User:Ioanatomici/LFP: Difference between revisions

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==== Talking Heads ====
==== Talking Heads ====


{{youtube|1iAJPoc23-M?t=2340}}


 
{{youtube|x8B7OxjB05k}}
 
 
 
 


=== PADS ===
=== PADS ===

Revision as of 16:27, 5 February 2020

LOW FREQUENCY PUBLICATION

Module

Meergranen v1.0

Build tutorial courtesy of Dennis De Bell

Build tutorial courtesy of Dennis De Bell

Speech Synthesis

Speech synthesis technologies are based on various types of data

Talkie v1.0.1 Library

It is a software implementation of the Texas Instruments speech synthesis architecture (Linear Predictive Coding) from the late 1970s / early 1980s, as used on  ::: several popular applications:
- Texas Instruments Speak & Spell family of educational products
- Texas Instruments TI-99/4A Speech System expansion
- Acorn BBC Micro Speech Synthesiser expansion
- Atari arcade games (eg. Star Wars series, Indiana Jones, Gauntlet)
- Apple ][ Echo 2
- IBM PS/2 Speech Adapter
Talkie comes with over 1000 words of speech data that can be included in your projects. Most words only take a fraction of a KB, so you can add plenty.

<Source Talkie Github>

Hexadecimal Numeral System

The Talkie Library uses strings of hexadecimal (hex) values in order to map and output sound.

One word, three ways:

ZERO (natural language)

or

0 (numeric value)

or

0x69, 0xFB, 0x59, 0xDD, 0x51, 0xD5, 0xD7, 0xB5, 0x6F, 0x0A, 0x78, 0xC0, 0x52, 0x01, 0x0F, 0x50, 0xAC, 0xF6, 0xA8, 0x16, 0x15,
0xF2, 0x7B, 0xEA, 0x19, 0x47, 0xD0, 0x64, 0xEB, 0xAD, 0x76, 0xB5, 0xEB, 0xD1, 0x96, 0x24, 0x6E, 0x62, 0x6D, 0x5B, 0x1F, 0x0A, 0xA7,
0xB9, 0xC5, 0xAB, 0xFD, 0x1A, 0x62, 0xF0, 0xF0, 0xE2, 0x6C, 0x73, 0x1C, 0x73, 0x52, 0x1D, 0x19, 0x94, 0x6F, 0xCE, 0x7D, 0xED, 0x6B,
0xD9, 0x82, 0xDC, 0x48, 0xC7, 0x2E, 0x71, 0x8B, 0xBB, 0xDF, 0xFF, 0x1F (phonetic hex equivalent)

Uploading your own samples:

  1. produce an audio file (in this case a recording)
  2. export to .wav, 16bit, 8000 kHz (Audacity helps)
  3. download Blue Wizard and import your converted sample (download here)
  4. Blue Wizard will output a string of hex values (check screenshot)

tick all the boxes except "raw excitation filter"

  1. the resulting hex values can be pasted into your arduino sketch as part of PROGMEM data storage

Check the example below ↓

I_HEAR_SOUNDS_BUT_I_SEE_NUMBERS.ino

 // Talkie library 
// Copyright 2011 Peter Knight
// Adafruit library modified by Jean-Luc Deladrière
// This code is released under GPLv2 license.

/*
 * Pot1 & CV in1 : Reset the counter
 * Pot2 & CV in2 : Change the Pitch
 * Pot3 & CV in3 : Change the Speed
 * 
 *  CV in3  : Trigger the speech
 */

#include "talkie.h"

