User:Manetta/serving-simulations/the-human-simulation-as-interface: Difference between revisions

From XPUB & Lens-Based wiki
 
(5 intermediate revisions by the same user not shown)
Line 7: Line 7:
''What could be the functions/purposes of these elements?''<br>
''What could be the functions/purposes of these elements?''<br>


<span style="color:blue;">[underground questions]</span><br>
''How does the computer interpret human speech? ''<br>




These days we have Siri's, Cortana's, Google Now's and Echo's produced by Apple, Microsoft, Google and Amazon. It are pieces of software promoted as being the personal assistences of the future, that mostly react on commands that you give it through your voice. "It's a feature all about our voice. (…) It helps you get things done just by asking."<span style="color:blue;">[1]</span> They all interact with their users without much physical interaction. The main part of this software is build around one incoming medium of information: the human voice.<br>
These days we have Siri's, Cortana's, Google Now's and Echo's produced by Apple, Microsoft, Google and Amazon. It are pieces of software promoted as being the personal assistences of the future, that mostly react on commands that you give it through your voice. "It's a feature all about our voice. (…) It helps you get things done just by asking."<span style="color:blue;">[1]</span> They all interact with their users without much physical interaction. The main part of this software is build around one incoming medium of information: '''the human voice'''.<br>
 


=== empathy: user-friendliness?===
=== human simulation ===


<span style="color:blue;">[what - human simualtion]</span><br>
<span style="color:blue;">[what - human simualtion]</span><br>
Is it really "man's dream since the birth of science" to "create an artificial being", as Steven Spielberg stated in the introduction of his film A.I.? How do we interact with software that is designed to be mimicing its user? It's another question to ask if we don't feel uncomfortable to speak with an human simulation. But what is the purpose behind the choise to create an human simulation as interface? Is this a gesture of user-friendliness? In order to let the user interact with the interface as smooth as possible?<br>
Is it really "man's dream since the birth of science" to "create an artificial being", as Steven Spielberg stated in the introduction of his film A.I.? Technology brought us plenty of different machines already, that replaced work done by humans: a porter is replaced by automatic doors, a baker uses a machine to produce many breads at once, and as we're having thermostats we don't need to put coles on the stoves to keep our homes warm. The door opens automatically when one comes close, the bakingmachine has a (simple) set of buttons, and the thermostat follows the number of degrees that the little slider is pointing at.
 
But where is aimed for when this work is not only been replaced by a machine, but by a machine that asks one to communicate with through a human simulation? How do we interact with software that is designed to be mimicing its user? What is the purpose behind the choise to create an human simulation as interface? Is this a gesture of user-friendliness? In order to let the user interact with the interface as smoothly as possible?  
 
Or is that gesture rather an act of user-'''un'''-friendliness?  <br>
 
 
<span style="color:blue;">[camouflage not to hide, but to come close]</span><br>
If software is being designed in order to be as 'smoothly' as possible, it brings up a similarity to the tranforming abilities a chameleon naturally has. Chameleons "have the ability to change colours" which "functions in social signaling and in reactions to temperature and other conditions, as well as in camouflage."<span style="color:blue;">[2]</span><br> This highly flexibility to adapt to other systems, increases the safeness of the chameleon. It is a hiding technique for possible enemies. The chameleon and its enemy are two beings that are playing a hunting game, the one hunting the other.
 
The AI machines don't have a need to hide, do they? Its users are not a danger for them, they rather are their complementary party they need in order to have a use anyway. Their act of camouflaging is rather a rapprochement then an act of escaping. They are rather close then far away. By coming as near as possible to the nature of humans, AI machines try to become invisible. An act of naturalizing. <br>
 
 
<span style="color:blue;">[non-abstract system]</span><br>
A keyboard. We all know it as the most common writing tool nowadays. This human to hardware interface offers one a very static interface, where the buttons are either 'on' or 'off'. The keyboard is built according to the size of our hands, and the length of our fingers. The position of the letters on the keyboard is derived from the specific language one chooses to type in: English typers do have the 'Q' as the upper left key, where French typers placed the 'A' on that position. Although the system is designed in a way to make typing on a keyboard as efficient as possible, the system is not mimicing an human hand in order to write. The keyboard offers the typer an abstract system, where one can get used to over time.
 
