Summer Experiments: Difference between revisions

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==<span style="color: white; font-family: Menlo; text-decoration:none; background-color: #0033ff; padding-top: 0.1vw; padding-bottom: 0.1vw; padding-left: 0.1vw; padding-right: 0.2vw;">August 16 // [my] footprint </span>==
==<span style="color: white; font-family: Menlo; text-decoration:none; background-color: #0033ff; padding-top: 0.1vw; padding-bottom: 0.1vw; padding-left: 0.1vw; padding-right: 0.2vw;">August 16 // [my] footprint </span>==
[[File:Sprite.png|thumb]]
[[File:Sprite game data.png|thumb]]
'''[invitation]''' [https://pad.xpub.nl/p/alnik-xpub2-summerchallenge-three release three's pad is here].<br>
'''[invitation]''' [https://pad.xpub.nl/p/alnik-xpub2-summerchallenge-three release three's pad is here].<br>
'''[caretaker]''' Ål Nik<br>
'''[caretaker]''' Ål Nik<br>

Revision as of 14:54, 23 August 2022

About

Following the invitation for Special Issue #18, we would like to challenge ourselves to continue with weekly small experiments (contributions) in order to test some quick master project ideas. The idea is to pick a topic of our interest, some reads and do small experiments in the mood of Radio Implicancies. To create an extended gallery over the Summer that might help us find our projects for XPUB2.

Releases

Summer-experiments.png

The publication's webpage is here.

August 2 // precarity

Entreprecariat.png

[invitation] release one's pad is here.
[caretaker] Ål Nik
[contributors] Ål Nik
[release date] August 2
[topic] precarity
[form] website & illustrated (e)zine
[colour] red
[zine] tba
[release pieces]

A Tiny Illustrated Glossary of Precarity by Alchainworkers: a chain in a system of chainworkers attempts to break free. In what appears to be a potential escape route, it is only a mirage.
▶ "Should you be working?" As a personal response to the phrase "shouldn't you be working?" from Silvio Lorusso, this Bitsy game (gif) reveals an answer to a question is always at the back of my mind.

[about] With our first release, we began exploring the topic of precarity. Entreprecariat: Everyone Is an Entrepreneur. Nobody Is Safe. (Onomatopee) by Silvio Lorusso and General Theory of the Precariat by Alex Foti were the first reads which inspired this publication. Living in a constant insecurity became an essential part of our lives slowly and unnoticeably. While it took us some time to figure out how our reality has been shifting so much, we started our research with some basics: a glossary with terms that are already crafted and explored by some authors.
[reads]
Entreprecariat: Everyone Is an Entrepreneur. Nobody Is Safe. (Onomatopee) by Silvio Lorusso
General Theory of the Precariat by Alex Foti
Weapons Of Math Destruction by Cathy O'Neil
NOTES ON THE EXPLOITATION OF POOR ARTISTS by Hans Abbing, published in Blowup Reader 5, Show Me the Money
What is the Precariat | Guy Standing | TEDxPrague

August 9 // residue

[invitation] release two's pad is here.
[caretaker] Supi
[contributors] Supi, Ål Nik
[release date] August 9
[topic] residue
[form] tba
[colour] blue
[zine] tba
[release pieces] tba
[about] tba
[work in progress pads] Ål's pad
[reads] tba

August 16 // [my] footprint

Sprite game data.png

[invitation] release three's pad is here.
[caretaker] Ål Nik
[contributors] Supi, Ål Nik
[release date] August 16
[topic] [my] footprint - with a focus on digital
[form] tba
[colour] green
[zine] tba

Layers of identity.jpg

[release pieces]

▶  sprite -> game data: gif + txt An attempt to reveal the clickstream version of the Bitsy environment via the game data (by interacting with a sprite, or walking to the "i" icon in the game.) Included in the game data are fixed elements that came with the Bitsy format that cannot be deleted, even when they are not used in the game. For example, sound files:
BLIP 1
E5,B5,B5
NAME meow
ENV 40 99 4 185 138
BEAT 61 115
SQR P2
▶ layers of identity: 00, 01, 02 - Over the years we have signed up on plenty of online platforms and applications. That act is motivated by different reasons - we might be invited to join a social network by friends or want to showcase our work to others. Each of those account represent our identity. But what is that identity? Is it who we are at the exact moment when we create our new profile? Or it is who we see ourselves as... Or who we want to be? With every new profile we create, we leave a trace of one identity of oneself.

[about] What are we leaving behind us? In the digital era we live, we create a lot of content that is being stored on nameless servers and accounts we don't even remember anymore. What happens with all the content we are producing and leaving out there? Is it connected to the legacy we are leaving or is something completely different? What part of our past is our digital trail?
[reads]
Programmed Visions: Software and Memory by Wendy Hui Kyong Chun
Arctic Archives - Ice, Memory and Entropy by Susi K. Frank
Writing Machines by N. Katherine Hayles
Weapons Of Math Destruction by Cathy O'Neil
Lost and Living (in) Archives by Annet Dekker (ed.)

August 23 // marks

Contributors

☾ Ål Nik ☾ & SUPI