Talkie voice;

const uint8_t spI[]             PROGMEM = {0xAA,0x8D,0x63,0xA8,0xAA,0x66,0xAD,0xB9,0xA8,0xCB,0x08,0xDD,0x7C,0xFB,0x5B,0xDF,0xFA,
0x36,0xB7,0x39,0x6D,0xB5,0xA3,0x15,0xBA,0xF8,0x76,0xBB,0xDF,0xD3,0x9E,0xD7,0xDA,0x5C,0x49,0xA5,0x2D,0xDE,0x7B,0xDB,0x6B,0x76,0x29,
0xAF,0xC7,0x6D,0xEF,0x31,0xD8,0x5C,0x1E,0xF7,0xBD,0x1E,0xF5,0x48,0xE7,0x28,0x89,0xE2,0xF2,0x38,0x5F,0xF9,0xFE,0x7F};
const uint8_t spHEAR[]          PROGMEM = {0x20,0x80,0x35,0xb2,0x0c,0xb0,0x5a,0x75,0x8a,0xab,0x20,0xb1,0xa9,0x36,0x29,0xc9,0x92,0xac,
0xa7,0x1a,0x87,0x34,0x29,0xf4,0x99,0xaa,0x13,0xd2,0xa4,0x30,0xba,0xab,0x49,0xc8,0xb3,0xc6,0xe8,0xee,0x3a,0xa1,0xa8,0x0e,0x3c,0xaa,0xeb,
0xb8,0xba,0x38,0xf4,0xcc,0x1a,0xec,0x8e,0x5a,0x59,0xd4,0xfc,0x8c,0xe9,0xeb,0x44,0x67,0xcd,0x69,0x6a,0x28,0x03,0x42,0x3c,0xe6,0x88,0xa0,
0x2c,0x08,0x31,0x3f,0x23,0xe2,0x72,0x20,0xc9,0x62,0x2a,0x89,0xcb,0x82,0x64,0x8f,0x23,0x24,0xaa,0x07,0x82,0xd5,0xce,0xa2,0xb8,0x0c,0x70,
0x32,0x9f,0x8a,0xf6,0x7a,0x39,0x41,0x34,0x2e};
const uint8_t spSOUNDS[]        PROGMEM = {0x0c,0x58,0xfa,0x8a,0x01,0xcb,0x4c,0x0a,0x60,0x99,0x2d,0xa7,0x0c,0x55,0x62,0x12,0x73,0x43,
0x15,0x1d,0xb9,0x77,0xd3,0x09,0x55,0x0a,0x94,0xbe,0x4e,0x2b,0xd4,0x39,0x43,0x45,0xba,0xa3,0x50,0x97,0x0e,0xa1,0xee,0x49,0x5c,0x5d,0x3a,
0xa4,0x9a,0xa7,0x76,0x75,0xca,0x68,0x1e,0xe1,0xc4,0x35,0x29,0x93,0x6a,0xa6,0x13,0xd3,0xa5,0x8a,0xaa,0x19,0x4e,0xcc,0xe0,0x33,0x69,0x85,
0xc5,0x35,0x63,0x88,0xac,0xe1,0x16,0x55,0x4d,0x21,0xb2,0x65,0x58,0x34,0x33,0xc5,0x88,0x61,0xe9,0x4a,0xd4,0x1c,0x3d,0xba,0xae,0x27,0x16,
0x73,0xf4,0x68,0xf2,0x91,0x58,0x2c,0xde,0x61,0xd8,0x79,0x2d,0xb6,0x58,0x47,0x69,0x6f,0x55,0xd8,0x62,0x3c,0x96,0x4f,0xab,0x12,0xab,0x67,
0x45,0xd9,0x55,0x9b,0x01,0x8b,0xaa,0x32,0xe0,0x59,0x73,0x02,0x7c,0x5b,0x4d,0x80,0xab,0x76,0x08,0xb0,0xd5,0x25,0x02,0x8e,0x9e,0x42,0xc0,
0x56,0x5b,0xf0}; //,0x80,0xab,0x76,0x08,0xb0,0xd5,0x25,0x02,0x8e,0x9e,0x42,0xc0,0x56,0x5b
const uint8_t spBUT[]           PROGMEM = {0x25,0x0f,0x3e,0xdc,0x47,0xad,0x94,0x22,0xb9,0x32,0x29,0x8b,0x96,0xf2,0xd8,0x9c,0xad,0x34,