An AI interface is not such an abstract system as a keyboard is. It is by nature more flexible, and for the user more naturalized. Communicating through an AI interface doesn't cost much effort and time. And learning how to use the system is minimalised to one instruction: "just ask".<br>


If software is being designed in order to be as 'smooth' as possible, it reminds me of the tranforming abilities a chameleon naturally has. They "have the ability to change colours" which "functions in social signaling and in reactions to temperature and other conditions, as well as in camouflage."<span style="color:blue;">[2]</span><br>


What are the functions of the human simulation as being part of an AI interface? What are its social purposes? And, is there a camouflage-purpose involved?<br>


=== human intelligence & empathy ===


<span style="color:blue;">[functions of an AI simulation: the human-simulation as metaphor]</span><br>
<span style="color:blue;">[functions of an AI simulation: the human-simulation as metaphor]</span><br>
The AI interfaces are build as simulations. They are designed with an attempt to reach a level of intelligence that comes as close as possible to the complexity of human intelligence. The more ''''human'''' an interface seems to be, the more 'intelligent' we name it. This leads to a marketing dialectic of making something that is ''''smart'''', which actually means 'as human-like as possible'. And hence we now live with a range of such 'intelligent' dogged attempts: the Siri's, the Cortana's and the Echo's. <br>
The denominator 'artificial intelligence' itself is already containing a metaphor. By valuating the accomplishments of a computer system with the word ''''intelligent'''', is already using an identifier that we normally use to valuate human's capacity to have e.g. a good memory, a certain level of learning abilities, and skills for problem solving. By using the metaphor 'intelligent' for a computer system, one is trying to understand a complex process by comparing it to human characteristics. <br>


The denominator 'artificial intelligence' itself is already containing a metaphor. By valuating the accomplishments of a computer system with the word 'intelligent', is already using an identifier that we normally use to valuate human's capacity to have e.g. a good memory, a certain level of learning abilities, and skills for problem solving. By using the metaphor 'intelligent' for a computer system, one is trying to understand a complex process by comparing it to human characteristics. <br>
Aren't metaphors following the intention of the one who uses them? <br>


The metaphor of 'being human' as is present in the AI interfaces, seems to not only simplify the system behind it, but has another purpose as well. By interacting with an interface that feels like it is an human, raises a certain level of empathy. <br>
The metaphor of 'being human' as is present in the AI interfaces, seems to not only simplify the system behind it, but has another purpose as well. By interacting with an interface that feels like it is an human, raises a certain level of '''empathy'''. <br>


Wikipedia describes the term as: "Empathy is the capacity to understand what another person is experiencing from within the other person's frame of reference, ie, the capacity to place oneself in another's shoes."<span style="color:blue;">[4]</span><br>
Wikipedia describes the term as: "Empathy is the capacity to understand what another person is experiencing from within the other person's frame of reference, ie, the capacity to place oneself in another's shoes."<span style="color:blue;">[4]</span><br>


The human-simulation can be seen a form to understand and describe problems and solutions one runs into while using the software. But because the software is an 'human', it causes reactions of diappointment, impatience, or even anger. But also reactions of surpriseness, or astonishment. <br>
The human-simulation can be seen as a form to understand and describe problems and solutions one runs into while using the software. But because the software is an 'human', it causes reactions of diappointment, impatience, or even anger. But also reactions of surpriseness, or astonishment. <br>


Next to that, the human-simulation interface also knows a low level of intelligibility. As it operates with the human vocabulary, a tool that the user is pretty comfortable with already. There is no need for learning another language anymore.<br>
Next to that, the human-simulation interface also knows a low level of intelligibility. As it operates with the human vocabulary, a tool that the user is pretty comfortable with already. There is no need for learning another language anymore.<br>


It's this aspect of comfort that raises a whole set of possibilities according to Apple: it's making the users eyes free, so it can drive, text, call, search, and being a king in multitasking. It makes "everyday tasks less tasking."<span style="color:blue;">[3]</span> Because: "All you have to do is ask."<span style="color:blue;">[3]</span> And it's always on, which makes it a pretty reliable feature, one who's always there for its user. <br>
It's this aspect of comfort that raises a whole set of possibilities according to Apple: it's making the users eyes free, so it can drive, text, call, search, and being a king in multitasking. It makes "everyday tasks less tasking."<span style="color:blue;">[3]</span> Because: "All you have to do is ask."<span style="color:blue;">[3]</span> And it's always on, which makes it a pretty reliable feature, one who's always there for its user. <br>
<br>
<br>
But;<br>
 
