driving trough tunnels, not sure why i picked that one.
○ read and annotated with boyana the bare facts of rituals (johnathan z. smith), talked about the interesting parts of the text.
○ rituals as exercises in the strategy of choice, grace and nature, divine and human
○ ancient men making rituals of bear hunts, creating false divine realities so far from the human truth. ritual as a perfect hunt where all variables are controlled. the hunter knows that this is not reality but performing the ritual makes the hunt's full significance to be perceived, a significance which the rules express but are powerless to effectuate.
✴ week 2 | ritualgame-gameritual
monday:
➵ ritual: aglaia's coffee reading ritual (happy drinking times ahead for me)
○ going over the text defining games (Salen & Zimmerman). did not like, patriarchal survival of the fittest mentality about games. defined them as systems in which players engage in artificial conflict, defined by rules that result in quantifiable outcome. hard pass.
○ conflict identifiyed as non-essential in games, games and rituals as stories (journey, florence & abzu, beyong blue, gris)
○ real emotion in digital play