0x6e,0xc8,0x62,0x33,0xc9,0x94,0xa8,0x21,0x8b,0x9d,0x3d,0xdd,0xe3,0x86,0x3c,0x4d,0xcc,0xf0,0x48,0x12,0xca,0xf2,0xc8,0xd3,0x3c,0x69,0xb8,
0xcb,0x16,0xb3,0x70,0x25,0x2c,0xac,0x93,0xdc,0xca,0x1d,0x3f};
const uint8_t spSEE[]           PROGMEM = {0x04,0xd8,0x6e,0x8a,0x01,0xd3,0x77,0x12,0x60,0xf9,0x29,0x02,0x6c,0x3f,0xa3,0x9c,0xe1,0x5b,
0x81,0xad,0x4d,0xc8,0xa2,0xa2,0x8a,0x9a,0xc4,0x29,0x8b,0x92,0xba,0x6b,0x92,0x86,0x3c,0x4a,0xea,0xae,0xb6,0x13,0xca,0xa4,0x30,0xab,0xda,
0x49,0x68,0xb3,0xc2,0xa8,0x6e,0x27,0x61,0x28,0x0a,0xb3,0xa7,0xec,0xb8,0x21,0x08,0xee,0xe9,0x94,0xec,0xc6,0x24,0x28,0x66,0xcb,0x8e,0x99,
0x22,0xe7,0xd8,0x2d,0x2b,0x6a,0x0a,0x9c,0x73,0x27,0x2d,0xb3,0xd9,0x32,0x9b,0xeb,0xb0,0x4c,0x96,0xc0,0xb9,0xb6,0x3d,0x36,0x7a,0x93,0x16,
0xd7,0xc8,0xda,0xf0}; 
const uint8_t spNUMBER[]        PROGMEM = {0x66,0xA9,0x12,0x72,0x42,0x9B,0x86,0xA5,0x1B,0x90,0x0E,0x6D,0x76,0xA6,0x26,0x2B,0xDC,0xA5,
0xCF,0x6D,0x4F,0x95,0x4D,0xA5,0xBB,0x6E,0x5E,0x45,0x31,0x5E,0x65,0x92,0x66,0x14,0x45,0xAA,0xB4,0x98,0x9D,0x5A,0x84,0x2A,0x18,0xF6,0x92,
0x74,0x43,0x3A,0xAD,0x5C,0x27,0xDD,0x6D,0x98,0xA3,0x09,0xF5,0x92,0xA4,0x65,0x4C,0x4D,0xA4,0x82,0x56,0x97,0x39,0x77,0xC7,0x68,0xF1,0x5D,
0xD6,0xDC,0x1D,0x63,0xD4,0x4F,0xBE,0xC3,0x9D,0x53,0x81,0x4E,0xF3,0x89,0x9F,0xFF,0xDC,0x5F,0x66,0x92,0xB5,0x7A,0xFE,0x7F};


int count=0;
int reset1;
int preset1 = analogRead(1);
int reset2;
int preset2 =0;


void setup() {

}



  void loop() {

voice.say(spI);
voice.say(spHEAR);
voice.say(spSOUNDS);
voice.say(spBUT);
voice.say(spI);
voice.say(spSEE);
voice.say(spNUMBER);
}


Talking Heads

Error in widget YouTube: unable to write file /data/www/wdka.nl/pzwiki.wdka.nl/mw-mediadesign/extensions/Widgets/compiled_templates/wrt673fdc18630170_99306520
Error in widget YouTube: unable to write file /data/www/wdka.nl/pzwiki.wdka.nl/mw-mediadesign/extensions/Widgets/compiled_templates/wrt673fdc1863f581_95771106

PADS

https://pad.xpub.nl/p/olliworkshop

https://pad.xpub.nl/p/olliworkshop2

https://pad.xpub.nl/p/conceptual

https://pad.xpub.nl/p/modules