<br>
It is exactly this comfort, and this smoothness that makes it possible for the interface to be adapted easily by its users. The system is already pretty human-like from out of the box, but it is evolving while using it. It then seems to ''''get to know you'''', which is another metaphor to use an human characteristic. As the AI system manages to answer the expectations of its user, it's also establishing a certain amount of '''trust''' (another human metaphor). This all will lead to a smooth attendance of AI software in the user's life.<br>
It is exactly this comfort, and this smoothness that makes it possible for the interface to be adapted easily by its users. The system is already pretty human-like from out of the box, but it is evolving while using it. It then seems to 'get to know you', which is another metaphor to use an human characteristic. As the AI system manages to answer the expectations of its user, it's also establishing a certain amount of trust (another human metaphor). This all will lead to a smooth attendance of AI software in the user's life. Let's compare it with the act of the chameleon: a creature that owns a system that can easily adapt itself into a new surrounding, and therefor be almost fully camouflaged.<br>
<br>
<br>
<br>
... <br>
<br>
<br>
And after a while the user starts to appreciate that the AI software is delivering information automagically<span style="color:blue;">[5]</span>. Getting it delivered just before knowing where it is looking for. "Siri is proactive, so it will question you until it finds what you’re looking for."<span style="color:blue;">[3]</span><br>
And after a while the user starts to appreciate that the AI software is delivering information automagically<span style="color:blue;">[5]</span>. Getting it delivered just before knowing where it is looking for. "Siri is proactive, so it will question you until it finds what you’re looking for."<span style="color:blue;">[3]</span><br>
Line 53: Line 70:




=== profit: who serves who? (in process)===
In 1995 Brian Massumi already mentioned a blurred boundary between the information requester (the master) and information deliverers (the servants). Who is serving who? Who adjusts himself to who? The user is surely not only the master. Massumi described it as "the human-designed machine designing the human".<br>
<br>
<span style="color:blue;">[master-servant dialectic references]</span><br>
<br>
<span style="color:blue;">[article about the advantages that AI devices bring?]</span><br>
<span style="color:blue;">[motherboard article about voice detection]</span><br>
<br>
<span style="color:blue;">[marketing dialectic]</span> : To communicate with an artificial intelligence interface is like interacting with an imaginary model of an human being. The 'human' is a metaphor. It's a metaphor that doesn't only refer to an iconic representation, in which an human is imitated as well as possible. There is also a symbolic reference to the human being, one that has been used to promote the products to the world: being intelligent. It's already in the name. <br>
<br>
Aren't metaphors following the intention of the one who uses them? And how is this metaphor (slowly, or less slowly) escaping the arena of the marketing world, to become part of our daily vocabulary?<br>
<br>
present elements of relying on a master: <br>
* in charge of your calendar, notes, messages <br>
* becoming angry at your device, when it didn't performed as expected<br>
  (but it won't improve its behavior)<br>
<br>
=== simulation: who adapts to who? (in process) ===
The AI interfaces are build as simulations. They are designed with an attempt to reach a level of intelligence that comes as close as possible to the complexity of human intelligence. The more 'human' an interface seems to be, the more 'intelligent' we name it. This leads to a marketing dialectic of making something that is 'smart', which actually means 'as human-like as possible'. And hence we now live with a range of such 'intelligent' dogged attempts: the Siri's, the Cortana's and the Echo's. <br>
<br>
<span style="color:blue;">[STT]</span>: <br>
An AI interface challenges the computer software at the moment that a voice is pronouncing a command. At that moment, the speech-to-text software of the specific device is activated. It tries to interpret the incoming sounds and turn them into words. It looks into its ngram files if it can recognize a certain word-combination pattern, in order to slowly glue the words into sentences. <br>
<br>
<span style="color:blue;">[TSS]</span><br>
<br>
<span style="color:blue;">[linked data]</span><br>
It's the connection to an (online) source of information, <br>
<span style="color:blue;">[concept interpretation]</span><br>
<br>
<br>
characteristics of machine intelligence: <br>
* always available, (related to Massumi)<br>
* <br>
<br>
=== conclusion (in process) ===
<span style="color:blue;">[computers made for specific tasks]</span>:
It are the characteristics that lack a human, that make the AI interface look intelligent. It's faster in looking into Wikipedia to search for simple facts. But isn't that a kind of task where computers are built upon?


