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Revision as of 15:22, 1 June 2022
⚐. Final Presentation
- First year:
- atata: Reciporoicty awarness. Mapping words with drawing tools. I was getting confident with python and HTML. The concept of relationality was present.
- Conjunctions as the relational element.
- Licensing as a political statement inside the publishing practice - small tools and game dynamics to create micro relates. Non-topological game.
- Territories, borders.
- Radio Implicancies: Diffraction.
- Questioning the concept of reflection.
- Started my own server, getting confident with code, cmd line, and searching for scripts and languages.
- I was understanding infrastructures from an autonomy perspective.
- How do I relate with my own tools?
- How do they structure my process?
- Second year:
- Relational aspect comes from the diffractive perspective. - beginning of a glossary project in collaboration with Maria - Research Thesis. Questioning publishing territories through a diffractive lens. Rooting the glossary structure.
- Permeable territories: between reflection and diffraction weaving a publishing practice
- exploring my own publishing context as closed territories.
- Using drawing as a research tool
- Exercise paged.js and web to print workflow.
- Exploring diffraction through the making of the glossary.
- Exploration of the things I learned I went through.
- tools, concepts, formats, projects
- Exploring from a meta-perspective the idea of the glossary. "glossary of glossaries"
- workshop to understanding glossary structures collectively.
- developing a tool for making the glossary. "Living glossary environment"
- working with flask, git repositories
- an understanding of sharing tools while making tools
- Understanding the moments of publishing where diffraction could help. "Scenarios of publishing" publication
- Pedagogical understanding of diffraction inside the publishing practice
- What is a reflective publishing practice?
- How can diffraction add to it?
- the creation of a workshop where the glossary is activated through conversation. "Rumination Session" workshop
- Game dynamics
- Pagedjs to print cards
- collaboration