<span style="color:blue;">[it's much about the use of metaphors]</span>
=== and hence ... ===


<span style="color:blue;">[bigger subjects]</span>:
Remembering many tasks at once, finding information about ones current location, or informing about the latest news. These are all properties that a human being isn't capable of doing. It is this lack that makes a AI interface look intelligent. It's faster in browsing into Wikipedia to search for simple facts... But isn't that a kind of task where computers are built upon?


:<span style="color:blue;">[NLP, interpretation of human language]</span>
By using metaphors, the AI interfaces are camouflaged of their original type of being machines. This camouflaging technique brings them close to their users, so close that they become almost invisible. So close that it is easy to forget about them. How much does one trust on machines? Its user-friendliness expanses, untill the machine is almost not present anymore. The AI's are trying to be part of the human natural surroundings, through speech, 'realtime' information deliveries, and an increases amount of knowledge about one's contacts and behavior.


:<span style="color:blue;">[how much do we/users trust on machines?]</span>


:<span style="color:blue;">[user-friendliness expansion, untill the machine is almost not present anymore]</span>




<span style="color:blue;">[underground questions]</span><br>
[[User:Manetta/stt | ''How does the computer interpret human speech? '']]<br>


</div>
</div>

Latest revision as of 19:10, 30 April 2015

serving simulations: the human-simulation as interface

[questions]
How is artificial intelligence mainly an interface?
What are the elements one can describe of this interface?
What could be the functions/purposes of these elements?


These days we have Siri's, Cortana's, Google Now's and Echo's produced by Apple, Microsoft, Google and Amazon. It are pieces of software promoted as being the personal assistences of the future, that mostly react on commands that you give it through your voice. "It's a feature all about our voice. (…) It helps you get things done just by asking."[1] They all interact with their users without much physical interaction. The main part of this software is build around one incoming medium of information: the human voice.


human simulation

[what - human simualtion]
Is it really "man's dream since the birth of science" to "create an artificial being", as Steven Spielberg stated in the introduction of his film A.I.? Technology brought us plenty of different machines already, that replaced work done by humans: a porter is replaced by automatic doors, a baker uses a machine to produce many breads at once, and as we're having thermostats we don't need to put coles on the stoves to keep our homes warm. The door opens automatically when one comes close, the bakingmachine has a (simple) set of buttons, and the thermostat follows the number of degrees that the little slider is pointing at.

But where is aimed for when this work is not only been replaced by a machine, but by a machine that asks one to communicate with through a human simulation? How do we interact with software that is designed to be mimicing its user? What is the purpose behind the choise to create an human simulation as interface? Is this a gesture of user-friendliness? In order to let the user interact with the interface as smoothly as possible?

Or is that gesture rather an act of user-un-friendliness?


[camouflage not to hide, but to come close]
If software is being designed in order to be as 'smoothly' as possible, it brings up a similarity to the tranforming abilities a chameleon naturally has. Chameleons "have the ability to change colours" which "functions in social signaling and in reactions to temperature and other conditions, as well as in camouflage."[2]
This highly flexibility to adapt to other systems, increases the safeness of the chameleon. It is a hiding technique for possible enemies. The chameleon and its enemy are two beings that are playing a hunting game, the one hunting the other.

The AI machines don't have a need to hide, do they? Its users are not a danger for them, they rather are their complementary party they need in order to have a use anyway. Their act of camouflaging is rather a rapprochement then an act of escaping. They are rather close then far away. By coming as near as possible to the nature of humans, AI machines try to become invisible. An act of naturalizing.


[non-abstract system]
A keyboard. We all know it as the most common writing tool nowadays. This human to hardware interface offers one a very static interface, where the buttons are either 'on' or 'off'. The keyboard is built according to the size of our hands, and the length of our fingers. The position of the letters on the keyboard is derived from the specific language one chooses to type in: English typers do have the 'Q' as the upper left key, where French typers placed the 'A' on that position. Although the system is designed in a way to make typing on a keyboard as efficient as possible, the system is not mimicing an human hand in order to write. The keyboard offers the typer an abstract system, where one can get used to over time.

An AI interface is not such an abstract system as a keyboard is. It is by nature more flexible, and for the user more naturalized. Communicating through an AI interface doesn't cost much effort and time. And learning how to use the system is minimalised to one instruction: "just ask".


human intelligence & empathy

[functions of an AI simulation: the human-simulation as metaphor]
The AI interfaces are build as simulations. They are designed with an attempt to reach a level of intelligence that comes as close as possible to the complexity of human intelligence. The more 'human' an interface seems to be, the more 'intelligent' we name it. This leads to a marketing dialectic of making something that is 'smart', which actually means 'as human-like as possible'. And hence we now live with a range of such 'intelligent' dogged attempts: the Siri's, the Cortana's and the Echo's.

The denominator 'artificial intelligence' itself is already containing a metaphor. By valuating the accomplishments of a computer system with the word 'intelligent', is already using an identifier that we normally use to valuate human's capacity to have e.g. a good memory, a certain level of learning abilities, and skills for problem solving. By using the metaphor 'intelligent' for a computer system, one is trying to understand a complex process by comparing it to human characteristics.

Aren't metaphors following the intention of the one who uses them? 

The metaphor of 'being human' as is present in the AI interfaces, seems to not only simplify the system behind it, but has another purpose as well. By interacting with an interface that feels like it is an human, raises a certain level of empathy.

Wikipedia describes the term as: "Empathy is the capacity to understand what another person is experiencing from within the other person's frame of reference, ie, the capacity to place oneself in another's shoes."[4]

The human-simulation can be seen as a form to understand and describe problems and solutions one runs into while using the software. But because the software is an 'human', it causes reactions of diappointment, impatience, or even anger. But also reactions of surpriseness, or astonishment.

Next to that, the human-simulation interface also knows a low level of intelligibility. As it operates with the human vocabulary, a tool that the user is pretty comfortable with already. There is no need for learning another language anymore.

It's this aspect of comfort that raises a whole set of possibilities according to Apple: it's making the users eyes free, so it can drive, text, call, search, and being a king in multitasking. It makes "everyday tasks less tasking."[3] Because: "All you have to do is ask."[3] And it's always on, which makes it a pretty reliable feature, one who's always there for its user.


It is exactly this comfort, and this smoothness that makes it possible for the interface to be adapted easily by its users. The system is already pretty human-like from out of the box, but it is evolving while using it. It then seems to 'get to know you', which is another metaphor to use an human characteristic. As the AI system manages to answer the expectations of its user, it's also establishing a certain amount of trust (another human metaphor). This all will lead to a smooth attendance of AI software in the user's life.

... 


And after a while the user starts to appreciate that the AI software is delivering information automagically[5]. Getting it delivered just before knowing where it is looking for. "Siri is proactive, so it will question you until it finds what you’re looking for."[3]


[1] Apple's Keynote - presenting Siri, 2011
[2] https://en.wikipedia.org/wiki/Chameleon/
[3] https://www.apple.com/ios/siri/
[4] https://en.wikipedia.org/wiki/Empathy
[5] term used by Michael Murtaugh in February 2015 at the PZI, Rotterdam


and hence ...

Remembering many tasks at once, finding information about ones current location, or informing about the latest news. These are all properties that a human being isn't capable of doing. It is this lack that makes a AI interface look intelligent. It's faster in browsing into Wikipedia to search for simple facts... But isn't that a kind of task where computers are built upon?

By using metaphors, the AI interfaces are camouflaged of their original type of being machines. This camouflaging technique brings them close to their users, so close that they become almost invisible. So close that it is easy to forget about them. How much does one trust on machines? Its user-friendliness expanses, untill the machine is almost not present anymore. The AI's are trying to be part of the human natural surroundings, through speech, 'realtime' information deliveries, and an increases amount of knowledge about one's contacts and behavior.



[underground questions]
How does the computer interpret human speech?